Well considering the weather machine was used, I'd assume so.
But like when it gets too warm or the season changes will it just quickly retreat like that.
No, it's a gradual change. It only changed quickly because of the weather machine. I know there's some videos out there somewhere that show transitions.
Well considering the weather machine was used, I'd assume so.
But like when it gets too warm or the season changes will it just quickly retreat like that.
No, it's a gradual change. It only changed quickly because of the weather machine. I know there's some videos out there somewhere that show transitions.
Well considering the weather machine was used, I'd assume so.
But like when it gets too warm or the season changes will it just quickly retreat like that.
No, it's a gradual change. It only changed quickly because of the weather machine. I know there's some videos out there somewhere that show transitions.
Can you remember any of the videos?
No, sorry. I wasn't paying much attention because I was looking for more details about the calendar.
Well considering the weather machine was used, I'd assume so.
But like when it gets too warm or the season changes will it just quickly retreat like that.
No, it's a gradual change. It only changed quickly because of the weather machine. I know there's some videos out there somewhere that show transitions.
Can you remember any of the videos?
No, sorry. I wasn't paying much attention because I was looking for more details about the calendar.
[
for the best visual: watch around 6:37 the rain stops and the puddles are gone.[/b]
To be fair the speed is on 3 so hyper speed for everything. If this was on speed 1 which I am usually playing with, except for a very few instances, then the transition would be so much nicer and not so abrupt. Either way the weather effects look amazing throughout. Love the full world flashing when there is a thunderstorm!
[
for the best visual: watch around 6:37 the rain stops and the puddles are gone.[/b]
To be fair the speed is on 3 so hyper speed for everything. If this was on speed 1 which I am usually playing with, except for a very few instances, then the transition would be so much nicer and not so abrupt. Either way the weather effects look amazing throughout. Love the full world flashing when there is a thunderstorm!
Yup it is on speed 3, but nevertheless puddles are gone as soon as it stops. They are slowly getting less but if its dry the puddles are gone. That's the point Imo when it stopped raining puddles should stay for a bit and slowly fade over time.
[
for the best visual: watch around 6:37 the rain stops and the puddles are gone.[/b]
To be fair the speed is on 3 so hyper speed for everything. If this was on speed 1 which I am usually playing with, except for a very few instances, then the transition would be so much nicer and not so abrupt. Either way the weather effects look amazing throughout. Love the full world flashing when there is a thunderstorm!
But if you look at sim time it takes around 15 minutes in game for the puddles to disappear. No where do bug puddles just vanish in 15 minutes.
The same thing happens after the thunderstorm. Puddles disappear minutes after the sun comes out. Are out sims living in a world with a dangerous sun and vampires are just unmutated humans.
And the snow does what I thought it would, basically the white opacity is increased over a time which looks weird.
But if you look at sim time it takes around 15 minutes in game for the puddles to disappear. No where do bug puddles just vanish in 15 minutes.
The same thing happens after the thunderstorm. Puddles disappear minutes after the sun comes out.
Sims time has never been precisely equal to real-life time. Pretty much any task in the game takes longer than real-life. It doesn't take an hour and a half to eat a salad in real-life or 10 hours to bowl a game. In this case, they went shorter on the time....and I'm sure it probably made much more sense from a programming perspective (coding weather situations for the weather report, outfit changes, thermostat, etc.) not to have extended overlaps between weather conditions.
No, the snow slowly transitions and they showed it in the live stream. That video is the use of a weather machine AND the video was sped up for editing.
To be honest I really don't get why they just don't seem to care about details like this, yet they claim this is ''the best'' Seasons ever. (but they do that with every EP).
To be honest I really don't get why they just don't seem to care about details like this, yet they claim this is ''the best'' Seasons ever. (but they do that with every EP).
Ugh. So basically if you want to play in puddles you have to go outside when it's pouring. No waiting for the rain to stop and then go out to enjoy the wet environment like pretty much all of us did when we were little
To be honest I really don't get why they just don't seem to care about details like this, yet they claim this is ''the best'' Seasons ever. (but they do that with every EP).
Ugh. So basically if you want to play in puddles you have to go outside when it's pouring. No waiting for the rain to stop and then go out to enjoy the wet environment like pretty much all of us did when we were little
I love al the gameplay in this ep careers etc but the effects and seem really lacking in many ways
-no snow depth
-no rain dripping of of roofs or on the ground
- ground doesn’t stay wet
- Puddles dissapear immidiately
- No hail
- No sunburns
To me personally i normally don’t really mind if they payed less atention to effects or graphics but seasons is the pack where it’s mostly about effects and graphics since it’s the weather and i feel like it’s really lacking
But if you look at sim time it takes around 15 minutes in game for the puddles to disappear. No where do bug puddles just vanish in 15 minutes.
The same thing happens after the thunderstorm. Puddles disappear minutes after the sun comes out.
Sims time has never been precisely equal to real-life time. Pretty much any task in the game takes longer than real-life. It doesn't take an hour and a half to eat a salad in real-life or 10 hours to bowl a game. In this case, they went shorter on the time....and I'm sure it probably made much more sense from a programming prospective (coding weather situations for the weather report, outfit changes, thermostat, etc.) not to have extended overlaps between weather conditions.
No the timing isn't the same as real life but like some mentioned puddles disappearing like this, means your sims will have to go out in the rain and get soaked to play in puddles. That alone is ridiculous.
I'm sure all those would have worked fine with puddles on the ground.
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But like when it gets too warm or the season changes will it just quickly retreat like that.
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Same. I don't like it that way
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Thank you @MDianaSanders for halloween-fying Golluma
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
All my creations are CC free.
No, it's a gradual change. It only changed quickly because of the weather machine. I know there's some videos out there somewhere that show transitions.
Can you remember any of the videos?
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No, sorry. I wasn't paying much attention because I was looking for more details about the calendar.
Okay. ^^
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Really? Do you have a video of that? O.o
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Thank you @MDianaSanders for halloween-fying Golluma
https://youtu.be/78JzC7BIJVc?t=8m30s
Watch until the rain stops. You see, no more puddles. Just gone instantly.
Edit:
for the best visual: watch around 6:19+ the rain stops and the puddles are gone.
To be fair the speed is on 3 so hyper speed for everything. If this was on speed 1 which I am usually playing with, except for a very few instances, then the transition would be so much nicer and not so abrupt. Either way the weather effects look amazing throughout. Love the full world flashing when there is a thunderstorm!
Yup it is on speed 3, but nevertheless puddles are gone as soon as it stops. They are slowly getting less but if its dry the puddles are gone. That's the point Imo when it stopped raining puddles should stay for a bit and slowly fade over time.
But if you look at sim time it takes around 15 minutes in game for the puddles to disappear. No where do bug puddles just vanish in 15 minutes.
The same thing happens after the thunderstorm. Puddles disappear minutes after the sun comes out. Are out sims living in a world with a dangerous sun and vampires are just unmutated humans.
And the snow does what I thought it would, basically the white opacity is increased over a time which looks weird.
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
Thank you ^^
I'm officially annoyed by the transitions. I wonder if fall trees also takes 5 hours after the season starts to appear.
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
Sims time has never been precisely equal to real-life time. Pretty much any task in the game takes longer than real-life. It doesn't take an hour and a half to eat a salad in real-life or 10 hours to bowl a game. In this case, they went shorter on the time....and I'm sure it probably made much more sense from a programming perspective (coding weather situations for the weather report, outfit changes, thermostat, etc.) not to have extended overlaps between weather conditions.
And we have confirmation from a Game Changer.
To be honest I really don't get why they just don't seem to care about details like this, yet they claim this is ''the best'' Seasons ever. (but they do that with every EP).
Ugh. So basically if you want to play in puddles you have to go outside when it's pouring. No waiting for the rain to stop and then go out to enjoy the wet environment like pretty much all of us did when we were little
Seems like it. So much for immersion.
-no snow depth
-no rain dripping of of roofs or on the ground
- ground doesn’t stay wet
- Puddles dissapear immidiately
- No hail
- No sunburns
To me personally i normally don’t really mind if they payed less atention to effects or graphics but seasons is the pack where it’s mostly about effects and graphics since it’s the weather and i feel like it’s really lacking
No the timing isn't the same as real life but like some mentioned puddles disappearing like this, means your sims will have to go out in the rain and get soaked to play in puddles. That alone is ridiculous.
I'm sure all those would have worked fine with puddles on the ground.
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma