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Another Supernatural Thread

A lot of simmers out there are waiting for the next supernatural to be released for the sims 4. There have been votes for mermaids witches, proper plantsims, and, my vote, werewolves. These are just some of the things I would like to see if they are ever introduced.

1. The ability to form packs. I imagine this working similar to how the club system works from GT except there'd be a hierarchy. There would be a leader(alpha) and maybe even a second in command(beta) as well as fights for dominance.
2. More than one kind of wereanimal. I know this one is a long shot but its something I would love to see. They could even have separate classifications like animals that fly(sky-birds, bats, etc.), walk(earth this would include wolves, foxes, deer, big cats, and any other land animal they wanted to add.), and swim(water- fish, dolphins, whales, etc. maybe could even incorporate mermaids in to this category?)
3. Ears that are separate from hair. I don't want it to be a hairstyle with ears that they make especially for werewolves which I could totally see them doing. I would want the ears to be separate, that way our weresims could still choose from any of the hair already available in game and have their animal ears. It would also be better to have separate ear types for the different types of wereanimals.
4. Tails. This one might be harder to do considering they would probably clip through chairs when they sat down but I would still like to see them.

That's pretty much it. If you have any other ideas I would love to hear them. Also would love to hear your ideas for your favorite supernaturals as well.
Have a super fantastic awesome splendid amazing day! -TheQxxn

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    annaliese39annaliese39 Posts: 2,797 Member
    edited April 2019
    I want werewolves the most too and can't wait to start a rivalry between them and my vampires. I really love your ideas, except I'm only interested in a wolf form. I want body hair, a lunar cycle and a lush forest world for werewolves to roam about. I agree a similar rank system with powers/weaknesses that we have for vampires could work perfectly for werewolves. This would also allow simmers to create their own werewolves according to their preferred lores or original ideas, which is something I love about our vampires. I have posted some ideas about this before:

    Some possible strengths (in wolf form) could be super strength, super stamina or speed, the ability to pass on the werewolf 'curse' with a bite, and an enhanced sense of smell to help them find collectables and other hidden treasures. They should live longer and of course be able to join packs. Maybe the leader/alpha can control the others and they can all howl to call other werewolves near and scare other sims. Perhaps they have to earn the ability to change into wolf form outside of the full moon or even prevent it happening? Or you can choose a lone wolf perk where you don't need to socialise (but perhaps can't be in a pack)?

    As for weaknesses, there's silver of course, which could deplete their energy or make them tense, similar to garlic for vampires. Maybe a ravenous wolf has to eat a lot of meat or they lose control and bite other sims. Maybe some werewolf sims get cranky and have less control of their emotions/anger near the full moon. Maybe some are forced to change into wolf form during the full moon whether they like it or not, and in wolf form they have less control of themselves, get hungry faster, scare other sims, and/or are unable to talk. Or maybe some are just a little too hairy, growl and/or sniff other sims even in their normal form and it puts other sims off, or maybe they always stink like wet dog lol, particularly if you're a vampire. I would like some cute 'doglike' interactions between werewolves and their mates and loved ones too, e.g. nuzzling.

    I also want witches (with an alchemy skill) and fairies (a Supernatural EP with werewolves, witches and fairies would be a dream!), and perhaps mermaids in a Tropical Paradise style pack. Any others would be a bonus too. I hope fairies are more versatile this time around though if we get them. I've been reading about the Fair Folk and the lore is huge and often very dark. I would love changeling babies. I hope wings are optional/a chosen power.
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    RoboSpongieRoboSpongie Posts: 1,042 Member
    I like these ideas, crossing fingers for another fantasy pack
    = Sims Player for 17+ Years =
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    fruitsbasket101fruitsbasket101 Posts: 1,530 Member
    @annaliese39 love your ideas. Didn't even thing about strengths and weaknesses. A lunar cycle would be nice too.
    Have a super fantastic awesome splendid amazing day! -TheQxxn
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    DannydanboDannydanbo Posts: 18,057 Member
    In S3, we could hunt in packs formed by the Alpha. I don't think we'll get other wereanimals or turning into a full wolf.
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    munroelemunroele Posts: 286 Member
    I'd LOVE to see hybrids! Sometimes i don't want to choose between a Vamp and an Alien (seeing they're our only two choices atm) so being able to have a vamp that can't turn sims, but CAN empathize, or as a better example, if/when we get witches, having a witch/vamp hybrid who can drink blood, but can't tunr sims, can cast spells, but can't fly on a broom, and things like that, being able to choose what powers you can have, but only a couple of each from each type of occult they belong to.
    Or as another exmaple, a werewolf/vamp, who turns on the full moon, but they have to sleep in a coffin afterwards, and things like that.

    I just don't want to choose!

    I'll take anything supernatural at this point though, but it's been a thought of mine for a while now.
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    fruitsbasket101fruitsbasket101 Posts: 1,530 Member
    @munroele Ooh hybirds is a good one! :)
    Have a super fantastic awesome splendid amazing day! -TheQxxn
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    izecsonizecson Posts: 2,875 Member
    I saw a category for Werewolf when trying to tag an outfit in Sims4Studio, I wonder when maxis added that tag.
    ihavemultiplegamertags
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    fruitsbasket101fruitsbasket101 Posts: 1,530 Member
    edited May 2019
    Something else I though might be cool would be to be able to adopt supernatural babies, toddlers, and children. Once you went in to the adopt a child page, it would give you the option to adopt a sim, vampire, alien, or whatever other supernaturals they might add in the future. Also a random lifestate button as well so you don't know which your getting until you bring them home.
    Have a super fantastic awesome splendid amazing day! -TheQxxn
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    fruitsbasket101fruitsbasket101 Posts: 1,530 Member
    Sorry if it seems like i'm bumping the thread but I just had another idea. :D What if they turned the Grim Reaper in to a life state and made it so that you could have grim reaper babies. Those sims would then have the option to be a reaper when they reached young adult.
    Have a super fantastic awesome splendid amazing day! -TheQxxn
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    nerdfashionnerdfashion Posts: 5,947 Member
    I just want more supernaturals! I hate the little custom content label at the top corner... it bugs me!
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    DannydanboDannydanbo Posts: 18,057 Member
    Sorry if it seems like i'm bumping the thread but I just had another idea. :D What if they turned the Grim Reaper in to a life state and made it so that you could have grim reaper babies. Those sims would then have the option to be a reaper when they reached young adult.

    You can already romance the Reaper and have kids.
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    simuellesimuelle Posts: 100 Member
    I'd love to see a Witches GP next. I don't know why, but witchy themes and objects are always exciting to me.
    tumblr; punchella origin id; liujiaxie
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    fruitsbasket101fruitsbasket101 Posts: 1,530 Member
    @Dannydanbo True but I think its only through cheats if i'm remembering right. Correct me if i'm wrong. And the idea I had takes it a step further by allowing the reaper child to choose to be a reaper when they are YA.
    Have a super fantastic awesome splendid amazing day! -TheQxxn
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    YumengYumeng Posts: 116 Member
    I want an Alchemy, Astrology & Theurgy Expansion Pack. It's about love and magic.

    I hope there'll be icons(even stuffs) of golden, silver and copper coins, notes and cards in the EP.
    1 Simoleon is a copper coin; 10 Simoleon is a silver coin; 100 Simoleon is a golden coin; 1K Simoleon is a copper note; 10K Simoleon is a silver note; 100K Simoleon is a golden note; 1M Simoleon is a copper card; 10M Simoleon is a silver card; 100M Simoleon is a golden card or a card is just a card stuff that can save any Simoleons and pay, so does a smartphone stuff in the EP.

    I hope there'll be simple(not all kinds of but important) astrological signs in the EP.
    Ari/Tau/Gem/Can/Leo/Vir/Lib/Sco/Sag/Cap/Aqu/Pis and 1st to 12th house; Yang/Yin, Car/Fix/Mut, Fire/Earth/Air/Water; 12 months, 48 weeks and 336 days; sun/Mercury/Venus/moon/Mars/Jupiter/Saturn and Ptolemaic Phases(0°/60°/90°/120°/180°) in the EP. About the Simpeople's genes - their appearences are from parents and their personalities are from planets.

    First, we make certain rules in the Simland. For example: There're 7 days in a week, 28 days in a month, 84 days in a season and 336 days in a year(Certainly, in this game a Sim can live for 84 days and a week means a season). When a Sim was born on 22th(1st day in the last week of every month) in Simcalendar, it starts a new astrological signs of the zodiac. Let January 1st, 1(Simcalendar) be the Monday. And let the sun, Mercury, Venus, moon(new moon), Mars, Jupiter and Saturn be in a line at 0 o'clock on that day. And let all the planets be in Capricorn and in the 7th house at that time. From then on, some planets go fast and some go slowly. When two planets are at 120°, it means best luck(180°=worst luck/60°=better luck/90°=worse luck/30°=good luck/45°=bad luck/0°=mediocre). Let a Sim own luck point, best=+3, better=+2, bad=-1, etc.

    12 signs and 12 houses are two sets of personality traits. Sun in Yang(Ari/Gem/Leo/Lib/Sag/Aqu) means extroverted, otherwise introverted. Moon in Yin(Tau/Can/Vir/Sco/Cap/Pis) means easily fall in love with the Sims whose sun in Yin. Sun likes Leo, moon likes Can, Mercury likes Vir&Gem, Venus likes Lib&Tau, Mars likes Sco&Ari, Jupiter likes Sag&Pis, Saturn likes Cap&Aqu. Mercury in Gem&Vir means cleverest. Venus means interests. Mars means temper. Jupiter means belief. Saturn means responsibility. Ari&1st house means self; Tau&2nd means money; Gem&3rd means near place; Can&4th means home; Leo&5th means child; Vir&6th means body; Lib&7th means other people; Sco&8th means other people's money; Sag&9th means far place; Cap&10th means society; Aqu&11th means friend; Pis&12th means spirit. December 22nd~28th are Cap-1; January 1st~7th are Cap-2; January 8th~14th are Cap-3; January 15th~21st are Cap-Aqu; January 22nd~28th are Aqu-1, etc.

    I hope there'll be magic universities in the EP.
    A Sim can be a bachelor, a master or a doctor.

    Other ideas: Court, Stock speculation, Maze, Gravity
    We need the function of zodiac signs, half-tile walls, prominent window sills, inverted half walls, discontinuous voice slider(mid-value can be taken) and rotating objects horizontally and vertically in a discontinuous manner(22.5 degrees per rotation).
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