Hello! So… Is there any mod that might help reducing the townie population? I know there was one by AKL Simmer, but I think that it's no longer working. Any leads? Or sugestions? Thanks!
Hello! So… Is there any mod that might help reducing the townie population? I know there was one by AKL Simmer, but I think that it's no longer working. Any leads? Or sugestions? Thanks!
Hello! So… Is there any mod that might help reducing the townie population? I know there was one by AKL Simmer, but I think that it's no longer working. Any leads? Or sugestions? Thanks!
Yes and no. MCCC takes care about the general townie generation but does not interefere with the management of the sims roles.
With only MCCC in it, the game will always spawn new mixologists, pedestrians, San Myshuno weirdos whenever it thinks it's necessary. As far as I've seen, those sims are the majority regarding headcount.
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@Bonxie doesn't MCCC have an option for this?
Yes and no. MCCC takes care about the general townie generation but does not interefere with the management of the sims roles.
With only MCCC in it, the game will always spawn new mixologists, pedestrians, San Myshuno weirdos whenever it thinks it's necessary. As far as I've seen, those sims are the majority regarding headcount.
To reroute those roles to already existing sims, I use the "NPC Control" mod. Works pretty good for me.
http://modthesims.info/download.php?t=604590