August 22 - It's patch day for The Sims 4 on console! Read the patch notes here.
August 23 - Ready for the Friday Highlight? Check it out here!
August 15 - We have updated the forum rules. Learn more here.

Wants and fears

I have been playing the sims 2 and the wants and fears aspect of that game is fantastic. I think if implemented in the sims 4 it would bring in some more drama and help to liven it up a bit. For our sims to be able to have nervous break downs would fantastic (horrible as it sounds) and maybe the whims can be converted in to wants somehow? Something to make a larger impact on game play, as the way it is right now most simmers don't pay them any attention.

Comments

  • ShakuahiShakuahi Posts: 129 Member
    Same here! I really miss fears in my game.

    ronswanson1.jpg?quality=85&strip=info&w=920
  • Jessa_DakkarJessa_Dakkar Posts: 9,732 Member
    I agree, Wants and Fears would be a great addition to the game and really help these sims build individual personalities. I would also like to see Likes and Dislikes and Turn-Ons and Turn-Offs as well. And interests.
  • To7mTo7m Posts: 5,042 Member
    I agree, Wants and Fears would be a great addition to the game and really help these sims build individual personalities. I would also like to see Likes and Dislikes and Turn-Ons and Turn-Offs as well. And interests.

    Ooh, this too!

    --T
  • SweetKarma13SweetKarma13 Posts: 9 New Member
    I agree, wants and fears is what would take the game to a higher level instead of the silly whims which don't have much meaning into what the sim actually wants (or fears). It helps with story telling and gives life to the game. When I play it seems so stiff, like the sims have no personality.
  • nerdfashionnerdfashion Posts: 3,140 Member
    edited August 10
    I didn't play ts2 (or any other iterations of the sims series), but this sounds absolutely wonderful. I want a mermaid who's afraid of water, a vampire who's afraid of the moon, and an alien who's afraid of rocket ships.
    pridefi.jpg?resize=1000%2C400&ssl=1
    Support The LGBTQ Community
  • VamprisVampris Posts: 329 Member
    The fact that fear isn't an emotion in this game is absolutely criminal. Wants and fears is something the game needs, along with other "surprises" to break the monotony in gameplay.
    ŞŴ€€Ŧ ΜØŦĦ€Ř, ŞŴ€€Ŧ ΜØŦĦ€Ř, Ş€ŇĐ ¥ØỮŘ ĆĦƗŁĐ ỮŇŦØ Μ€, ₣ØŘ ŦĦ€ ŞƗŇŞ Ø₣ ŦĦ€ ỮŇŴØŘŦĦ¥ ΜỮŞŦ β€ βΔƤŦƗŽ€Đ ƗŇ ƤŁΔŞΜΔ ΔŇĐ ₣€ΔŘ.
  • amber_ilumireamber_ilumire Posts: 378 Member
    edited August 16
    I miss fears so much! If there aren't going to be any new or meaningful whims added to the game, the least they could do is reinstate the fear system to add a little more life and variety to the game! I feel like this game at the moment is really lacking impact in terms of the whim system (the fact that there's now the option to turn them off really says a lot :# ), so this would be perfect.
    eJRCXJ8.jpg
  • Mariefoxprice83Mariefoxprice83 Posts: 5,973 Member
    Fears would be amazing, as would the fear emotion. Then again, I would like whims to be improved as well.
  • LiELFLiELF Posts: 2,709 Member
    Yes! I have been pushing for Fear for over four years now. There is a huge gap in the emotion system without it. We need the Fear emotion and the ability to select personal fears, phobias and anxieties for each Sim.
  • Mariefoxprice83Mariefoxprice83 Posts: 5,973 Member
    It bugs me that sims get tense when fear would be more appropriate, such as when meeting an alien or vampire.
  • amber_ilumireamber_ilumire Posts: 378 Member
    It bugs me that sims get tense when fear would be more appropriate, such as when meeting an alien or vampire.

    Was just thinking about this. The negative emotions or moodlets that we get atm aren't really a great substitute for fear. It doesn't feel like anything will really impact a sim because the worst that'll happen is they'll just have one moodlet which is easy to ignore.
    eJRCXJ8.jpg
  • Iguess66Iguess66 Posts: 105 Member
    I would love fears! Also the chemistry system that Sims 2 had. It actually made finding a relationship more of a challenge and much more meaningful when you achieved it!
  • halihali Posts: 66 Member
    The wants, fears, likes/dislikes, turn-ons/turn-offs system in TS2 enriched that game so much. Having fears to avoid and wants to fulfill is better than whims which will even roll for objects either present or missing from whatever lot the sim happens to be on at the time (e.g. "buy a pet bowl" when they have several at home, but just happen to be at the gym with their pet). TS4's whims system doesn't add depth to a sim the way TS2's wants-and-fears panel made it so that it gave the sense that the player is peeking into the sim's inner thoughts--what he/she wants to fulfill and fears/wants to avoid. The mechanism gave yet another added layer to the sim. TS4's whims are superficial and redundant.
    I miss how TS2's wants & fears system allowed for more engaging gameplay and more dynamic sim character.
  • ListentoToppDoggListentoToppDogg Posts: 1,399 Member
    Wants (and fears) would be so much better than the whim system. Too many whims are nonsensical and don't relate to the sim's personality at all. I'd like to see the deeper wants for a sim and whims could remain as a minor side thing.
Sign In or Register to comment.
Return to top