I'm creating 4-tile sliding doors and I managed to get the door animation to work properly. However sims route through the center (clipping through the middle of the door) instead of the left where the door actually opens. I tried changing the rig position but it made no difference. Here is a picture showing off the problem:
How can I change the routing so sims will pass through the opening on the left and not through the middle?
Comments
In door.py, there are hard-coded offsets set to +/- 0.05, 0.3 meters that define the portal locations from the object's root.
To avoid a script mod, you need to off-center the object model to account for those hard-coded values.
Edit: One of our awesome modelers made this for you:
How can I off-center the wall-cutout too?