I'm not asking for too much, just a Directx 11 update so we can take advantage of our monster gpus, those of us who have them. As far as I know the game is optimized for Directx 9, which came out in like 2006, but feel free to correct me if I'm wrong.
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I'm not entirely sure if the blame is all on DX9, but the only games that ever had framerate issues for me were all on DX9 (TS4 being the absolute worst of the lot.)
Performance aside, even cartonny games like Portal Knights look absolutely beautiful because of DX11, especially the lighting. I can't help but imagine how TS4 would've looked like with it.
@UnrealRoot exactly! It's just a choice, like 32 but vs 64 bit. It wouldn't negatively impact anyone's pc, while greatly improving the game for others.
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I know rise of tomb raider come out with a directx12 support and so did Civilization VI.
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Yup, DirectX 12 would be even better, but id be happy with 11. I mean, they made 64 bit happen so im keeping my fingers crossed just in case.
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