What does everybody do to deal with the dying population in your games? I've been playing the same game for quite a while now, only one family and it's just been a realization to me that all the houses in all the different worlds apart from a few that I placed sim families into are empty, even the cheap houses are empty, all the sims have died of old age and not been replaced. I do have the "Fill Empty Homes" option checked but it seems like it's not working.
Do you repopulate yourself or just leave it?
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Oh I didn't know we could turn aging off for everybody except the family that we play. I wish I had done this so all the popular townies hadn't died. I miss the goths and other familiar faces. I wish it was possible to add them back without restarting a new game.
Maybe this is the excuse I need to just start over. I have been thinking about it for a while anyway and it I guess it will be fun building everything up from scratch again. Thanks for your replies. They have been very helpful.
The very reason I switched to a rotational player! I'm currently repopulating my worlds with the brethren of Malcolm Landgraab. How nice.
I'm considering becoming a rotational player. I think it could be interesting to play the different families.
I've had to restart in the past. Most of the time I start from Ground Zero. Lately, I've managed to simply roll back a game save or two. The latest patch broke a mod I was using and I definitely found it more favorable to restart my Global Superstar from his teen years. The mod has since been updated, to my intense relief and just today, he's made it to Proper Celebrity. (I always do a "Save As" and add a number and/or letter to the name of the save). I don't always delete the older ones, thank goodness, or I would have had to start by pulling this family from my library!
I would start over, if I were in your shoes and apply the aging off to all but the active household, this time. Good luck and HAVE FUN!
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I don't worry about a dead world. Everything is alive and well in mine and always evolving with characters I create to make it so. Every time new content comes out it is a guarantee that I add a couple of households to my save. Sometimes more. Or I re-purpose sims who have been waiting for new content and develop them with it.
I have trouble remembering that I need to go and do some rotational play from time to time for just this reason. ...So periodically I go into manage households and either create new families /family members through CAS options or download and place more from the gallery. I really really should try and remember to do some rotational play so that I can see future generations of some of my favorite NPC families and not just the ones who marry into my main house.
That said, I use MCCC and it does a fairly good job of marrying and making babies from the NPC community so that the world continues to change and grow.
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> Just download them off of the gallery and replace them back into their homes.
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> Maybe this is the excuse I need to just start over. I have been thinking about it for a while anyway and it I guess it will be fun building everything up from scratch again. Thanks for your replies. They have been very helpful. :)
Tbh, I took the time near the end of last year and pulled in premades off the Gallery, deleted all the random hobos and changed all the homes I don't play but wanted to visually spruce up the neighborhoods and it was the best decision. It's really nice to not see the same sims over and over and over again and some people are very creative with their families (someone created a family of Greek Gods and it's hilarious to see Zeus in my game). Granted I approached Sims 4 very differently this time, but I've kind of had my fill of the Landgraabs as my family which I slowly extend off of is basically them but more money, power and nicer to look at.
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Also, with how old this particular save is and with how many households I rotate between, my own Sims take up much of the space in all of my worlds.
And since I also have a mod that disables the creation of random townies, I make sure most of my sims have more than one child. Depending on the type of sim, that can range from 2 kids to over 6. And though I will *never* play with the (unfortunate) sim that manages to have over 6 kids, those extra sims are still there to populate the world so it's never too empty.
You can also set it separately for played and unplayed households. Aging for played households give you options for aging on, aging only for active household, and aging off. Then there's a checkbox for whether you want unplayed households to age.
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I use the NPC Control mod. You can download it here. And you can read about how it works and how to use it here. However, the modder hasn't added a way to stop the Strangerville NPCs from generating. He's working on that though. But for now I just delete them as I see them.