I absolutely LOVE the Sims 3, way more than 4, but if there's anything that drives me away from it after a while, it's how badly the game can run at times. I know there's been lots of talk of the Sims 3's engine being too bloated, not being coded properly, or the code not accounting for the tons and tons of packs and addons through the years, but I'm really curious - what makes this game stutter so badly?
I have a friend who got me into the game who claims his game never hangs, stutters, get FPS drops or anything - He was surprised at how stuttery my game can get at times. I found out he had an 8-core processor while I still had a quad core (?) (It was a Phenom (II), a test website for Mirror's Edge: Catalyst straight up told me it was bottlenecking my gpu lol) But when I upgraded to an 8 core i7, while the other games improved so much, the Sims 3 only marginally improved. The biggest performance drops are switching between build/live mode, and it takes ages to load the CASt textures and has horrible bouts of stuttering. Not unplayable, just bad performance.
Here's what got me really wondering about this however; I'm editing the base camp in China and the game is running... smooth. Surprisingly smooth, CASt is loading almost instantly with no frame drops, stuttering, nothing. It's astounding how good it's running. It really makes me wonder, does anybody know for sure what's going on at a technical level?