Yesterday I finished building a church with the second floor being of the balcony on three sides variety, a common feature in old New England meeting houses/churches. When looking at it in play mode from its own level all is well, but when down on the first floor if the camera angle is pointed up all I can see are the ceiling areas under the balconies. The half walls at the edge, the main walls, and ceiling are all missing, nothing but blue sky. Not only does the second floor have its own ceiling, but the structure is roofed. Not only was game set for walls up, but to show roof as well. There is no difference whether the tab key has been hit or not. Is there any way to make the second floor have a proper looking up to it view? This really limits picture taking, not to mention being a serious immersion breaker.
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You have to be on the 2nd floor and in cameraman mode (tab) too move the view down to the first floor and look up for pictures.
Or be in cameraman mode on the first floor then raise the levels, keeping the view on the first floor.
Or it could have been a limitation in the system that was so embedded in the game's core code, that it would be too costly to fix. So they chose to have ceilings, but understood that there would be some visual issues.
*wait- is it 7/1? One is walls up/down the other is level up down.
Or Page Down/Page Up will work as well. If you keep your Num Lock on 3 on the number pad will make the game go at speed 3 if you are in Live mode. It will do nothing if you are in Buy/Build mode.
Hi
I was just changing my 7/3 options. XD
It would be 9 and 3 for changing floors. 9 is Page Up if Num Lock is off. 3 is Page Down.
7 & 1 would raise/lower walls if Num Lock is off.
Yes,
I don't use numbers lock and do forget to add that.
* http://modthesims.info/wiki.php?title=Game_Help:Keyboard_Shortcuts