Maybe I'm missing something but how in the heck am I supposed to complete my freelance gigs? My sim is a freelance programmer and no matter what I do I can't an option to do the gig and when I think I did nothing says it's completed.
Am I dense or is something broken at the moment?
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You have to use the phone and cancel the gig, then select a whole new one.
I haven’t played on the new patch yet so idk for sure, but it sounds like the same thing going on for the Freelance career gigs maybe.
I'm doing the writer and painter branches and haven't had any problems yet.
Hover over each task, what does it tell you to do? With one of my writers gigs, she had to write a motivational book. So I had to get her confident, write a motivational book. There was no option to do it under freelance, it was a normal write book option.
This bit confused me so much when I tried to do it in game and I don't really like having to be in an in particular mood to complete a task.
You call the client then do the file encrypting. After the first file is done, call another client and then encrypt. Repeat until you get the tasks complete. My sim is a freelancer and has made websites! He's now almost a level-2 celebrity because of this.
HillyPlays
P.A.C.E- Positive Attitude Changes Everything
with the file encryption, there's a chance to fail encrypting, so the sim has to start all over with the same attempt, but i can watch everything get listed as completed as i go. only had to call the client once per those sessions, too
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
wrote the book:
when book used in inventory:
(note the highlighted option)
book being accepted (and deleted from inventory):
i tend to give all my books silly names, esp if they won't be published, as is the case of the freelance options. but hey, if you did have your sim write the wrong kind of book, they can at least publish it to make some money off it for a while
No, it still hasn't been updated.
I'm waiting for a few of my more invasive mods to be updated before I even crack open my game again. That's one of the ones I'm watching...
The guru's said they will be putting out an emergency update to fix this tomorrow, and that modders won't have to update mods.
Was this in a tweet?
*I found a tweet from Graham.
Quick FYI for mod/cc creators - for content that's displaying blank text following the 4/16 update, we're targeting an update on Friday that will address this issue without requiring a change on your end.
I don't think all the mods are having this issue, but it's reassuring to know that some of it can be resolved in one big swoop! *fingers crossed*
I was under the impression the Friday patch will fix the issue "for now" meaning any text that's blank will be back working again. BUT, that they expect modders to go in and change the strings for their mods ANYWAY to prevent this from happening in the future when they release more patches and content. So it feels like this will be a one-time deal and that after this, mods are on their own in that regard and should just go ahead and "fix" their mods now so it won't happen again.
I was reading through a long list of mods and the update on them. There were quite a few that quoted missing text, but otherwise worked fine. Many have had no status as of yet. Several (of which I'm waiting for) will need to be updated anyway to include the new content. I had read someplace else that CC was affected by this missing text (or that was my understanding).
I wish there was a way they could update without actually breaking some of the mods (and in-game content - we all know how that goes), but I don't need to be tech savvy to know that will never happen!
Yea CC objects say "debug" now in the buy/build mode. And if they have any special interactions, those are blank.
But I think CC clothes are fine.