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Immortal On The Run- A sims 4 Challenge (opinions and testers would be appreciated!)

LunaNovaLunaNova Posts: 1,239 Member
So I started playing this challenge a little while ago without realising. I loved the immortal dynasty and the immortal sisters challenges. So I felt a little inspired!

Immortal On The Run:

The aim of the game is to live as many lives as possible whilst on the run from the immortal hunters who first paid and intrest in you after the first mysterious death to happen on your home lot!

I'm doing this in two flavours. The easy start and the hard start.

Easy start:
'Your family has always been there for you. From your first steps to your first day of school. The love and support they have shown you picks you up when you are down and keeps you warm at night'
-Create your main sim. Any gender and any traits, its up to you! Must be a teenager.
-Create additional family members.
-Move into any lot or pre-built house. Use remaining funds as you wish.
-Sim may attend school.
-Sim can get a part time job
-Aquire cow plant through either fishing or grafting (level 5 of gardening skill)
-May get a full time job once aged up to a young adult

Hard start:
'Life was tough, you saw no way out but to leave. Never feeling love only strengthened your desire to survive. Under the cover of night you escaped, not even glancing back to see if anyone noticed the door slam behind you'
-Create your main sim. Any gender and any traits, its up to you! Must be a teenager.
-Create 'guardian' sim (to be killed later, it dosnt matter what they look like if its not important to your story, feel free to used mods to bypass this step)
-Choose an empty lot.
-Use 'testingcheats on' and then 'money 0' to drop funds down to 0
-You must scavenge the local area for food and supplies
-Sim may not attend school
-Sim can get a part time job once a basic shelter is built with necessities (bed/tent, toilet/bush, shower, fridge/cooler, fire pit/cooker. Shelter must have 4 walls, at least 1 window, 1 door and a light fitting. Must have textured walls and flooring)
-Aquire cow plant through either fishing or grafting (level 5 of gardening skill)
-May get a full time job once aged up to a young adult

Progression and Scoring
The aim of the game is to live for as long as possible. Once your sim has discovered the glorious cow plant the challenge begins!
You may drink life essence at any point, but you must remain either a young adult or an adult. If you become an elder or die the challenge is complete. Every time you consume the life essence you must roll a dice move to a new world and lot. You can't have anyone catching on can you? What if sims you knew when your last family was alive sees you the same age with a new family?

You can decide which world you move to and which lot but the dice is going to govern what you manage to gather up before the immortal hunters come snooping! (either roll a real dice or a virtual one!) Your cow plant should come with you every time you move!

1-Whats that sound? Its someone pounding on your door!! No time to grab anything but your family and beloved cow plant! Move to a new empty lot and drop your funds to 0. Its a new beginning for you! (Use testing cheats on and money 0 to reset your funds once youve moved to a new lot. Make sure you sell your furniture before you move. You may leave family members behind if you wish, remember to bring your cowplant! anything already in your sims inventories can stay, Family inventory must be emptied)

2- You have a matter of hours after your last drink to move some money around. You take to the roads with $1000 in your pocket and speed off into the sunset. Head to an empty lot and start your new life. (Use testing cheats on and money 1000 to reset your funds once you've moved to a new lot. Make sure you sell your furniture before you move. You may leave family members behind if you wish, remember to bring your cowplant! anything already in your sims inventories can stay, Family inventory must be emptied)

3- You catch wind the hunters are heading your way. You manage to take enough money to support your family and start a new life. (Use testing cheats on and money x to reset your funds, each family member gets $1000 so if you have 4 family members you have $4000 to build a new home. Make sure you sell your furniture before you move. Remember to bring your cowplant! anything already in your sims inventories can stay, Family inventory must be emptied)

4-You manage to scramble $20,000 before you have to flee! Luck is on your side as you see shadowy figures walking down the street as you casually roll away. (Move lots, Sell furnishings. Once you reach new lot set family funds to $20,000, build what you want or get a house from the gallery! using money cheat. Remember to bring your cowplant! anything already in your sims inventories can stay, Family inventory must be emptied)

5- With plenty of warning you pack up your belongings and drain your accounts. You set off to a new life feeling fresh with your family in tow! (move to any new lot you can afford. Feel free to sell or keep furnishings when you move, survive on what you have!)

6- You know they are coming for you, you just don't know when! A sudden ring of the bell startles you, its just the postman... 'sign here please' he says handing you an envelope. You carry on packing, drain your accounts and go. You reach your new home and unpack. Its not untill you've finished that you open the letter. A relative has died! and left every member of your household $5,000 in their will! you claim the money and use it to improve your lives!

-Hard start: 20 points
-Get cownplant as a teenager: 20 points
-Number of essences drunk/ Lives lived: 10 points
-Spouses: 10 points for each spouse
-Children: 5 points for each child
-Apirtaions: 20 points for every aspiration completed
-Collections: 30 points for every collection completed
-Careers/ Jobs: 20 points for every career branch maxed
-Skills: 10 points for every skill maxed

The Rules
-Sims can ONLY use life essence gained from the cow plant to extend their life.
-Sims cannot use any other life-extending resources such as the book of life, ambrosia of life potion.
-Death flowers cannot be used to save sims fed to the cowplant.
-Sims cannot plead to save a sims life when they die via cow plant. You may plead with the reaper to save the immortals families lives (from death by fire, drowning etc) but not to save the immortal.
-You can feed any sim to the cow plant to gain essence, any sim can drink emotional essence but only the immortal can drink the life essence.
-You can move in any sim you befriend to feed to the cowplant.
-No cheating for any reason other than resetting funds or resetting sims in the case of a glitch. You cannot cheat to raise friendship or add sims to a household.
-If your immortal dies or becomes an elder the challenge is complete... Tally up your points!

Thank you!
I'd love to see what stories people come up with! I'll start posting my story at some point!
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//Sims Tumblr Here-MoonPhase Simblr//Berry Sims Here- MoonBerry Sims//
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Post edited by LunaNova on

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