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How do you Approach Chance Cards?
How do you Approach Chance Cards? 134 votes
What would my sim do? (Roleplay it as your sim would respond and whatever happens, happens.)
Guess the best answer for a positive outcome. (Who cares what my sim would actually do? I don't.)
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I should have added that as an option.
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Lol, you should have done cos that's what I do too.
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Exactly same for me
Sadly, this. I miss the TS2-style chance cards. I wish they would revamp the chance cards like TS2, with more impact and adding an "Ignore" button too.
Sim Stuff by Pegasys
TINY HOUSE CHALLENGE
The May Family
Modeling Career?
When a white dialogue box pops up with two options of how to respond to something, either with Parenting, something happening to your kid in school, or having to do with your job. For example you might get a popup that your kid is being bullied at school how to respond? The options will be something like, fight back or tell on the bully. There will be some sort of small (usually) consequence, sometimes positive and sometimes negative.
The questioner is asking, do you respond based on what you want to have happen for skilling up or otherwise advancing your Sims, or do you choose what you think they would do "in character," even if that might not get them that promotion or skill-up that you'd really like them to have.
Oh, is that what they are called. I pick the first one, just to see what might happen. For the most part nothing really good or bad happens no matter which option you pick.
TINY HOUSE CHALLENGE
The May Family
Modeling Career?
The results are mild and never game-changing. Small performance increase, slight change in emotional control, etc.
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I always tried to answer them in TS2, but sometimes I would hit 'ignore' if I didn't want to suffer the possible consequences at that time. For instance, if my Sim had just been promoted. Sure, I would feel a little guilty about it, but hey, it was there to choose if I so desired.
The game tagline is "You Rule," but in this case, it's "You don't get to rule, answer this question, now! Naner, naner, can't just ignore it."
I apologize if that last sentence sounds like sour grapes on my part, but that's just how it feels to me. Don't get me wrong, I LOVE this game! But, I like choices and real/surprise consequences. By omitting the ignore button and giving us lackluster consequences, Chance cards now are 'meh' whereas they used to be fun and exciting! Oh well... *shrugs*
Same . But when on the rare occassion I actually read them, then I choose the option my sim would choose.
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