Sims 4 traits seem limited to me. They’re more like perk points, effecting only skilling and emotions, not personality (Their main purpose).
Genius sims get focused more often, which helps them skill, but any sim can get focused, so where’s the individuality? The few interactions they do have are repeated animations. Even the traits that some-what effect gameplay (Klepto, Jealous, Insane, Evil) have only one defining action, an evil laugh, or the ability to steal (that’s why these are my favourite traits) but it isn’t enough.
Traits need a re-vamp.
We should be able to observe a group of sims, without playing them and noticeably see which sim has what trait. There should be multiple actions or kooks that a sim has, to make their traits known. For example, clumsy sims should crash into furniture or walls, trip over, and drop things. I know I’d be so much more invested and amused if all the sims acted in their own individual ways to match their trait, and you could see them doing it.
This, however, is something we should already have, given this is the fourth Sims game and it should be trumping its predecessors, but manages to do a worse job. I imagine some fans would be annoyed if this came in a pack and not a free update. So, instead they could incorporate some other things and make it worth the £20/£40:
-The return of Turn on and offs
And/or Wants and Fears.
-Another trait-slot, so we’re not restricted to three.
-New traits that wouldn’t fit into future packs.
-More walk styles.
At least for what we have so far, we want toddlers/Pets/Seasons, but this could make the game, at a base level, so much more inspired and interesting. It should aim to beat all the previous installations and make the most individual sims; if a whole pack is dedicated to it; I very much believe it could be done, although it would be difficult.
But I’d love to hear your opinion?