Deshong04 wrote: »
@Karritz Hmm, no. Or not the case in my experience since enabling it. I've had less error code 12's and crashing though I doubt that has anything to do with it and guess it helped using Kuree's Save Cleaner. Unfortunately, ever since then my game has been lagging and stuttering noticeably when it wasn't before. However, because I haven't reset the whole town in awhile it's possible a few broken objects, etc could be the culprit.
Also, I was surprised when I timed the game's loading time it was around 6:35 with interactive loading screens (without participating) compared to 9 minutes+. Again, I doubt that has anything to do with that though 9+ minutes was after using Kuree's Save Cleaner. Anyway, reading the disclaimer it says enabling interactive loading screens "may" cause longer load times. As others already mentioned, it depends on your computer. I would guess the same for memory usage and also how the operating system handles it as to whether one may or may not have issues.
MoonandStars83 wrote: »
@Stormkeep It only takes 2 minutes for your game to load????? Mine takes over an hour.
igazor wrote: »
@Karritz - And even that wouldn't be an issue if TS3 did a better job of "putting back" RAM it has used for various things like the interactive startup game once finished. But unfortunately it doesn't do that reliably, only sometimes. While 200-300 MB (players' experiences will vary) isn't really much, it's not helping if that amount remains tied up for no reason throughout the rest of the game session and yes, puts us that much closer to RAM overload and Error12s -- if the game sessions was ever going to approach the RAM usage danger zone in the first place.
If a long-running game session was never going to go over let's say 2.2 GB of usage for example, then 2.4 GB isn't going to matter but not all of our sessions always go quite that way.