The toddlers are great. Great job to the team on everything there.
But I wish children were more of a challenge. They're too angelic in this game.
I want them to throw tantrums, prank and whine. Do they already? I never experienced this in TS4. A praise behavior feature like with toddlers would be awesome too. Do you guys agree? I love this TS1 video of the devient child. The yelling is on point, it's so annoying, but I'd love it! I wish our sim parents had to deal with a screaming and whinny child too. Would you?
https://youtu.be/wCJsSO27DoY
Or something like this for tantrums. Imagine this in our game when a child is angry. Lol. Should be fun, right?
https://youtu.be/W7ujm0JWEhY
(Skip to 0:48)
What you guys think in terms of children and teens in TS4? You think parenting should be more of a challenge too?
Comments
I miss children being able to have tantrums or misbehave and teens having mood swings. Parenting should be challenging because kids and teens are hard and it makes sense to me that if you have a child who say has the evil trait that they would be more of a challenge but they aren't. (Which is a whole other complaint about how useless the traits are in this game so will not go into that)
It's correct that they pretty much never misbehave. There is a Beg For Toys interaction, but it would be great if it was more like the one in the video, if a child had the Rambunctious Scamp trait, for instance. It would also be cool if there were more interactions tied in with grades. For example, an honor roll, money from grandparents for good grades like in TS1, and the ability to have more freedom if the child showed good judgement by being an A student. Maybe that's the only way they could travel without an adult?
I'd like if there were more Mischief interactions that were Child (trait?) specific. Some examples might be toilet papering a disliked neighbor's yard, drawing on the walls/themselves/each other, refusing to eat certain foods (hiding it in their inventory), breaking something and blaming it on a sibling, jumping on beds, "stashing" certain needed items in dressers/inventory/fridge, plugging the toilet, cutting their/each others hair, bubble bath all over the bathroom, fighting with siblings, etc, etc with all the accompanying parental reactions, of course. If Pets ever happen, they could feed their Homework to the dog, etc.
I do love the Playing With Makeup that comes with the vanity. That's what I'm talkin' 'bout! I'm probably forgetting some things as well that are in game. Partner In Crime is wonderful, but it seems the actions all take place in the ether. I wanna see it goin' down!
If we as player can set up rules for our saves and households that would be great.
I play all my sims equally, so I can already have disbehaving children whenever I want them. I can make my sims parent react however I want them to if the child waltzes into a room at an inappropriate moment. I can prank, berate and express love, all the interactions are already in the game, so for me nothing is really missing about family dynamics.
This is exactly how I want it to be. I#'d love more interesting ways for adults to interact with children, and more content for children to behave like children, and perhaps the occasional tantrum. But I want rules and punishments to be set by me, not the game.
I hope the upcoming GP is going to change all of this. Maybe we will see a punishment/reward system for kids and teens.
I like your ideas on child mischief interactions. These seem really realistic and bring a lot of memories from my own childhood. I especially like the cutting each other's hair thing. I remember doing that with my sister when we were little children (we were pretending to be hairdressers).
Want to add minor things, like curfews or time constraints where kids can't be out at all hours, I'm fine with that. Changing it now and making it less of a sandbox ... no thanks.
Well, I don't think me or anyone else who posted here wants kids to be a grindfest. We just think children are far too independent, to the point were they can take care of themselves all the time and the parents aren't really necessary.
I personally think that the parent/child dynamic in the Sims 4 should be deeper and more detailed. Like I said in my previous post, I just want there to be some reasonable consequences to what kids do.
I don't remember that happening, I'll have to search the forums and patch notes and see.
I also understand TheGoodOldGamer's comment above. I don't really want forced difficulty. I like being able to tailor the difficulty level depending on the family and storyline I'm playing. But more optional features to make life harder for parents would be good. An example would be laundry: if I want a hard-working single mum I might like to have more household chores to juggle alongside the childcare.
I'm generally against any kind of forced personality behaviours too. So I would be upset if a child I thought of as particularly kind and helpful autonomously pushed another child, for example. I don't really like to see children being cruel or bad-natured, so if those kind of features were added I'd avoid them. :-/ This is also a reason why I disliked Generations: because I felt like it had a bit of a nasty vibe and the behaviour was forced on all sims of certain ages regardless of their personality type. To players who want to play a warm and loving family, having forced negative behaviour is going to spoil the game for them.
In the Sims 3 while the curfew can be annoying (especially on prom night when door crowding can really slow everyone down), I do appreciate that it forces my kids to be home before an unreasonable hour. When I was growing up I had to be home before it got dark and I imagine if I had real kids I would follow that same style from my mother. I can forgive that teens might want to be out later, but I don't know any responsible parent who would let their children roam the streets in the middle of the night. Especially on a school night.
I agree, I wouldn't want all my children to turn into little monsters, I want choices to play a broad range of personalities, not just one type of children or teen. I like what they have done for toddlers with the traits, you can choose whether they are a bit more rebellious or not.
Yeah, I like the toddler traits too. Some more traits for kids with extra interactions and behaviours would be great.
I love all of these ideas!
Especially the siblings cutting each other's hair. Omg. That would be adorable!
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How about teens?
It was a grindfest because the game focused more on linear play than anything else.
As for kids being too easy this go around. I agree, and so are teens. The teens need to be more teenlike than adult like, and kids need to be more childlike. I would love for them to reach back to Sims 2 and take cues from that.