I've just updated to the 1.24 patch and noticed that when I loaded my game I didn't need to enable CC/Mods and Script Mods, they were all enabled still. I noticed this after the September patch too but just assumed that because it was a small update it wasn't necessary. I move out the Mods folder before patching so maybe that's related?
Has anyone else noticed this? Do you have to manually enable your CC/Mods/Script Mods again after patching?@SimGuruNick @SimGuruModSquad
do you maybe know?