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If it is a Tropical Vacation EP I hope we can make and run our own hotels.

Comments

  • jooxisjooxis Posts: 515 Member
    Dannydanbo wrote: »
    Hotels don't need to be just in destination locations, they can also be found downtown in many cities or in the countryside or near the woods. I already have several builds that could easily become multistory hotels with all the amenities. I also have a couple of drive up motels. I want to build some Bed & Breakfast inns that would make great romantic getaways.

    Hotel stuff could fit in a SP. All it would require is doors to claim rooms and a desk to check in/out and order room service. We have restaurant stuff, gym stuff, spa stuff, bedroom stuff, bathroom stuff, etc.

    I think it's too big for a stuff pack because it should be a real business with perks. Plus buffet tables, bellhops, receptionists, star ratings, etc.
  • drake_mccartydrake_mccarty Posts: 6,115 Member
    Dannydanbo wrote: »
    Hotels don't need to be just in destination locations, they can also be found downtown in many cities or in the countryside or near the woods. I already have several builds that could easily become multistory hotels with all the amenities. I also have a couple of drive up motels. I want to build some Bed & Breakfast inns that would make great romantic getaways.

    Hotel stuff could fit in a SP. All it would require is doors to claim rooms and a desk to check in/out and order room service. We have restaurant stuff, gym stuff, spa stuff, bedroom stuff, bathroom stuff, etc.

    In a stuff pack are you joking? You are aware the only SP that came with new venue functionality was the bowling one and that was just tacked onto existing bar lots... No way a stuff pack could accommodate hotels. Sorry.

    Also with how easy it is to travel from World A to world B why on earth would anyone want to take up what little space each world already has for a hotel that isn’t even necessary? Like that’s a serious question, because there is no reason to need a hotel outside of going on vacation. Lastly, the stuff you mention last, most of that is also DLC so you can’t really sit there and expect to get a pack like hotels that has no fundamental purpose and by your own description requires other DLC... As I said before hotels are not something that will be sold in their own pack. Not enough there to fill out a pack, and hotels without a destination make absolutely no sense.
  • TomatplanteTomatplante Posts: 2,793 Member
    Dannydanbo wrote: »
    Hotels don't need to be just in destination locations, they can also be found downtown in many cities or in the countryside or near the woods. I already have several builds that could easily become multistory hotels with all the amenities. I also have a couple of drive up motels. I want to build some Bed & Breakfast inns that would make great romantic getaways.

    Hotel stuff could fit in a SP. All it would require is doors to claim rooms and a desk to check in/out and order room service. We have restaurant stuff, gym stuff, spa stuff, bedroom stuff, bathroom stuff, etc.

    In a stuff pack are you joking? You are aware the only SP that came with new venue functionality was the bowling one and that was just tacked onto existing bar lots... No way a stuff pack could accommodate hotels. Sorry.

    Also with how easy it is to travel from World A to world B why on earth would anyone want to take up what little space each world already has for a hotel that isn’t even necessary? Like that’s a serious question, because there is no reason to need a hotel outside of going on vacation. Lastly, the stuff you mention last, most of that is also DLC so you can’t really sit there and expect to get a pack like hotels that has no fundamental purpose and by your own description requires other DLC... As I said before hotels are not something that will be sold in their own pack. Not enough there to fill out a pack, and hotels without a destination make absolutely no sense.

    I agree fully that hotels definitely would not fit in a stuff pack, but I completely disagree with your opinion about hotels outside vacation worlds.

    I absolutely want to be able to place hotels in residential worlds as well as destination ones, and here's why: When my sims go on vacation I don't always take them to Granite Falls or Selvadorada. Just as often, if not more, I have them go to another residential world that differs from the one they live in. I might take a family from Oasis Springs to Brindleton Bay for a couple of days. They might bring a tent and sleep at the beach, or I download a spa or pub lot that has bedrooms on the second floor to make it a "B&B" or "hotel". I play 2-4 families in each save, and with all the different worlds we have now I don't feel like I don't have room for a couple of lots like that (not one in every world, though).

    Anyways, this is my perspective and I wanted to explain - since you asked why on earth anyone would want to place hotels in home worlds. I would guess by the amount of "hotels" on the Gallery customized for the various residential worlds that I'm not the only one.
  • Sigzy05Sigzy05 Posts: 19,406 Member
    edited May 2019
    Dannydanbo wrote: »
    Sigzy05 wrote: »
    Dannydanbo wrote: »
    Dannydanbo wrote: »
    I'd rather have hotel stuff in it's own pack. Then there will be more room for actual tropical stuff in a tropical pack. Hotels shouldn't be limited to just one pack.

    How would hotels not be limited to one pack if they come in a different pack? Hotels are very high on my wish list right now and it makes sense to me that they are released with a tropical world to build resorts in. I think there is room for a hotel system in an EP that will also have a lot of other content.

    If hotel stuff comes in it's own pack, you'll get a better selection of stuff and interactions than you would if it was stuffed in an already tight tropical EP. Hotels are not tropical unless you place one in a tropical setting. In a tropical stuff pack, there is a larger chance that it will be tropical themed to fit that pack. i want to place hotels anywhere. A tropical hotel would look silly in Windenburg or Brindleton Bay.

    And, as I've said before, if there is stuff like hotels in a tropical paradise pack, that's less tropical stuff they have room for. Would you give up diving or ocean swimming to get hotels in this pack simply because you want hotels now and can't wait?

    Expansion Packs have a higher budget. They can do multiple features. And they can very well reskin the restaurant system to fit Hotels like they did in Cats and Dogs with the vet business.

    TS3 did resorts, underwater lots, boats and boat houses (movable lots) and mermaids in one EP. It also added ladders, a sea monster, death by shark, sunbathing, pool waterfalls, pool bars, a pool slide, and so on. Granted the world was broken but was poor designing and quality control not the feature's fault, those worked amazing outside of that world.

    IF we can build/manage hotels, you aren't limited to tropical themed objects much like you can make a restaurant with any build object. You could use the Vampires pack to make a grimm hotel.

    The restaurant system took up an entire GP which is why it wasn't shoehorned into an EP. Yet, you expect them to reskin the restaurant pack into a hotel pack and it still be small enough to have room for all the beach stuff people want plus, hopefully, mefolk. Seriously? Your example proves it should come in it's own GP like Dine Out did, not crammed into an EP squeezing out other beach stuff.

    So what if restaurants took an entire GP? What kind of logic is that? I’m going to repeat again, EP’s have a higher budget. At the time the restaurant system was also made from scratch hence it took extra resources.

    My example is absolutely fine. Didn’t they reskin Restaurants for the Vet And isn’t Cats and Dogs an EP? Honey have several seats.
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  • Sigzy05Sigzy05 Posts: 19,406 Member
    Dannydanbo wrote: »
    Hotels don't need to be just in destination locations, they can also be found downtown in many cities or in the countryside or near the woods. I already have several builds that could easily become multistory hotels with all the amenities. I also have a couple of drive up motels. I want to build some Bed & Breakfast inns that would make great romantic getaways.

    Hotel stuff could fit in a SP. All it would require is doors to claim rooms and a desk to check in/out and order room service. We have restaurant stuff, gym stuff, spa stuff, bedroom stuff, bathroom stuff, etc.


    So now you claim it could fit in a SP? But not shoehorned in an EP? Ok then ok.
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  • DannydanboDannydanbo Posts: 18,057 Member
    With rentals in vacation worlds, hotel don't make sense. But if players want them there, they should be allowed to place them there or in any other non-vacation world without your permission.

    Yes, needing only two objects and a lot type, it could fit in a SP. The reason I don't want it in an EP is because if you shove things into an EP that don't have anything to do with that EP, you loose other stuff that could have been in that themed pack.
  • Briana2425Briana2425 Posts: 3,591 Member
    Yes and hopefully the NPC Sims use the resort or hotel and motels and meet new tourists or native people.
  • Sigzy05Sigzy05 Posts: 19,406 Member
    Dannydanbo wrote: »
    With rentals in vacation worlds, hotel don't make sense. But if players want them there, they should be allowed to place them there or in any other non-vacation world without your permission.

    Yes, needing only two objects and a lot type, it could fit in a SP. The reason I don't want it in an EP is because if you shove things into an EP that don't have anything to do with that EP, you loose other stuff that could have been in that themed pack.

    Since when do hotels not have to do with vacations?
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  • aws200aws200 Posts: 2,262 Member
    Don't expect it, knowing Sims 4 design style they will make that its own Game Pack-if even make it at all. Modders have taken care of it in the meantime.
    https://www.youtube.com/watch?v=schobQg2ZCc
    1. The Sims 2
    2. The Sims 3
    3. The Sims 4 (5 years later its decent)
    4. The Sims 1
  • IrdiwenIrdiwen Posts: 574 Member
    This would be only thing making a Tropical Paradise EP worth it for me. A new world and some tropics stuff won’t cut it for me, but this is an overall system that would interest me enough to get it.
    Simmer since 2000! Sims 1, Sims, 2, Sims 3, Sims 4. Legacy player at heart.
  • drake_mccartydrake_mccarty Posts: 6,115 Member
    Dannydanbo wrote: »
    With rentals in vacation worlds, hotel don't make sense. But if players want them there, they should be allowed to place them there or in any other non-vacation world without your permission.

    Yes, needing only two objects and a lot type, it could fit in a SP. The reason I don't want it in an EP is because if you shove things into an EP that don't have anything to do with that EP, you loose other stuff that could have been in that themed pack.

    What exactly do you feel you will lose if hotels are made for this pack? Did you feel you lost something with either EP that added them in Sims 2 or 3? I’m not trying to antagonize you, but you are dead set against hotels to the point where you are making irrational conclusions (i.e. hotels don’t make sense in the presence of rental property)
  • jooxisjooxis Posts: 515 Member
    Dannydanbo wrote: »
    With rentals in vacation worlds, hotel don't make sense.

    Hotels are to rental lots what apartments are to houses - they're not the same ;) you could use that same logic against apartments being in the game.

  • Kitty NapKitty Nap Posts: 11 New Member
    i hope so too. and i also hope for vollyball and casinos, casinos will probably never happen but it would be nice to see a different take on casinos like "family friendly" type of idea for them
  • DannydanboDannydanbo Posts: 18,057 Member
    Dannydanbo wrote: »
    With rentals in vacation worlds, hotel don't make sense. But if players want them there, they should be allowed to place them there or in any other non-vacation world without your permission.

    Yes, needing only two objects and a lot type, it could fit in a SP. The reason I don't want it in an EP is because if you shove things into an EP that don't have anything to do with that EP, you loose other stuff that could have been in that themed pack.

    What exactly do you feel you will lose if hotels are made for this pack? Did you feel you lost something with either EP that added them in Sims 2 or 3? I’m not trying to antagonize you, but you are dead set against hotels to the point where you are making irrational conclusions (i.e. hotels don’t make sense in the presence of rental property)

    I am not dead set against hotels. I want hotels. I have many plans for some (hopefully) really great B&B's placed in all my worlds.

    I am dead set against adding stuff to packs that don't fit the theme of that pack just because we can't wait to get it. Hotels in their own pack could be really well done and thought out with lots of style choices and lots of game play. Maybe even adding normal elevators back to the game. Anything from high end and fancy to low end and shabby. I know you're thinking that hotels (resorts) go hand in hand with vacation packs. I don't think this will be a vacation pack. I think it will be a tropical world for our sims to live in. There has been a lot of "well, we had to cut something" going on in this version. I don't want stuff cut from a beach world for hotel stuff that could just as easily come in it's own pack.

    Also, based on past packs compared to S4's version, I don't see us getting a vacation world like we had in S2 (my personal fav vacay pack). And I do not want giant rabbit hole towers that just take up space and are useless considering that we have all the amenities that the towers had in the game already, Spa Day for example. I don't see tours-no transportation in the current game, even the boat in Brindleton Bay isn't a real boat, just a Harry Potter port key. I doubt if there will be any hidden lots to discover but, based on the skeletons of JA, there could be some creatures to discover.

    So far, I have liked and enjoyed the two vacation packs we have gotten and I know that any future vacation packs (Alpine please) will be great, too. But, as I said, I don't think this will be a vacation pack.

    The current set up for the worlds won't allow rentals in regular worlds. Part of the vacation world programming uses the rental feature that the RENTAL lot type needs. This might present a problem with adding in a HOTEL lot type that those worlds were not programmed for. Hopefully, they can overcome any issues that will arise and we can place hotels in vacation worlds.
  • DannydanboDannydanbo Posts: 18,057 Member
    @drake_mccarty Thanks for not trying to antagonize me by calling ME exhausting. If I'm SOOO exhausting, why do you respond to me? All I did was answer your question and this is how I'm treated. I love it when people like you accuse me of things (like being the forum police) by doing the very same thing to me officer drake. I never posted anything to you, only responded to posts you made about me. If you're exhausted, stop responding to me.
  • nerdfashionnerdfashion Posts: 5,947 Member
    Yes, without this and/or mermaids I won't pay $39.99 for it. Give me a $19.99 game pack if you gonna take them out!
    funny-gifs20.gif

  • TomatplanteTomatplante Posts: 2,793 Member
    Dannydanbo wrote: »
    Dannydanbo wrote: »
    With rentals in vacation worlds, hotel don't make sense. But if players want them there, they should be allowed to place them there or in any other non-vacation world without your permission.

    Yes, needing only two objects and a lot type, it could fit in a SP. The reason I don't want it in an EP is because if you shove things into an EP that don't have anything to do with that EP, you loose other stuff that could have been in that themed pack.

    What exactly do you feel you will lose if hotels are made for this pack? Did you feel you lost something with either EP that added them in Sims 2 or 3? I’m not trying to antagonize you, but you are dead set against hotels to the point where you are making irrational conclusions (i.e. hotels don’t make sense in the presence of rental property)

    I am not dead set against hotels. I want hotels. I have many plans for some (hopefully) really great B&B's placed in all my worlds.

    I am dead set against adding stuff to packs that don't fit the theme of that pack just because we can't wait to get it. Hotels in their own pack could be really well done and thought out with lots of style choices and lots of game play. Maybe even adding normal elevators back to the game. Anything from high end and fancy to low end and shabby. I know you're thinking that hotels (resorts) go hand in hand with vacation packs. I don't think this will be a vacation pack. I think it will be a tropical world for our sims to live in. There has been a lot of "well, we had to cut something" going on in this version. I don't want stuff cut from a beach world for hotel stuff that could just as easily come in it's own pack.

    Also, based on past packs compared to S4's version, I don't see us getting a vacation world like we had in S2 (my personal fav vacay pack). And I do not want giant rabbit hole towers that just take up space and are useless considering that we have all the amenities that the towers had in the game already, Spa Day for example. I don't see tours-no transportation in the current game, even the boat in Brindleton Bay isn't a real boat, just a Harry Potter port key. I doubt if there will be any hidden lots to discover but, based on the skeletons of JA, there could be some creatures to discover.

    So far, I have liked and enjoyed the two vacation packs we have gotten and I know that any future vacation packs (Alpine please) will be great, too. But, as I said, I don't think this will be a vacation pack.

    The current set up for the worlds won't allow rentals in regular worlds. Part of the vacation world programming uses the rental feature that the RENTAL lot type needs. This might present a problem with adding in a HOTEL lot type that those worlds were not programmed for. Hopefully, they can overcome any issues that will arise and we can place hotels in vacation worlds.

    With all that game play and elevators, do you still think hotels could be a stuff pack? Or are you talking about a game pack now?

    I also think this tropical pack will come with a residential world, and I still imagine hotels fit. But it would make no sense to not be able to also use hotels in vacation worlds. I see the issue you're presenting, and it doesn't sound like a huge one to me. Worst case scenario: you have to choose a rental lot when you go on vacation, but you can travel to the hotel and check in just like you can go to a restaurant on vacation and get seated. I don't think it will be like that though, they'll probably find a solution.
  • EA_RtasEA_Rtas Posts: 2,875 EA Community Manager
    Alright cool it off in here please, things have gotten quite a bit too heated for me. Keep this polite.
  • SparklyBeccaSparklyBecca Posts: 106 Member
    Hotel's would be such a great addition. You could have room service, maids cleaning your room and bringing fresh towels and making the beds, mini fridge with food and drinks, phones to call front desk and complain about your noisy neighbours :D different prices of room and also maybe sometimes a complimentary upgrade. It would be great if you could also choose the type of holiday you're on, so if your Sims got married they could choose to go on a 'honeymoon' trip away and get options of different honeymoon suites with added extras, maybe a private beach or veranda area, depending on how much they spend.

    This could tie-in well with celebrities as you could have events like Cannes, and have lots of celebs staying in the expensive hotels. If you get to run a hotel you could cater for specific guests and have to have a certain star rating to attract a certain kind of clientele. Of course these guests could be really picky about their rooms, and the service they get. They would expect certain 'luxuries.' Spa Day would go with this really well as your hotel could have it's own spa, and what about a beauty room with hairdressers and beauticians?!

    I'd really like to see new wallcoverings and floorings for this. The tropical banana leaf wallpaper was a great addition and it would be great to see some more interesting patterns. Lots of tropical florals in bright trendy colours. I keep meaning to create my own patterns. New clothing of course, and new swimsuits. Sarongs would be good also, for women and for men. More beach-type hairstyles, and what about floats for pools? I'd really like to see more outside decorations, plants and flowers. Why don't we have any hanging wisteria for a start, more climbing flowers and some hanging too which would look perfect on veranda's. I'd love some more lush looking greens, flowers and medium sized plants.

    Beach side retails stores would be good where Sims can go to buy souvenirs, or maybe they could go get a holiday tattoo :D why can't we have a tattoo shop like we used to?

    There are so many possibilities with this. I think I could just keep going and going......
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  • CinebarCinebar Posts: 33,618 Member
    edited May 2019
    Dannydanbo wrote: »
    Dannydanbo wrote: »
    I'd rather have hotel stuff in it's own pack. Then there will be more room for actual tropical stuff in a tropical pack. Hotels shouldn't be limited to just one pack.

    How would hotels not be limited to one pack if they come in a different pack? Hotels are very high on my wish list right now and it makes sense to me that they are released with a tropical world to build resorts in. I think there is room for a hotel system in an EP that will also have a lot of other content.

    If hotel stuff comes in it's own pack, you'll get a better selection of stuff and interactions than you would if it was stuffed in an already tight tropical EP. Hotels are not tropical unless you place one in a tropical setting. In a tropical stuff pack, there is a larger chance that it will be tropical themed to fit that pack. i want to place hotels anywhere. A tropical hotel would look silly in Windenburg or Brindleton Bay.

    And, as I've said before, if there is stuff like hotels in a tropical paradise pack, that's less tropical stuff they have room for. Would you give up diving or ocean swimming to get hotels in this pack simply because you want hotels now and can't wait?

    If they built it like Bon Voyage which came with hotels we could put those hotel objects in any hood, even the main and still have our vacations sites and a place to stay for different stories in the main hoods etc. It doesn't have to be half an EP. TS2 came with three vacation worlds, hotels, lots of activiites for each world, and more collecting and more NPCs to find for special features. I don't understand why TS4 has to be one or the other when it's an EP (I assume) they are building. They already have how to sell something in GTW so it could work like that with just a few tweaks. I just don't understand why anyone doesn't expect TS4 to have as much variety as Bon Voyage did and are always o.k. with less in these EPs.

    1. Swimming in oceans
    2. Hotels and tourists
    3. NPCs with special features to gain
    4. 3 worlds
    5. Many different activities.
    6. Things to collect special to each area
    7. Tanning
    8. Vacation Homes (owned)
    9. Three special diner objects to sit and order special foods. (Place anywhere with NPC)
    10. Invite guests along to stay and to any world or to vacation homes.
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • Pamtastic72Pamtastic72 Posts: 4,545 Member
    edited May 2019
    I think hotels could come in their own game pack, sort of like @Dannydanbo said. It really could be a reskin so to speak of restaurants. The DO hostess station could be reworked into a check in desk, instead of showing you to your table the routing could be based on bed placement. So just like in restaurants you can have the hostess/hotel clerk show you to a random available bed, or you could click on a specific bed and request it just like we do with restaurant tables now.

    The venue type could make NPC Sims attracted to bars, pools and other amenity items on the lot just as they are in reataurants, and bars now. So some Sims would say be swimming or hanging out at the pool, others may be in the bar if there is one, some might be reading in the lobby if there's a bookshelf, you get the idea. Hotels could hopefully be built and designed by us just like restaurants, and at the end of your stay you could click the bed and have the option to end visit & pay for stay. That's my idea of how they could work anyway and then you could build them pretty much anywhere you wished to in any style you like, from fancy glass towers on the Torendi Tower Penthouse lot, to a cute converted house in one of the other neighborhoods, or add them to a destination world and have them be functional.
  • SimskristaSimskrista Posts: 175 Member
    I wish we had multi purpose lots so if we had hotels we could make them with restaurants, spas, nightclubs, retail stores, etc in them. Multi purpose lots would be incredible. Less loading screens o:)
  • Pamtastic72Pamtastic72 Posts: 4,545 Member
    Simskrista wrote: »
    I wish we had multi purpose lots so if we had hotels we could make them with restaurants, spas, nightclubs, retail stores, etc in them. Multi purpose lots would be incredible. Less loading screens o:)

    Totally agree!
  • DannydanboDannydanbo Posts: 18,057 Member
    How small do you think Dine Out would be if it came in an EP instead of it's own GP? And how much smaller, content-wise, would that EP be with the Dine Out GP added to it?

    I'm not against hotels, I want hotels, I just think they should be in their own pack like Dine Out was. Just because we got resorts in Ilsa Paradiso doesn't mean we need it in this version of a tropical pack. Would you give up merfolk to get hotels in this pack? Like it or not, you can not deny that S4 EPs are smaller than S3 EPs. One world adventure instead of three. One famous career instead of three. What they have done, I think they have done well, but done smaller yet better than S2 or S3.

    I agree that hotel stuff could be placed in any world and should be able to be placed in any world. IMO, it should be it's own GP like DO to get all the goodies we'd all like it to have.
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