So, i was remembering the Life Stories/Pet Stories/Castaway Stories from The Sims 2 age, and... they were cool. I mean, i love to play freely as i want, dont get me wrong, i am not saying that i want it to change the entire game, but i would love a side feature called Story Mode.
How would it work?
Since we are in the fourth generation, think about when you open The Sims 4. The first screen is the play button, the new game button and the load game button. Alongside those buttons would be the Story Mode button. The basegame would come with the Oasis Springs, Willow Creek and Newcrest in the Freeplay Mode as it is.
Imagine that in the Story Mode there was Riley's Story and the Four Corners neighborhood (as an example). For those players who would enjoy a challenge, they would unlock the Four Corners for the Freeplay Mode when they finished Riley Story (and maybe a couple of objects or so). And, for those who would complain that they payed for something they are not using cuz EA made it difficult and they dont like the Story Mode, there would be a cheat to unlock the towns from the Story Mode.
Each expansion pack, stuff pack and game pack would come with something. Maybe all of them would come with neighborhoods, which would be cool. Even if it was small like Forgotten Hollow, you would get a gift for finishing the story you choosed.
I would love that, what about you guys?
Would you like if they implemented a Stories system in the series? 38 votes
Yes, i used to love the spin-off series "Stories".
If it were cool, why not?!
Maybe, if i could unlock the prizes thru cheats!
I dont care.
I dont like Story Mode in simulation games, but...