I’m watching a few gameplay videos and the water looks odd to me. Of course it still looks like jelly, but it always did. I just feel like when simmers are viewing from sim eye level or approximate, the water is above ground level, looks either solid green or weirdly transparent with a line edge. Also, fish look like they’re set in jelly while “swimming” unless you’re viewing from top down.
I’m still super excited for this pack - beach culture is my life and I can’t imagine not living on the coast - but I’m hoping it gets an upgrade.
I dunno, do you guys think it looks weird, or nah?
Do you think the water perspective is off? 64 votes
Yes - perspective is confusing
Other - explain in comments
0
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Your eyes must have a filter mine dont.
I was just asking a question.
Edit: You have every right to disagree with me but maybe phrase it better? I understand refraction perfectly well, I’ve got a science degree. I just think that the water lacks movement beneath the absolute surface layer. I can see they’ve gone for a “drop off” in water depth but it’s poorly executed. I’m glad you guys don’t see that, but it’s annoying me. No unique “filter”, just eyes that grew up staring at the ocean.
That said, modelling fluids is hard. I do notice just swimming laps in the pool that water looks a bit cartoony. (But, to be honest, only after my sis, playing over my shoulder, drew my attention to it).
But The Sims is a little cartoony, altogether, so I find it easy to accept.
^ Refraction under the water
^ No refraction, just blurred edges
^ Water viewed from eye level/ground level: can see through water to a point, then water gradually reflects sky and darkens to show depth.
^ No reflection of sky, you can see through the water all the way to the island? It looks like it's all above the sand level at the shoreline.
^ Sand is darker around waterline
^ Single colour sand.
Look, I know it's nitpicky. I just can't unsee it. Hopefully the pictures do a better job of explaining what I mean.
IMO it does look like they are moving through partially set jelly. And the way the floats sit on the water - I don't know what is wrong with that, but something just doesn't look right.
Sorry @MoonfoxNightcry Didn't mean to be rude but I had mentioned it several times before in threads. I found I'm getting more and more used to it after watching several game-changer videos and won't bother about it at all after a while. I can understand, a bit, why they did it this way for game purposes. Easier to cursor click on an object or Sim over, half in and out, or under water probably.
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Eh, I don’t think I see all of the flaws, but it’s something I barely noticed.
No biggie for me. I’m too excited about all of the content in the pack.
(She/her)
the fifth picture is exactly what I noticed the most. When I see this it looks like she should be in the Water swimming until you noticed her feet are on the sand in front of it. It looks like some kind of wall of water or something. But that being said, it doesn't bother me
In typical sims 4 fashion it's good but can always be better. Same with the mermaid transformation in the ocean, it just switched to the tail when a simple particle system can be used with bubbles that rotate around the lower half to make it more appealing (which is fine, it just looks like they put in pants instead of magically transforming to a mermaid).
For ts3 realistic graphics was one of their selling points so they focused on it more.