happened to me before cause of mods/cc then i put them back to see if they are working and they were,not all of them those i removed but i added new ones too
they arent the same but i cant get my sims a job and the LE pops up
If you have custom careers, try removing them and see if the issue remains.
If the issue remains, and if you have cc/mods in your game, move your whole mods folder to the desktop.
Delete the cache files https://sims4.crinrict.com/en/2014/09/delete-cache-files
Then start the game and see if the issues are still there. If it has helped with the issues, put your mods/ CC back into the newly generated mods folder that is in the sims 4 folder one by one or in batches and testing after each one to see which is the causes of the problem.
Can someone help me i keep getting these errors i uninstalled and install the mods back, got all the updated ones but i dont know im still getting these errors
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>cec803a7d2cde0f85c643375</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-13 12:26:50</createtime><buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>cec803a7d2cde0f85c643375</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on <class 'sims4.tuning.instances.mixer_social_AskIfSingle_targeted_romance_alwaysOn'> (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 512, in generate_choices File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 128, in add_potential_aops File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 1886, in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2731, in test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 519, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 443, in get_participants File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 351, in get_participants File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType' rtim=0</desyncdata></report> <report><version>2</version><sessionid>cec803a7d2cde0f85c643375</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-13 12:28:48</createtime><buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>cec803a7d2cde0f85c643375</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on <class 'sims4.tuning.instances.mixer_social_AskIfSingle_targeted_romance_alwaysOn'> (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2731, in test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 558, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType' rtim=0</desyncdata></report> <report><version>2</version><sessionid>cec803a7d2cde0f85c643375</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-13 12:31:47</createtime><buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>cec803a7d2cde0f85c643375</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on <class 'sims4.tuning.instances.mixer_social_AskIfSingle_targeted_romance_alwaysOn'> (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 469, in update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 524, in update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 594, in _update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 493, in apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 90, in apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 455, in _apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 441, in _select_and_push_affordance File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3516, in push_super_affordance File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1331, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 878, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 962, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2416, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2843, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4444, in get_segmented_paths File "T:\InGame\Gameplay\Scripts\Server\postures\posture_specs.py", line 557, in destination_test File "T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 104, in yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 84, in _yield_to_irq File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 512, in generate_choices File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 128, in add_potential_aops File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 1886, in potential_pie_menu_sub_interactions_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2731, in test File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 519, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 443, in get_participants File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 351, in get_participants File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType' rtim=0</desyncdata></report> </root>
Hello @ANGELABAKER125
Try moving your whole mods folder to the desktop. Delete the cache files https://sims4.crinrict.com/en/2014/09/delete-cache-files/
Then start the game and test to see if that helps the issues. If it does help, then put your mods/CC back into the newly generated mods folder in the sims 4 folder one by one or in batches and testing the game after each one to see which is the cause of the problem. Put one item or batch in , test the game , take it out. Then test another one, to find the cause of the issue.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 10:37:09</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'clayifiedsims_simulationfix' (clayifiedsims_simulationfix) (ModuleNotFoundError: No module named 'clayifiedsims_simulationfix') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path ModuleNotFoundError: No module named 'clayifiedsims_simulationfix' rtim=0</desyncdata></report> <report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 10:37:11</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'PublicUnlock' (PublicUnlock) (ModuleNotFoundError: No module named 'PublicUnlock') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path ModuleNotFoundError: No module named 'PublicUnlock' rtim=0</desyncdata></report> <report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 10:37:11</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'tmex-lifetimeskills' (tmex-lifetimeskills) (ModuleNotFoundError: No module named 'tmex-lifetimeskills') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path ModuleNotFoundError: No module named 'tmex-lifetimeskills' rtim=0</desyncdata></report> <report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 15:55:07</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>statistic_tracker.py:40</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Exception thrown while trying to save stat RuntimeStatistic(career_Adult_Daycare_DaysWorked@1.0) (AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\sims\self_interactions.py", line 639, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\sims\self_interactions.py", line 161, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\sims\self_interactions.py", line 184, in save_and_destroy_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2630, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 44, in save File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 40, in save AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64' rtim=0</desyncdata></report> <report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 15:56:59</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Veg' object has no attribute 'get_focus_bone') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__ File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__ AttributeError: 'object_IngredientTray_Veg' object has no attribute 'get_focus_bone' rtim=0</desyncdata></report>
<report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 16:06:06</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Veg' object has no attribute 'get_focus_bone') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__ File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__ AttributeError: 'object_IngredientTray_Veg' object has no attribute 'get_focus_bone' rtim=0</desyncdata></report> <report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 16:09:08</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>statistic_tracker.py:40</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Exception thrown while trying to save stat RuntimeStatistic(career_Adult_Daycare_DaysWorked@1.0) (AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1491, in save_zone File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2630, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 44, in save File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 40, in save AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64' rtim=0</desyncdata></report> <report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 16:09:23</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>statistic_tracker.py:40</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Exception thrown while trying to save stat RuntimeStatistic(career_Adult_Daycare_DaysWorked@1.0) (AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 409, in request_client_disconnect_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 411, in save_to_scratch_slot_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1491, in save_zone File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2630, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 44, in save File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 40, in save AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64' rtim=0</desyncdata></report> </root>
Hello @Madi_01
Remove the tmex-lifetimeskills mod, then download and install the newest version of it, and see if the issues remain.
Remove any custom careers that you have and test to see if that helps.
If the issues remain, try moving your whole mods folder to the desktop. Delete the cache files https://sims4.crinrict.com/en/2014/09/delete-cache-files/
Then start the game and test to see if that helps the issues. If it does help, then put your mods/CC back into the newly generated mods folder in the sims 4 folder one by one or in batches and testing the game after each one to see which is the cause of the problem. Put one item or batch in , test the game , take it out. Then test another one, to find the cause of the issue.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>39d1f92bf954e80e5c6cc527</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-19 19:26:52</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>39d1f92bf954e80e5c6cc527</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: CatWand (HANDLE :: 50401)>: Attempt to traverse between two states (Play -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4D8AC6F18; to 'object_sim' at 0x00007FF498210990>, None, <AnimationParticipant.ACTOR = 101>), 'y': (<weakref at 0x00007FF4D64B9E10; to 'object_Cat' at 0x00007FF49B8807D0>, None, <AnimationParticipant.TARGET = 103>), 'carryObject': (<weakref at 0x00007FF4D96FDE68; to 'catWand_Rainbow' at 0x00007FF4A65BC090>, None, <AnimationParticipant.CARRY_TARGET = 104>)} (debug context: (<SI petSocials_PetToSim_Greeting_Nuzzle_SI id:323 sim:>, ASM :: Pets2Sim_Nuzzle (HANDLE :: 50402)>)))
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 632, in do_begin
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 621, in get_auto_exit
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request
RuntimeError: ASM :: CatWand (HANDLE :: 50401)>: Attempt to traverse between two states (Play -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4D8AC6F18; to 'object_sim' at 0x00007FF498210990>, None, <AnimationParticipant.ACTOR = 101>), 'y': (<weakref at 0x00007FF4D64B9E10; to 'object_Cat' at 0x00007FF49B8807D0>, None, <AnimationParticipant.TARGET = 103>), 'carryObject': (<weakref at 0x00007FF4D96FDE68; to 'catWand_Rainbow' at 0x00007FF4A65BC090>, None, <AnimationParticipant.CARRY_TARGET = 104>)} (debug context: (<SI petSocials_PetToSim_Greeting_Nuzzle_SI id:323 sim:>, ASM :: Pets2Sim_Nuzzle (HANDLE :: 50402)>))
rtim=0</desyncdata></report>
</root>
The only Mods I have are Bienchen83's thermostat tweak mod and LittleMsSams Dog Walker.
Can someone help me with this last exception please? I've gone through my mods but can't find the issue.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:19</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> <report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> <report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> <report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> <report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> <report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate AttributeError: 'NoneType' object has no attribute 'apply_to_resolver' rtim=0</desyncdata></report> </root>
@rosemow I would but it won't let me post my LE there for some reason. Getting a bit fed up of getting them every few minutes when I've tried everything I can think of.
@rosemow I would but it won't let me post my LE there for some reason. Getting a bit fed up of getting them every few minutes when I've tried everything I can think of.
Could someone please help me here, I am just confused as I could not find this Gourmetcooking object anywhere. Many thanks!
<?xml version="1.0"?> <root> <report> <version>2</version> <sessionid>88340edea675183f5c719aa7</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-24 05:42:25</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>posture_graph.py:4201</categoryid> <desyncid>88340edea675183f5c719aa7</desyncid> <systemconfig/> <screenshot/> <desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x03fe08eeb9b913e7 from an invalid surface: object_TableEnd:0x03fe08eeb800116d)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5720, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5574, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 566, in generate_middle_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4201, in _middle_path_gen
ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x03fe08eeb9b913e7 from an invalid surface: object_TableEnd:0x03fe08eeb800116d
rtim=0</desyncdata> </report> <report> <version>2</version> <sessionid>88340edea675183f5c719aa7</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-24 05:45:21</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>posture_graph.py:4201</categoryid> <desyncid>88340edea675183f5c719aa7</desyncid> <systemconfig/> <screenshot/> <desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x03fe08eeb9b913e7 from an invalid surface: object_TableEnd:0x03fe08eeb800116d)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
@rosemow no but I can't find what's causing the issue doing the 50/50 method or other methods (handful of cc at a time etc) so have no idea why I keep getting it or what's causing it
Hello @Randyogg
Are you continually getting the same LE or is this the first time? If you are continually getting the LE, what is your sim doing when it is generated?
Do you still have the LE if you move your whole mods folder to the desktop, then delete the cache files https://sims4.crinrict.com/en/2014/09/delete-cache-files
Then start the game?
@rosemow no but I can't find what's causing the issue doing the 50/50 method or other methods (handful of cc at a time etc) so have no idea why I keep getting it or what's causing it
If sounds like mods/cc may be conflicting with each other @Gilley94 .You may need to keep testing mods/cc together to find the cause of the issue.
> @rosemow said: > Gilley94 wrote: » > > @rosemow no but I can't find what's causing the issue doing the 50/50 method or other methods (handful of cc at a time etc) so have no idea why I keep getting it or what's causing it > > > > > If sounds like mods/cc may be conflicting with each other @Gilley94 .You may need to keep testing mods/cc together to find the cause of the issue.
Seriously?! I'm supposed to spend god knows how long going through over 1000 mods and cc just to find the few that are conflicting?!
> @rosemow said:
> Gilley94 wrote: »
>
> @rosemow no but I can't find what's causing the issue doing the 50/50 method or other methods (handful of cc at a time etc) so have no idea why I keep getting it or what's causing it
>
>
>
>
> If sounds like mods/cc may be conflicting with each other @Gilley94 .You may need to keep testing mods/cc together to find the cause of the issue.
Seriously?! I'm supposed to spend god knows how long going through over 1000 mods and cc just to find the few that are conflicting?!
I am sorry that you are having the issues @Gilley94
If the LE is not generated when you don’t have mods /cc in your game, then it sounds like they are causing the issues.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>7eb5708daaecb1125c71da2c</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 16:44:33</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>household_milestone.py:38</categoryid><desyncid>7eb5708daaecb1125c71da2c</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'household_milestone_tracker')
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1307, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 227, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 70, in load_households
File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 152, in _load_household_from_household_proto
File "T:\InGame\Gameplay\Scripts\Server\sims\household.py", line 1139, in load_data
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2815, in load_sim_info
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 3110, in _load_sim_info
File "T:\InGame\Gameplay\Scripts\Server\distributor\fields.py", line 145, in __set__
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2178, in allow_fame
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\objects\components\statistic_component.py", line 960, in lock_statistic
File "T:\InGame\Gameplay\Scripts\Server\statistics\ranked_statistic.py", line 938, in on_lock
File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 998, in on_lock
File "T:\InGame\Gameplay\Scripts\Server\statistics\ranked_statistic.py", line 708, in set_value
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 256, in process_event
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 365, in _process_test_event
File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 363, in _process_test_event
File "T:\InGame\Gameplay\Scripts\Server\household_milestones\household_milestone.py", line 38, in handle_event
AttributeError: 'NoneType' object has no attribute 'household_milestone_tracker'
rtim=0</desyncdata></report>
</root>
Also, I'm not sure if this is normal, but my Sims was a 5 Star Celebrity with Pristine Reputation, but I had him leave the spotlight, but for whatever reason, he still has celebrity interactions like flaunt wealth, hold inspirational rally, make fans swoon, etc.
> @rosemow said:
> Gilley94 wrote: »
>
> @rosemow no but I can't find what's causing the issue doing the 50/50 method or other methods (handful of cc at a time etc) so have no idea why I keep getting it or what's causing it
>
>
>
>
> If sounds like mods/cc may be conflicting with each other @Gilley94 .You may need to keep testing mods/cc together to find the cause of the issue.
Seriously?! I'm supposed to spend god knows how long going through over 1000 mods and cc just to find the few that are conflicting?!
Adding a second pair of eyes to this, I would suggest starting with any CC end tables and other surfaces you may have.
Thank you for your suggestion for the previous post. I decided to open a new save after LE keep popping up w/e I tried, but it still comes up with the new save. Could you please help me?
> @Randyogg said: > Hi, @rosemaw > > Thank you for your suggestion for the previous post. > I decided to open a new save after LE keep popping up w/e I tried, but it still comes up with the new save. Could you please help me? > > <?xml version="1.0"?> > <root> > <report> > <version>2</version> > <sessionid>f27d71d8834ddd0f5c72a7c7</sessionid> > <type>desync</type> > <sku>ea.maxis.sims4_64.15.pc</sku> > <createtime>2019-02-25 00:49:09</createtime> > <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> > <categoryid>cnsims.py:4</categoryid> > <desyncid>f27d71d8834ddd0f5c72a7c7</desyncid> > <systemconfig/> > <screenshot/> > <desyncdata> Failure: 'cnpets/🐸🐸🐸🐸/sex/autonomy/utils/cnsims' (cnpets.🐸🐸🐸🐸.sex.autonomy.utils.cnsims) (ImportError: cannot import name 'CNSims' from 'cncustom.🐸🐸🐸🐸.sex.autonomy.utils.cnsims' (C:\Users\USER\Documents\Electronic Arts\The Sims 4\Mods\wushen\ColonolNutty_🐸🐸🐸🐸_Scripts.ts4script\cncustom\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.pyc))
> Traceback (most recent call last):
> File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
> File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
> File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
> File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
> File "Scripts/CNWWScripts\cnpets\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.py", line 4, in <module>
> ImportError: cannot import name 'CNSims' from 'cncustom.🐸🐸🐸🐸.sex.autonomy.utils.cnsims' (C:\Users\USER\Documents\Electronic Arts\The Sims 4\Mods\wushen\ColonolNutty_🐸🐸🐸🐸_Scripts.ts4script\cncustom\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.pyc)
> rtim=0</desyncdata> > </report> > </root> >
adding to that, an updated LE pops up every 5 seconds. Many thank for your help!
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
File "Scripts/CNWWScripts\cnpets\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.py", line 4, in <module>
ImportError: cannot import name 'CNSims' from 'cncustom.🐸🐸🐸🐸.sex.autonomy.utils.cnsims' (C:\Users\USER\Documents\Electronic Arts\The Sims 4\Mods\wushen\ColonolNutty_🐸🐸🐸🐸_Scripts.ts4script\cncustom\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.pyc)
rtim=0</desyncdata> </report> <report> <version>2</version> <sessionid>f27d71d8834ddd0f5c72a7c7</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-25 01:45:24</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>posture.py:1971</categoryid> <desyncid>f27d71d8834ddd0f5c72a7c7</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Posture Exit(posture_CarryNothing:290) called multiple times without a paired entry. Sim: )
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1983, in _do_end
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1971, in get_end
RuntimeError: Posture Exit(posture_CarryNothing:290) called multiple times without a paired entry. Sim:
rtim=0</desyncdata> </report> <report> <version>2</version> <sessionid>f27d71d8834ddd0f5c72a7c7</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-25 01:46:14</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>posture.py:1971</categoryid> <desyncid>f27d71d8834ddd0f5c72a7c7</desyncid> <systemconfig/> <screenshot/> <desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Posture Exit(posture_CarryNothing:302) called multiple times without a paired entry. Sim: )
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1983, in _do_end
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1971, in get_end
RuntimeError: Posture Exit(posture_CarryNothing:302) called multiple times without a paired entry. Sim:
rtim=0</desyncdata> </report> <report> <version>2</version> <sessionid>f27d71d8834ddd0f5c72a7c7</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-25 02:13:08</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>posture_graph.py:4201</categoryid> <desyncid>f27d71d8834ddd0f5c72a7c7</desyncid> <systemconfig/> <screenshot/> <desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x0c3a08f4f284cb9d from an invalid surface: object_TableEnd:0x0c3a08f4f283cace)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5720, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5574, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 566, in generate_middle_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4201, in _middle_path_gen
ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x0c3a08f4f284cb9d from an invalid surface: object_TableEnd:0x0c3a08f4f283cace
rtim=0</desyncdata> </report> <report> <version>2</version> <sessionid>f27d71d8834ddd0f5c72a7c7</sessionid> <type>desync</type> <sku>ea.maxis.sims4_64.15.pc</sku> <createtime>2019-02-25 02:13:13</createtime> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature> <categoryid>posture_graph.py:4201</categoryid> <desyncid>f27d71d8834ddd0f5c72a7c7</desyncid> <systemconfig/> <screenshot/> <desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x0c3a08f4f284cb9d from an invalid surface: object_TableEnd:0x0c3a08f4f283cace)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
Comments
If you have custom careers, try removing them and see if the issue remains.
If the issue remains, and if you have cc/mods in your game, move your whole mods folder to the desktop.
Delete the cache files
https://sims4.crinrict.com/en/2014/09/delete-cache-files
Then start the game and see if the issues are still there. If it has helped with the issues, put your mods/ CC back into the newly generated mods folder that is in the sims 4 folder one by one or in batches and testing after each one to see which is the causes of the problem.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>cec803a7d2cde0f85c643375</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-13 12:26:50</createtime><buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>cec803a7d2cde0f85c643375</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on <class 'sims4.tuning.instances.mixer_social_AskIfSingle_targeted_romance_alwaysOn'> (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command
File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 512, in generate_choices
File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 128, in add_potential_aops
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 1886, in potential_pie_menu_sub_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2731, in test
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 519, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 443, in get_participants
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 351, in get_participants
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants
TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>cec803a7d2cde0f85c643375</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-13 12:28:48</createtime><buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>cec803a7d2cde0f85c643375</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on <class 'sims4.tuning.instances.mixer_social_AskIfSingle_targeted_romance_alwaysOn'> (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3372, in get_next_work
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_component.py", line 1044, in run_subaction_autonomy
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 101, in find_best_action
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 581, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_mixer_provider.py", line 124, in get_mixers
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2731, in test
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 558, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 436, in get_participants
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants
TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>cec803a7d2cde0f85c643375</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-13 12:31:47</createtime><buildsignature>Local.Unknown.Unknown.1.47.49.1020-1.200.000.373.Release</buildsignature><categoryid>interaction.py:2910</categoryid><desyncid>cec803a7d2cde0f85c643375</desyncid><systemconfig/><screenshot/><desyncdata>Exception during call to test method on <class 'sims4.tuning.instances.mixer_social_AskIfSingle_targeted_romance_alwaysOn'> (TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 469, in update
File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 524, in update
File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 594, in _update
File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 493, in apply_broadcaster_effect
File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 90, in apply_broadcaster_effect
File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 455, in _apply_broadcaster_effect
File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 441, in _select_and_push_affordance
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3516, in push_super_affordance
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\interactions.py", line 127, in _turbolib_interaction_queue
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1331, in append
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 878, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 962, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2416, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2843, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4444, in get_segmented_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_specs.py", line 557, in destination_test
File "T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 104, in yield_to_irq
File "T:\InGame\Gameplay\Scripts\Core\sims4\sim_irq_service.py", line 84, in _yield_to_irq
File "T:\InGame\Gameplay\Scripts\Core\sims4\commands.py", line 369, in invoke_command
File "T:\InGame\Gameplay\Scripts\Server\server_commands\interaction_commands.py", line 512, in generate_choices
File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 128, in add_potential_aops
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 1886, in potential_pie_menu_sub_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 412, in generate_content_set
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 273, in get_valid_aops_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\content_sets.py", line 248, in aop_valid_for_scoring
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 166, in test
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 171, in test
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2814, in test
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File "D:\SVN\S4_Modules\mc_cmd_center\mc_utils.py", line 122, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2731, in test
File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 519, in run_tests
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 122, in __call__
File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 443, in get_participants
File "T:\InGame\Gameplay\Scripts\Server\interactions\social\social_mixer_interaction.py", line 351, in get_participants
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 2910, in get_participants
TypeError: int() argument must be a string, a bytes-like object or a number, not 'NoneType'
rtim=0</desyncdata></report>
</root>
Try moving your whole mods folder to the desktop. Delete the cache files
https://sims4.crinrict.com/en/2014/09/delete-cache-files/
Then start the game and test to see if that helps the issues. If it does help, then put your mods/CC back into the newly generated mods folder in the sims 4 folder one by one or in batches and testing the game after each one to see which is the cause of the problem. Put one item or batch in , test the game , take it out. Then test another one, to find the cause of the issue.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 10:37:09</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'clayifiedsims_simulationfix' (clayifiedsims_simulationfix) (ModuleNotFoundError: No module named 'clayifiedsims_simulationfix')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
ModuleNotFoundError: No module named 'clayifiedsims_simulationfix'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 10:37:11</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'PublicUnlock' (PublicUnlock) (ModuleNotFoundError: No module named 'PublicUnlock')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
ModuleNotFoundError: No module named 'PublicUnlock'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 10:37:11</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>utils.py:116</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata> Failure: 'tmex-lifetimeskills' (tmex-lifetimeskills) (ModuleNotFoundError: No module named 'tmex-lifetimeskills')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
ModuleNotFoundError: No module named 'tmex-lifetimeskills'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 15:55:07</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>statistic_tracker.py:40</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Exception thrown while trying to save stat RuntimeStatistic(career_Adult_Daycare_DaysWorked@1.0) (AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\sims\self_interactions.py", line 639, in _run_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\self_interactions.py", line 161, in _run_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\self_interactions.py", line 184, in save_and_destroy_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2630, in _save_sim_attributes
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 44, in save
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 40, in save
AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 15:56:59</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Veg' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'object_IngredientTray_Veg' object has no attribute 'get_focus_bone'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 16:06:06</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>__init__.py:197</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'object_IngredientTray_Veg' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 578, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 448, in _do_transition
File "T:\InGame\Gameplay\Scripts\Server\carry\carry_postures.py", line 471, in add_transition_extras
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 197, in __getattr__
AttributeError: 'object_IngredientTray_Veg' object has no attribute 'get_focus_bone'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 16:09:08</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>statistic_tracker.py:40</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Exception thrown while trying to save stat RuntimeStatistic(career_Adult_Daycare_DaysWorked@1.0) (AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1491, in save_zone
File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2630, in _save_sim_attributes
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 44, in save
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 40, in save
AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>402a47914b70cb945c697e44</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-17 16:09:23</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>statistic_tracker.py:40</categoryid><desyncid>402a47914b70cb945c697e44</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Exception thrown while trying to save stat RuntimeStatistic(career_Adult_Daycare_DaysWorked@1.0) (AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 202, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 395, in call_save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 409, in request_client_disconnect_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 411, in save_to_scratch_slot_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 429, in save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 472, in _save_game_gen
File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 531, in _fill_and_send_save_game_protobufs_gen
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1491, in save_zone
File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 47, in save_all_services
File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 512, in save_all_services
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 136, in save
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2253, in save_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2630, in _save_sim_attributes
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 44, in save
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_tracker.py", line 40, in save
AttributeError: 'career_Adult_Daycare_DaysWorked' object has no attribute 'guid64'
rtim=0</desyncdata></report>
</root>
Remove the tmex-lifetimeskills mod, then download and install the newest version of it, and see if the issues remain.
Remove any custom careers that you have and test to see if that helps.
If the issues remain, try moving your whole mods folder to the desktop. Delete the cache files
https://sims4.crinrict.com/en/2014/09/delete-cache-files/
Then start the game and test to see if that helps the issues. If it does help, then put your mods/CC back into the newly generated mods folder in the sims 4 folder one by one or in batches and testing the game after each one to see which is the cause of the problem. Put one item or batch in , test the game , take it out. Then test another one, to find the cause of the issue.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>39d1f92bf954e80e5c6cc527</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-19 19:26:52</createtime><buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature><categoryid>asm.py:995</categoryid><desyncid>39d1f92bf954e80e5c6cc527</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: CatWand (HANDLE :: 50401)>: Attempt to traverse between two states (Play -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4D8AC6F18; to 'object_sim' at 0x00007FF498210990>, None, <AnimationParticipant.ACTOR = 101>), 'y': (<weakref at 0x00007FF4D64B9E10; to 'object_Cat' at 0x00007FF49B8807D0>, None, <AnimationParticipant.TARGET = 103>), 'carryObject': (<weakref at 0x00007FF4D96FDE68; to 'catWand_Rainbow' at 0x00007FF4A65BC090>, None, <AnimationParticipant.CARRY_TARGET = 104>)} (debug context: (<SI petSocials_PetToSim_Greeting_Nuzzle_SI id:323 sim:>, ASM :: Pets2Sim_Nuzzle (HANDLE :: 50402)>))) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 632, in do_begin File "T:\InGame\Gameplay\Scripts\Server\animation\animation_utils.py", line 621, in get_auto_exit File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 995, in request RuntimeError: ASM :: CatWand (HANDLE :: 50401)>: Attempt to traverse between two states (Play -> exit) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4D8AC6F18; to 'object_sim' at 0x00007FF498210990>, None, <AnimationParticipant.ACTOR = 101>), 'y': (<weakref at 0x00007FF4D64B9E10; to 'object_Cat' at 0x00007FF49B8807D0>, None, <AnimationParticipant.TARGET = 103>), 'carryObject': (<weakref at 0x00007FF4D96FDE68; to 'catWand_Rainbow' at 0x00007FF4A65BC090>, None, <AnimationParticipant.CARRY_TARGET = 104>)} (debug context: (<SI petSocials_PetToSim_Greeting_Nuzzle_SI id:323 sim:>, ASM :: Pets2Sim_Nuzzle (HANDLE :: 50402)>)) rtim=0</desyncdata></report>
</root>
The only Mods I have are Bienchen83's thermostat tweak mod and LittleMsSams Dog Walker.
Try moving your whole mods folder to the desktop. Delete the cache files
Then start the game and test to see if that helps the issues.
If the issue still remain, you may be best to post feedback on this AHQ EA thread
https://answers.ea.com/t5/Bug-Reports/NEEDS-INPUT-CD-LE-on-using-Cat-Wand/m-p/7312675#M82130
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Thanks Rosemow!
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:19</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate
AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate
AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate
AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate
AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate
AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'
rtim=0</desyncdata></report>
<report><version>2</version><sessionid>b87478c440f6f35b5c71651d</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 15:31:20</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>buff.py:1159</categoryid><desyncid>b87478c440f6f35b5c71651d</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'apply_to_resolver')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2593, in _startup_sim_gen
File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 189, in on_sim_ready_to_simulate
File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1159, in on_sim_ready_to_simulate
AttributeError: 'NoneType' object has no attribute 'apply_to_resolver'
rtim=0</desyncdata></report>
</root>
You may be best to post your LE in the LE support section of MCCC mod Discord server
https://discord.gg/Nuezgsn
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Hello @Gilley94
If you move your whole mods folder to the desktop, then delete the cache files
https://sims4.crinrict.com/en/2014/09/delete-cache-files
Then start the game, do you still have the issues?
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>88340edea675183f5c719aa7</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-02-24 05:42:25</createtime>
<buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature>
<categoryid>posture_graph.py:4201</categoryid>
<desyncid>88340edea675183f5c719aa7</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x03fe08eeb9b913e7 from an invalid surface: object_TableEnd:0x03fe08eeb800116d)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xe9208f008682d29>, frozenset({<sim '' 0xe9208f008682d29>}), frozenset({(<SI sim-stand id:12 sim:>, <bound method SuperInteraction.is_guaranteed of <SI sim-stand id:12 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5720, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5574, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 566, in generate_middle_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4201, in _middle_path_gen
ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x03fe08eeb9b913e7 from an invalid surface: object_TableEnd:0x03fe08eeb800116d
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>88340edea675183f5c719aa7</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-02-24 05:45:21</createtime>
<buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature>
<categoryid>posture_graph.py:4201</categoryid>
<desyncid>88340edea675183f5c719aa7</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x03fe08eeb9b913e7 from an invalid surface: object_TableEnd:0x03fe08eeb800116d)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0x16608efb97e0095>, frozenset({<sim '' 0x16608efb97e0095>}), frozenset({(<SI sim-stand id:107 sim:>, <bound method SuperInteraction.is_guaranteed of <SI sim-stand id:107 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5720, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5574, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 566, in generate_middle_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4201, in _middle_path_gen
ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x03fe08eeb9b913e7 from an invalid surface: object_TableEnd:0x03fe08eeb800116d
rtim=0</desyncdata>
</report>
</root>
Are you continually getting the same LE or is this the first time? If you are continually getting the LE, what is your sim doing when it is generated?
Do you still have the LE if you move your whole mods folder to the desktop, then delete the cache files
https://sims4.crinrict.com/en/2014/09/delete-cache-files
Then start the game?
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
If sounds like mods/cc may be conflicting with each other @Gilley94 .You may need to keep testing mods/cc together to find the cause of the issue.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
> Gilley94 wrote: »
>
> @rosemow no but I can't find what's causing the issue doing the 50/50 method or other methods (handful of cc at a time etc) so have no idea why I keep getting it or what's causing it
>
>
>
>
> If sounds like mods/cc may be conflicting with each other @Gilley94 .You may need to keep testing mods/cc together to find the cause of the issue.
Seriously?! I'm supposed to spend god knows how long going through over 1000 mods and cc just to find the few that are conflicting?!
I am sorry that you are having the issues @Gilley94
If the LE is not generated when you don’t have mods /cc in your game, then it sounds like they are causing the issues.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>7eb5708daaecb1125c71da2c</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-02-23 16:44:33</createtime><buildsignature>Local.Unknown.Unknown.1.50.67.1020-1.200.000.385.Release</buildsignature><categoryid>household_milestone.py:38</categoryid><desyncid>7eb5708daaecb1125c71da2c</desyncid><systemconfig/><screenshot/><desyncdata>Exception raised while trying to run a test event in test_events.py: (AttributeError: 'NoneType' object has no attribute 'household_milestone_tracker') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 550, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1307, in update File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 227, in on_enter File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 70, in load_households File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 152, in _load_household_from_household_proto File "T:\InGame\Gameplay\Scripts\Server\sims\household.py", line 1139, in load_data File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2815, in load_sim_info File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 3110, in _load_sim_info File "T:\InGame\Gameplay\Scripts\Server\distributor\fields.py", line 145, in __set__ File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2178, in allow_fame File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 459, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\statistic_component.py", line 960, in lock_statistic File "T:\InGame\Gameplay\Scripts\Server\statistics\ranked_statistic.py", line 938, in on_lock File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 998, in on_lock File "T:\InGame\Gameplay\Scripts\Server\statistics\ranked_statistic.py", line 708, in set_value File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 256, in process_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 365, in _process_test_event File "T:\InGame\Gameplay\Scripts\Server\event_testing\event_manager_service.py", line 363, in _process_test_event File "T:\InGame\Gameplay\Scripts\Server\household_milestones\household_milestone.py", line 38, in handle_event AttributeError: 'NoneType' object has no attribute 'household_milestone_tracker' rtim=0</desyncdata></report>
</root>
Also, I'm not sure if this is normal, but my Sims was a 5 Star Celebrity with Pristine Reputation, but I had him leave the spotlight, but for whatever reason, he still has celebrity interactions like flaunt wealth, hold inspirational rally, make fans swoon, etc.
Simmers have found that this error has been generated when you choose your sims to “ step out of the spotlight”. Try having them step back into the spotlight again, and see if that helps the issue.
You may like to post feedback on this AHQ EA thread
https://answers.ea.com/t5/Bug-Reports/OPEN-GF-LastException-after-Sim-quits-the-Spotlight-quit-fame/m-p/7277749#M80430
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Adding a second pair of eyes to this, I would suggest starting with any CC end tables and other surfaces you may have.
Thank you for your suggestion for the previous post.
I decided to open a new save after LE keep popping up w/e I tried, but it still comes up with the new save. Could you please help me?
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>f27d71d8834ddd0f5c72a7c7</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-02-25 00:49:09</createtime>
<buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature>
<categoryid>cnsims.py:4</categoryid>
<desyncid>f27d71d8834ddd0f5c72a7c7</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata> Failure: 'cnpets/🐸🐸🐸🐸/sex/autonomy/utils/cnsims' (cnpets.🐸🐸🐸🐸.sex.autonomy.utils.cnsims) (ImportError: cannot import name 'CNSims' from 'cncustom.🐸🐸🐸🐸.sex.autonomy.utils.cnsims' (C:\Users\USER\Documents\Electronic Arts\The Sims 4\Mods\wushen\ColonolNutty_🐸🐸🐸🐸_Scripts.ts4script\cncustom\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.pyc))
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
File "Scripts/CNWWScripts\cnpets\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.py", line 4, in <module>
ImportError: cannot import name 'CNSims' from 'cncustom.🐸🐸🐸🐸.sex.autonomy.utils.cnsims' (C:\Users\USER\Documents\Electronic Arts\The Sims 4\Mods\wushen\ColonolNutty_🐸🐸🐸🐸_Scripts.ts4script\cncustom\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.pyc)
rtim=0</desyncdata>
</report>
</root>
> Hi, @rosemaw
>
> Thank you for your suggestion for the previous post.
> I decided to open a new save after LE keep popping up w/e I tried, but it still comes up with the new save. Could you please help me?
>
> <?xml version="1.0"?>
> <root>
> <report>
> <version>2</version>
> <sessionid>f27d71d8834ddd0f5c72a7c7</sessionid>
> <type>desync</type>
> <sku>ea.maxis.sims4_64.15.pc</sku>
> <createtime>2019-02-25 00:49:09</createtime>
> <buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature>
> <categoryid>cnsims.py:4</categoryid>
> <desyncid>f27d71d8834ddd0f5c72a7c7</desyncid>
> <systemconfig/>
> <screenshot/>
> <desyncdata> Failure: 'cnpets/🐸🐸🐸🐸/sex/autonomy/utils/cnsims' (cnpets.🐸🐸🐸🐸.sex.autonomy.utils.cnsims) (ImportError: cannot import name 'CNSims' from 'cncustom.🐸🐸🐸🐸.sex.autonomy.utils.cnsims' (C:\Users\USER\Documents\Electronic Arts\The Sims 4\Mods\wushen\ColonolNutty_🐸🐸🐸🐸_Scripts.ts4script\cncustom\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.pyc))
> Traceback (most recent call last):
> File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
> File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
> File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
> File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
> File "Scripts/CNWWScripts\cnpets\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.py", line 4, in <module>
> ImportError: cannot import name 'CNSims' from 'cncustom.🐸🐸🐸🐸.sex.autonomy.utils.cnsims' (C:\Users\USER\Documents\Electronic Arts\The Sims 4\Mods\wushen\ColonolNutty_🐸🐸🐸🐸_Scripts.ts4script\cncustom\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.pyc)
> rtim=0</desyncdata>
> </report>
> </root>
>
adding to that, an updated LE pops up every 5 seconds. Many thank for your help!
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>ec95128960e8ecda5c728f78</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-02-24 23:05:44</createtime>
<buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature>
<categoryid>cnsims.py:4</categoryid>
<desyncid>ec95128960e8ecda5c728f78</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata> Failure: 'cnpets/🐸🐸🐸🐸/sex/autonomy/utils/cnsims' (cnpets.🐸🐸🐸🐸.sex.autonomy.utils.cnsims) (ImportError: cannot import name 'CNSims' from 'cncustom.🐸🐸🐸🐸.sex.autonomy.utils.cnsims' (C:\Users\USER\Documents\Electronic Arts\The Sims 4\Mods\wushen\ColonolNutty_🐸🐸🐸🐸_Scripts.ts4script\cncustom\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.pyc))
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 119, in import_modules_by_path
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\utils.py", line 116, in import_modules_by_path
File "T:\InGame\Gameplay\Scripts\Core\sims4\importer\custom_import.py", line 87, in load_module
File "Scripts/CNWWScripts\cnpets\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.py", line 4, in <module>
ImportError: cannot import name 'CNSims' from 'cncustom.🐸🐸🐸🐸.sex.autonomy.utils.cnsims' (C:\Users\USER\Documents\Electronic Arts\The Sims 4\Mods\wushen\ColonolNutty_🐸🐸🐸🐸_Scripts.ts4script\cncustom\🐸🐸🐸🐸\sex\autonomy\utils\cnsims.pyc)
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f27d71d8834ddd0f5c72a7c7</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-02-25 01:45:24</createtime>
<buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature>
<categoryid>posture.py:1971</categoryid>
<desyncid>f27d71d8834ddd0f5c72a7c7</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Posture Exit(posture_CarryNothing:290) called multiple times without a paired entry. Sim: )
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1983, in _do_end
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1971, in get_end
RuntimeError: Posture Exit(posture_CarryNothing:290) called multiple times without a paired entry. Sim:
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f27d71d8834ddd0f5c72a7c7</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-02-25 01:46:14</createtime>
<buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature>
<categoryid>posture.py:1971</categoryid>
<desyncid>f27d71d8834ddd0f5c72a7c7</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Posture Exit(posture_CarryNothing:302) called multiple times without a paired entry. Sim: )
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1983, in _do_end
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1971, in get_end
RuntimeError: Posture Exit(posture_CarryNothing:302) called multiple times without a paired entry. Sim:
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f27d71d8834ddd0f5c72a7c7</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-02-25 02:13:08</createtime>
<buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature>
<categoryid>posture_graph.py:4201</categoryid>
<desyncid>f27d71d8834ddd0f5c72a7c7</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x0c3a08f4f284cb9d from an invalid surface: object_TableEnd:0x0c3a08f4f283cace)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xc3a08f4d2a812e6>, frozenset({<sim '' 0xc3a08f4d2a812e6>}), frozenset({(<SI guitar_Practice_Inventory id:10782 sim:>, <bound method SuperInteraction.is_guaranteed of <SI guitar_Practice_Inventory id:10782 sim:>>), (<SI sim-stand id:10790 sim:>, <bound method SuperInteraction.is_guaranteed of <SI sim-stand id:10790 sim:>>), (<SI carry_holdobject id:10804 sim:>, <bound method SuperInteraction.is_guaranteed of <SI carry_holdobject id:10804 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1921, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1028, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2461, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2501, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2380, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1457, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1504, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3361, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3152, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3214, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2692, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2870, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5720, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5574, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 566, in generate_middle_paths
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4201, in _middle_path_gen
ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x0c3a08f4f284cb9d from an invalid surface: object_TableEnd:0x0c3a08f4f283cace
rtim=0</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>f27d71d8834ddd0f5c72a7c7</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2019-02-25 02:13:13</createtime>
<buildsignature>Local.Unknown.Unknown.1.49.65.1020-1.200.000.379.Release</buildsignature>
<categoryid>posture_graph.py:4201</categoryid>
<desyncid>f27d71d8834ddd0f5c72a7c7</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (ValueError: Cannot pick up an object: book_GourmetCooking_Advanced:0x0c3a08f4f284cb9d from an invalid surface: object_TableEnd:0x0c3a08f4f283cace)
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\events\core_tick.py", line 102, in _turbolib_zone_game_update
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 462, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 496, in _process_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 433, in _update_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 251, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1386, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1833, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1924, in _create_and_score_interaction
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\injector_util.py", line 22, in _wrapped_function
File ".\🐸🐸🐸🐸 4.3.5.139j\turbolib\special\exception_watcher.py", line 16, in _turbolib_on_exception_log
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_utils.py", line 127, in _wrapper_function
File "E:\Builds\MCCC_6_1_0\mc_cmd_center\mc_injections.py", line 775, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xc3a08f4d2a812e9>, frozenset({<sim '' 0xc3a08f4d2a812e9>}), frozenset({(<SI sim-stand id:10810 sim:>, <bound method SuperInteraction.is_guaranteed of <SI sim-stand id:10810 sim:>>), (<SI guitar_PluckSomeInspiration id:10781 sim:>, <bound method SuperInteraction.is_guaranteed of <SI guitar_PluckSomeInspiration id:10781 sim:>>), (<SI carry_holdobject id:10814 sim:>, <bound method SuperInteraction.is_guaranteed of <SI carry_holdobject id:10814 sim:>>)}))