We actually have not updated this resource for some time, but in order to avoid patching all these resources way back on EP01 we made it such that the version of the resource is only bumped if the model uses a particular feature (which adds some extra bounding box information). By default, this resource is exported at version 0x205 but if the new feature is used the version will be 0x206 - does that match what you are seeing?
Hi, yes, I'm finding a set of 12 extra floats in some meshes in MLODs with version 0x206, thanks for letting me know they're extra bounding info and only appear with that version. My issue is among different meshes in an MLOD some may have the extra data and others don't, but I noticed it only seems to happen in meshes with more than one joint reference. Anyway, I'm using the mesh length to determine whether there's extra data, so I guess I'm set. Thanks!
Comments
We actually have not updated this resource for some time, but in order to avoid patching all these resources way back on EP01 we made it such that the version of the resource is only bumped if the model uses a particular feature (which adds some extra bounding box information). By default, this resource is exported at version 0x205 but if the new feature is used the version will be 0x206 - does that match what you are seeing?
-SGMS
Hi, yes, I'm finding a set of 12 extra floats in some meshes in MLODs with version 0x206, thanks for letting me know they're extra bounding info and only appear with that version. My issue is among different meshes in an MLOD some may have the extra data and others don't, but I noticed it only seems to happen in meshes with more than one joint reference. Anyway, I'm using the mesh length to determine whether there's extra data, so I guess I'm set. Thanks!
Yes that is the bounding box information. Here is a quick and dirty bt for that block, I haven't tested it extensively but I think it's correct:
Very very helpful! Thank you!