I would like to open this subject and see different opinions on this matter.
I do think the game is too soft and I know they didnt go with T rating (even though in the past it wasnt either, but way more cruel and real.. they probably got complaints
), because they want to attract a wider audience and get more caching out of it, but some things break a game and are worth more in other ways.
Simmers play pretty cruel by killing or burning the neighbourhood down in their basement and these scenario's were mentioned a few times in live plays of devs, so its not something they totally ignore or abandon from existence. I think certain things should not be taken out for the sake of 'its too sad or too realistic.' I remember simguru (what his name again?) talking about how weather disasters would never make it, cause it is too real for some simmers and they have experienced it in real life. Yes ofcourse, but people also experience break-ups, death of their loved ones and these things still make it in the game. Its still a simulation of a sort of life with creatures doing things we do daily, so i feel the line has been drawn wrong this time. I remember the ton of complaints in the beginning as well where the game was too soft, dull and boring.
When they said that pets couldnt die, i was like.. are you kidding me? That looks more like ignoring the cycle of life and acting like sims live in a flowerly peaceful heaven. No they dont.. they experience many things and even emotions that are sad and heartbreaking sometimes, but i like that and for most of it, we can still ignore it and play however we want. We can even bring sims back to life with old files/not saving or reset a sim that is about to die, so its not like the game does something we cant take back. And as long as sims die from other reasons than their age (which is also pretty sad), I dont think the devs should have kept pets in the safe zone. So a sim can die, but a pet cant? ok..
[In addition] Can children die? I guess so right. Babies can't i guess, cause they seem to be taken away. I mean, if you dont feed them, that happens. Its not like you dont know that. Its sad in all ways, but dividing who can and who cant die, just seems very strange to me meanwhile giving people freedom to create evil sims that kill off innocent sims for fun. It starts to not make much sense to cut out things that are happening by natural law, but laugh about the cruel things simmers so. Its fine for me how they play, but if you ask me.. then just bring back a bit realism into this game that is just the way life goes and adds some (eventually) nice stories into our gameplay.
Not everyone might agree, thats fine, share your thoughts, but let's keep it nice, share your experience/opinion and why you feel the way you do
Comments
For example, someone made a post that the brawl day holiday had a husband and wife fighting which they took as a play on domestic violence.
Then there was a topic about the insane trait being "disrespectful" towards individuals with mental illnesses.
I'm not trying to call anyone out just those were the first threads to come to mind.
So yes I do feel like sometimes people wants EA to "shield" certain aspects of the game when that is just not possible. People still have to remember it is just a game they are not putting certain aspects to offend anyone. They give the disclaimer that this game has mature content and violence as well so it is completely at the buyers discretion if they make the decision to purchase it for themselves or their children.
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I do think it's a little silly that pets can't die though! I didn't know that! (Look how behind I am. >w<) The natural disaster thing makes more sense to me, seeing as those things can be especially traumatic for people who lose their homes and family members. Natural disasters can be considered tragedies and while they're realistic, that makes more sense to me that the Sim Gurus want to avoid triggering upset responses than a pet dying does. Pets dying can be sad as well but all of my friends who have grown up with loads of pets have told me how good it was for them as kids to learn about death through their pets! It's sad but it's a part of life and, like you said, if sims can die then surely it's not too far fetched (ahahaha no pun intended) to have pets die as well! Unpopular opinion but, if anything, I'd be more upset about my sim dying!
Also, somewhat on the topic, while I wouldn't really utilize any tragic or more upsetting features if they were to be added, I think it'd be very very cool to add more realistic things like prosthetics or blindness or deafness! That's not tragic so much as it is real and I think that would be super cool to have in the game to have more diverse sims who aren't all able bodied! I'm totally down for that kind of stuff!
I think that game is ideal for today teens. Some simply life without challenge. Ideal for Generation Snowflake....
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Nope you are right it is too hard. It takes two times to do something before a sim dies. Two times to get electrocuted. Two times to eat the bad pufferfish and so on. I remember biting my nails on previous sims because I did not know if my sim was gone die fixing the radio.
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A smile is the prettiest thing you can wear
Time enjoyed is never time wasted
I can enjoy a game like VtMB. It's a flawed gem -- a brilliant title that is well-served by its dark and gritty narrative. I can also enjoy a game like The Sims 4 -- another brilliant title that is well-served by its cartoonish and glossed-over narrative. I do not play the former for the same reason(s) I play the latter, and do not seek each in the other.
Like I said, I’m conflicted haha.
I like doing mean and cruel things to sims. I would love seeing a limited edition with a higher rating. *looks around* Not for more intense um flirty actions but for more serious things like one-sided love, sociopathic stalkers, more truly evil and mean things that don't make me think dude you need to go to anger management, suicide, obsessions, etc for a darker tone that might push the teen rating if not cross the line to a more mature content.
As much as I don't like the idea of kids dying in real life I am all for it in gameplay. Having miscarriages and stillbirths. Allow for difficult pregnancies. Allow for sims to die in childbirth and SIDS - Sudden Infant Death Syndrome. I think SIDS should be the only way a baby can die. I would like to see in the game again those kinds of things might need a higher rating because of the seriousness of it and we get all teary-eyed when our sims die but I would welcome it and mourn the loss of others sims with them just the same.
Have serious terminal illness like cancer that that can affect toddlers and up. Allow evil children to bully and abuse others.
Allow kids to have mild romantic interactions only with other kids. Like give flowers, promise ring, pretend marriage, play house with each other, kiss on the cheek, etc.
I would love to see more friendly interactions like a blood oath. I remember as a kid 🐸🐸🐸🐸 my finger and a few of my friends (who I am still very good friends with) 🐸🐸🐸🐸 their fingers and becoming blood brothers/sisters. Pinky swear would be another fun interaction with kids too, Innocent sleepovers would be a fun interaction for kids until Max Villareal shows up and strangles Lucas Munch because he was bored and somebody forgot to invite him. Max seems like the kind who would throw a golden apple with to the fairest on it and sit back and watch the sparks fly.
Vengeance, revenge and retribution interactions. Vengeance is you bullied my friend and they committed suicide now I am going to destroy you without killing you. Revenge is when your sister pulls a prank with switching your shampoo for temporary red hair dye and you slash up all her clothes as payback. Retribution is an eye for an eye mentality just to clarify.
Abuse and torture of sims. Again this might push the teen rating if not across the line to a mature rating because of the level of violence.
I would like to see more interactions for good and the ability for evil to corrupt others while good should have the ability to bring redemption and salvation to mean and evil sims. there should be aspirations just for good sims.
Edited for typo
All the sims err'day
However, as I said, the game, especially TS4 doesn't have the "looks" for cruel things in it, if you see pictures of the game, you wouldn't get the same vibes from it like, for example, gta. I can still imagine the following features in Ts4, nonetheless:
-burglars (can be prevented with a burglar alarm or lot traits)
-natural disasters (with a toggle option)
-children dying of neglect by hunger as an example (can be prevented by simply taking care of the children)
These are all things that are definitely not disturbing for a younger audience. Also, these would all be features that are avoidable by the player if they choose to. I don't get why people are so sensitive and easily offended nowadays. I remember a few years ago, you could do or say anything that went through your head without people throwing tantrums because of it.
In my opinion, features like the above would be great for storytelling players. A story without drama would be boring.
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I'm playing an ISBI challenge, though, so my Sims live dangerously enough as it is. I'd like to see meteor strikes come back, but that's about it.