MissyHissy wrote: »
It's quite easy really. If you select one of your harbour walls, you should get an XYZ value on the right? If you then select a new piece of harbour wall, copy and paste the values into the corresponding boxes. Then you should be able to move the object, using the arrows, to line it up more exactly.
I haven't got CAW on this new laptop yet otherwise I'd take pictures for you. If that explanation is as clear as mud, I'll move myself and install it to show you
chojrak wrote: »
Colorful accent on doors in the last picture looks interesting. I also wonder, how much tree species you will use and how you will place them in empty space around your world. This tree from Dragon Valley at the last two pictures makes this building more memorable among others and give a little exotic atmosphere.
Remember only to not put too many species of trees at small space cause it will make world heavier for computer.
I have yet to add the bird bath from Barnacle Bay?
I seem to be having trouble getting the windows to render properly. Not quite sure how to fix this particular problem. The only other thing is I am not sure I have done the house justice. It is extremely old and quaint but that is difficult to convey in EIG.