Since the announcement of StrangerVille much has been debated in the community about whether the devs should add more story driven packs like this one to the main game or whether they should rather make them as stand alone games on the side.
Here is an example of the argumentation pro spin-off:
https://youtu.be/9n0IvjB7cr8
And here is the argumentation against:
I would love to know what everyone thinks about it and see arguments for or against and/or alternatives. I think it's a very interesting topic.
Comments
Now don't get me wrong I loved TSM, but it got stale after a while. I loved the premise but disliked the limited approach. I am shockingly having a blast playing the story in Strangerville at my pace, my style.
me to and I want more
Updated with Werewolf Diaries (1)
If they couldn't produce a Sims Farm or Zoo pack for this iteration, as they might be too big to consider, I wouldn't mind those being a standalone pack if one could port one's Sims into them. (you could do this in early Sims games like SimGolf or SimCity4).
Now that StrangerVille is part of the actual game, when I finish I can continue to play that sim and grow their family. It feels as if progress has actually been made, rather than simply the closing of a book.
Saying "not to be rude", then blatently being rude does not excuse rude behavior.
I want the main packs we need still need and some other good ones to fill out our sims in the more standard format but I'd love to have a few more story driven gamepacks added in also. Especially if added in this more sandboxy way to the game. This is and will continue to be incredibly fun for me to play because I love this niche (campy sci-fi) and now I can use all the stuff that came with it in my other/separate stories.
I can go back to this story when ever I want, play it at my leisure , weave parts of it in and leave parts behind and make up my own story with assets in the pack or skip it and just enjoy being in Strangeville in whichever state I chose to leave it in. This is adding a bit of backstory in for some of my sims also. I don't agree in the least with simmers who believe this is a one shot because it certainly isn't for me.
I especially love that this infection is contained to the town.. well maybe you can bring some parts of it out of the town but you as the simmer are making that choice.. I haven't tested whether it can be done yet.
Big win is on top of this we get all the goodies that came with the pack to use in our standard/separate stories that looked to be made with incredible passion from my viewpoint.
I would imagine it to be MySims Agents with better graphics and interactions, plus the CAS. That would be cool!
It would have to be in-depth enough, though, to warrant buying a completely separate game.
However I also want to see more story driven packs within Sims 4. I’d also LOVE to see EA/Maxis do some sort of Voidcritter spin-off too maybe along the lines of MySims.
So I guess I should have picked Other because in reality I want it ALL to happen in the future.
The only spin-offs I liked were Castaway for DS and The Urbz on PS2, but those were made for consoles so I don't really count them. Spin-offs for PC would not appeal to me at all and I wouldn't buy a console game at this point because I barely use them now that I have a good computer. I'd prefer they just add things to the full game or not at all.