OK I am aware of the bugs and problems if players choose to play several generations in one game. However the question is, if you stick to just one generation but play the game for 10,000 or more Sim weeks, will there be any similar problems or bugs faced by multi-generation players? Will moving towns after a very long term save game solve any problems?
Thanks.
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Hi. If you are kind enough, can you give me the links to mods which are not fixed by NRaas?
1. Start new game, choose AP world (or whatever world your legacy/favorite family is located), load fresh world, choose any family, edit town and plunk down one of YOUR original households from older wonky save (assuming you'd previously saved an old household to the library bin in Edit Town mode). Switch to this household and check that everything's in place, and save and quit. Get into the game files (location of files is outlined below) and replace new AP nhd file w/ custom (old) AP nhd file. (or again, whatever world you were using before)
2. Load game. May take forever to load at first. Once loaded, original town, houses and intact families should be there including intact family trees. (but cannot promise - it usually works for ME).
So far I only had to use 'nhood' data, however if you want your old portraits to work you need to ALSO transfer the travelDB package file - ALL of these files should be located here: Documents > Electronic Arts > The Sims 3 > Saves > [name of your save(s) > [name of your fave world] .nhd file, and then the TravelDB package file (for portraits and memories). Those two files are the ones you want to transfer and replace in the FRESH world save. Make sense? That said, the travel DB -in my experience- had greatly bloated my games. I take a lot of Sim portraits, etc. & memories. BACK UP YOUR GAMES just in case before trying this!!
The first time I tried this, I went from a 1.26 GB save to 755 mb (after transfer) = at least 200 MB. cut from save file.
Kuree's Save Cleaner V. 2 cleaned 87% of save file, further shrinking save from 755 mb to 100 mb (that was the first time I'd used the save cleaner). All of this helped prevent error 12 issues, etc., plus game ran so much better.
This technique worked for me for the first several generations. It was the easiest way; but when things really got laggy, I had to manually move all my stuff to a fresh town (I think my game had gotten corrupted - but it took about 2 years for it to get that way). It took me 3 days straight to manually replace everything, LOL (Nraas Porter probably would help w/ this). Then I found out my Tree of Prosp. was acting up.... long story. Everything's great now, however. I'm on the 7th. generation & game is going as smooth as could possibly be. It's awesome.
edit: FWIW I do not use Story Progression. I do use Overwatch mod & a few others by Nraas.
I have nraas saver so it promps me to save at 4am and 4pm sim time, and it changes the number after the save so I have about 10 saves of the same family that it rotates through saving. That helps for me at least.
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Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~
(I saw at this blog that someone completly re-built Sunset Valley using edit town mostly, and she play with the same save for years... I don't know how it's possible but I wish it was working the same for me...
http://nraas.wikispaces.com/Tips+For+Better+Game+Performance
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