I asked this elsewhere but it will probably be buried so...
Have they fixed gardens not growing unless you're on the lot? Or if you decide to be a gardener, are you still pretty much tied to the lot? It seems if gardening is going to be a thing, that hopefully they changed this. If they have, I'm all in
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I've also always been able to rotate away from gardener sims and come back and have everything the same. Including cow plants.
> Actually I perfect it the way they have it. This way I my sim can go away on vacation or what ever and I don't have to worry about coming home to a bunch of dead plants.
I agree, specially because some plants take so long to evolve. Although by reading some threads I think this has changed now with the new update
Edit: I just wish there wasn't an incentive -- and a strong one -- to not leave the lot if that's how your sim makes their $$.
But thank you for the input. I have to admit, I'm disappointed. I hope I don't sound too acerbic.
> You know what I think would be a cool system? If it were based on time. So if you're off the lot for a few hours, the garden would have grown at the same rate on or off the lot. However, say you're out for 24+ hours -- it stops growing at the time it would need to be watered. So, say the time of day it needs to be watered is 8am. If your sim is gone from 9am - 7am, the garden will still grow as usual. But if don't come home until 9am (or however many days later), you plant would have stalled at the initial 8am, and caring for it will revive it and reset the timer.
That is actually quite cool! Would make the gardener career aspect more realistic
Except plants do die? One of my plants just died today while playing. Luckily my sim has lv 10 skill and could revive it.
I think in other Sims titles the plants actually died and the only thing left to do was dispose of it and plant new seeds? In Sims 4 they don't really die and can be revived, yes.
Ah well, I still think a time-based thing could work, especially if plants can only die if neglected while you're on the lot. It could be exploited, but it still would no longer be a disincentive to leave the lot.
You have to be level 8 to revive them. Otherwise they have to be thrown away.