I've downloaded some cc towns, and I would like to move multiple families across to this town. I'm aware I would have to create a new save, which isn't an issue, I'd just like to move the entire family across if possible
I am the champion, my friend
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I'm doint it right now with a corrupted save I have, managed to rescue the households at least.
(a) NRaas Porter: This method preserves the relationships and history, but only of the sims who are packed together. The world they came from would then, within that timeline, no longer be playable.
http://nraas.wikispaces.com/Porter+FAQ (note the picture tutorial).
(b) NRaas Traveler to move them to their new homeworld. This method keeps the original world in play and connected within the same ongoing save just like the WA worlds. All history and relationships are preserved, the player can transition active play between the two (or more) worlds, move sims between them, go back for visits, etc.
http://nraas.wikispaces.com/Traveler+FAQ
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I've done it both ways @igazor suggested. At first I stuck to using Porter mod. Eventually I had too many Sims I wanted to move because no matter which world I put them in they ground it to a halt quickly due to having so many sims in the world. So I started using the Traveler mod method and now I have a Big Game with numerous worlds in it and my sims preserve their relationships, and visit each other occasionally. They also get together for family weddings and other celebrations.
https://www.youtube.com/channel/UCuW44b3uCMtCSaq4gwC8EZg
S3 simblr: http://simplysimming.tumblr.com/
S4 simblr: http://simlogic.tumblr.com/
Edit: and indeed, the household I’m going to play has the graves of the ancestors in their inventory.