I'm currently going through and making a final cleanup of aesthetic issues in my current world project. One of the things I wanted to do was fix the festival grounds that were on the beach by adding a bit more land around the edge of the lot.
I have now done this but the terrain changes naturally resulted in lot tearing, so I flattened the lot, saved it, and then bulldozed it and deleted the lot so I could replace it. After replacing the lot however, I cannot change the import height. It is only effecting this lot, I tried setting the import height really high to make sure it wasn't just too subtle, and it worked when placing a regular residential lot.
Is there anything I can do to fix this?
"Parenting is just like gardening, except if you let your garden die you don't go to prison." - Anna Blast
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Do you have a picture?
Let's see...I remember some lots having to be changed in height/depth but the code not working(wish our site favs still worked).
What I learned was to use the landscape tool to flatten where I wanted (with the constrain code on) and then deleting Everything... once it's all gone, turn off the constrain code then hitting undo until everything was back BUT before where I flattened the land (don't want it to all jump back).
That's what I did when all else failed IF we're talking about the same thing. . . and made sure to save the lot again.
Thank you for your post!