With them not telling us their future plans and the "quarterly teasers" crap, and now I see they are really dividing the content into GP/SP, it seems like it is going to take forever for the game to finish. I mean I really don't know what they are doing. There is still so much they have to add and it's funny how they are doing it.
A "vampire game pack"? Does anyone find this odd? To me it seems even more that they really are trying to stretch the content they have. It's like adding water to juice so it will last longer (but it still taste bitter). That is how I feel about what they are doing with these packs. I mean even GT and CL should've been one pack.
What makes it worse for me is that I'm ready for TS4 to end. LOL (Sorry) But wow they seem to be dragging this one along separating everything like this. I can guess why they are though. I do think it is because of limited resources.
I was laughing when I saw the new packs. It just seems random now: vampire pack, bowling pack. lol
PLEASE FIX TEENS IN TS4! I NEED YOUNGER TEENS NOT YA TEENS! (^_^)Please add Music Bands with lead singers! Please add vehicles and garages! Vehicles have always been part of The Sims.
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Based on the way they seem to be parsing the content my best guess is that it will run a bit longer than previous iterations for two reaons.
1) If it is indeed the last one they will want to milk it for every last dime they can squeze out of it until they mount the "Out of business" sign on the front door, and everyone goes fishing.
2) If they intend to make a fifth installment and get it right...they are going to need extra time to pull it off.
We still need seasons, university, vacations, pets, more lifestates, missing npcs, srelddot, and the like… so we may have awhile
SimCity was on its way out well before Cities:Skylines came along. I think the botched launch and the vision they had for the game was a big turn off for a lot of people.
I also read an article a while back where a former maxis employee was asked why SimCity 4 never got another EP and apparently it was because The Sims had a much higher return on investment and so it wasn't feasible to keep developing SC due to it not making anywhere near as much money.
*Typo
On the contrary, the way they designed this game they could keep adding these little "worlds" (hoods) ad infinitum without much performance hit at all (except for HD space)
That was the problem with TS3...everything had to be loaded at once.
Good points. But still what can they add if what's added will be watered down due to possible problems hmmm
By this I assume you are wondering how they will handle the one's that will have an impact on performance?
Seasons and Pets? Probably by saving them for last.
That and I mean how they had to leave toddlers out because of problems. What if pets do the same ?? This game just seems odd Im sticking to the other ones.
I see what you mean. Yes pets would likely be watered down to more closely resemble TS2 Pets....every stary counts as an NPC of sorts.
So perhaps they will limit strays, and count pets against the household cap the way they did in TS2
I have no idea about the problem with toddlers. Sure it's a lot of code....but once it's done I don't see why it would imp[act performance any more than any other Sim..
True. They said it was clipping problems but I see the same problem for picking up a small pet. Yeah they probably will be limited to a little cage or something idk but I got a feeling it's gonna have a catch to it.
Lol Okie Dokie
Personality,depth,humor,consequences,lore,customization.
I don't have faith in ts4 I quit it lol I'm just saying when they release stuff people get hyped until they come out with "But here's the catch" they limit stuff so what will come into this game that's truly exciting and not limited. I wouldn't hold my breath on anything and if people want to hope for more content I don't see the problem.
Let me put it in bold
THE SIMS 4 HAS ALREADY ENDED IN 2016
The last expansion pack already confirmed that this game already died and just need to be buried officially. Maybe they are taking time until they announce the next iteration or probably to close the whole franchise and spread the sims team among other games instead of laying them off.
For the time being they will cash in some money from packs, for example like a vampire pack there might be a cat pack, a winter pack, a dog pack, a hair pack, a trash bin pack etc... All silly and insignificant stuff that will add nothing but few more megabytes that will eat up your PC storage without offering any substantial game play.
For example, I don't believe that we will get a Seasons/Weather EP at all (of course, I might be wrong and I would be happy to be so). I am expecting that we will get a winter world (maybe as a Game Pack), with snowy landscape, winter sports, etc. And then we might also get a tropical holiday world, with beaches, sea-bathing, etc. But I don't think we will get an EP that adds actual weather to the game, let alone all four seasons in one expansion (in fact, I very much doubt that the game has been designed so that weather can be added to existing worlds). And I think that supernaturals will follow the same route. We already know that there will be a Game Pack for vampires and I expect that other supernaturals will be released piecemeal, if at all (to be fair, though, maybe that's not such a bad way of approaching supernaturals. We all have very fixed ideas of which supernaturals we want to see in our worlds and I will never forget the complaints about the zombies in Sims 3).
When it comes to Pets, well I honestly don't know. My gut feeling tells me we will probably get cats and dogs, plus caged animals/birds (as objects) in one EP (or Game Pack) and then that will be it. I could see horses as part of a farm-life type game pack, but I'm pretty sure that we would be made to pay extra for them. ETA: In any case, horses would probably be pretty pointless without a large open world to ride them in.
Thankfully, the Critics (and public) don't agree. And actually acknowledge both improvements and disadvantages.
The Sims 4 started off bad, but is now starting to beat it's predecessors. Get Together was also great pack, Dine Out was great. And now we're getting the most indepth and best Vampires of the franchise.
Apartment Life didn't support Apartment Building without mods or debugging (which could break the game) and Late Night had single Apartments, no neighbours.
Sure The Sims 4 has some limitations, but the critics agree, what it does improve on makes it better than what we've had previously.
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