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Which hair type do you prefer? Alpha or clay?



  • JurnéEndsJurnéEnds Posts: 57 Member
    I love alpha hair though I am a bit ocd so make over all sims with it as I do not like to see clay anywhere 😂. I guess because I am an adult playing the Sims (been simming since the beginning of it all) I tend to prefer a more realistic look in my game that alpha ccs provide. My ocd (and limited computer space) force me to go through most of my cc so I typically whit down my alpha to certain creators and styles. I think perhaps since the game has been around for a while, there are better alpha ccs to choose from now and I do not notice the issues others really mentioned about lengths and styles.

    S.N.: I read through the post and saw the comments about alpha hair makes a sim look like a prostitute and had to laugh -the person clearly have a very weird notion of what a prostitute actually looks like and two besides the censoring tone that comes with equating alpha hair with prostitution, it does not really shed much light on why clay hair is preferred other than apparently looking like a prostitute is possibly a bad thing (I am not certain if they mean it is or isn’t as they did not indicate one way or the other although guessing prostitutes are bad in their eyes). It is unfortunately a bit of a divisive statement that does nothing to illuminate the person preference. But it did cause me to giggle so there’s that 😂.
  • SuceressSuceress Posts: 1,282 Member
    I prefer alpha hairstyles. I am not a fan of the cartoonish look & prefer my Sims to be more realistic. I tend to use custom skins, hair, & eyes. I'm also a fan of adding skin details to give more unique faces & better definition to noses & such. I just loaded the latest patch so I'll have to add cc back in slowly (I always do it in batches & then test to make sure the game will run).
  • ddd994ddd994 Posts: 113 Member
    lol who even came up with these terms?? Clay or Alpha? Clearly suggesting one is greatly superior? I’m guessing a CC creator lol

    Anyways, “alpha” looks bad to me, not to mention it clearly doesn’t fit in with anything else in the game. As people have mentioned you have to makeover your whole save file or it looks totally out of place. And you don’t really see these kind of graphics in other games, which always makes me feel “Alpha” items are actually cheap and knock off-y. I’ve seen videos on how they create “Alpha” hair, and it is cheap in comparison. Lots of copy-pasting of 2D textures as opposed to creating a new 3D mesh. Lazy and problematic, pretty sure this technique was universally ditched around the time of PlayStation 2 coming out lol..

    Don’t get me wrong there are some bad ones in TS4, especially some of the earlier base game ones, but a lot more effort went into making them. To me it’s a quality and consistency issue, like I’m one of those people who never buys the cheap cheap own brands at the store; coz I prefer to have higher quality items. Plus, I didn’t spend all that money on this game to clog it up with gross CC items and icons everywhere. It just makes your game messy.
    Sorry to all the CC creators/ lovers, just my opinion, each to their own 😘
  • GooseyGoosey Posts: 78 Member
    @ddd994 I think people call it Clay because it looks like how hair would if you made it from clay. Its detail is mostly just from shading and coloring and artistic tricks requiring much less polygons than "alpha" hairs.

    "Alpha" hairs often use alpha layers, more often than a clay hair would require. If you've ever loaded a dds file in photoshop, you will sometimes notice the normal 3 RGB color channels, but there is sometimes a fourth channel called Alpha. It contains black and white colors, depending on what parts of the image you want to make transparent to blend in the hair. It allows more finesse in editing the hair and creating that see through effect. Essentially lets you change the transparency of the hair or clothing you are editing.

    Thing is, clay hair can also contain an alpha channel, there is no reason it couldn't. But often you see the higher detail hairs have it because of the extra advantage in using the alpha channel to edit & blend in the hair layers. You need many layers of a mesh to get some layers of hair to look right, but this is where alpha channel helps also because you can blend in parts of the hair with it.

    The so called "Alpha" hair is superior in detail also because it contains a massive amount more polygons. But sometimes more isn't better, some clay hairs look better than some "alpha" hairs, just comes down to how good the artist is.

    Also should mention, alpha layers are not used just for hair, they are just as commonly used for clothing mods. Many games i've messed around with almost always use alpha layers with clothing to hide or blend in certain parts of the clothing.

    This is my basic idea of it, I don't make mods, I only edit them and have messed around with alpha layers. Maybe a modder could explain it better.
    Windows 7 64 Bit, LG 32" Ultrawide, 4770k i7, 1080 GTX, 32 Gigabricks of the Ram, SSD?
  • SERVERFRASERVERFRA Posts: 356 Member
    EA MAXIS should do the hairstyles like the mods they look very beautiful.
  • suzy21suzy21 Posts: 7 New Member
    Alpha hair, clay hair looks so choppy and they doesn't seem to move around. Alpha hair looks more realistic & fun
  • NatureadNaturead Posts: 1 New Member
    I prefer clay but it’s got to be well done. Ive seem some really horrible clay hairs. I just don’t like how wispy alpha hair is. It always looks so flat and thin like it belongs to an elderly person.
  • shrubshrub Posts: 10 New Member
    I've been playing since release, and I've switched my mods folder from alpha to maxis match about 10 times now. I love both but I've been super into clay recently! It's just so cute and pure
  • PlayerSinger2010PlayerSinger2010 Posts: 1,633 Member
    Clay. Alpha looks so wrong compared to the rest of the stuff in the game.
  • xstxrrysequencexstxrrysequence Posts: 248 Member
    Clay. I dislike Alpha because it doesn't fit in with the rest of the game and is pretty buggy in live mode.
    the darkest nights produce the brightest stars.✧
  • nerdfashionnerdfashion Posts: 3,614 Member
    I prefer clay (also called "Maxis Match") hair. Alpha CC in general is something I try to avoid.
    A SimLit
  • RouenpucelleRouenpucelle Posts: 866 Member
    I originally said alpha, then "it depends," and now I'm favoring Maxis Match, lol.
    Ooh Be Gah!! Whipna Choba-Dog? Whipna Choba-Dog!! :smiley:
  • Zulf_12Zulf_12 Posts: 86 Member
  • CharmedSlayer6CharmedSlayer6 Posts: 58 Member
    I'm more into Alpha. Especially for photos. I love me some realistic sims.

    By the by, @xstxrrysequence how did you get that gif for your sig?
    Simming for twenty years...
  • lasummerblasummerb Posts: 2,691 Member
    edited September 14
    For most styles alpha but not all alpha hairs are created equal. I'm fine with game hair for certain styles. But specially black hair textures and styles are limited so I use cc.

    I think how alpha looks compared to game is a matter of taste. I don't like the super realistic skins with photoskinning human faces. I do use some overlays but they only enhance Sims features. I still like my Sims to look like Sims.
  • MagdaleenaMagdaleena Posts: 762 Member
    I was about to comment on this thread again, but realized I already did.
    Magdaleena wrote: »
    For TS4? Absolutely clay. It actually matches the rest of the game. It's cartoony, which is exactly what I need. Also, on the CC creator side of it, it's just much easier to mesh all kinds of clay hairstyles.

    And when everyone has clay hair, nobody does. That is, it just passes as the style of the game, it looks fine. But if you put a single sim in there with alpha hair, things start to look wrong.

    Alpha really only worked in TS2 and TS3 anyway. Clay hairs would look incredibly out of place in those games.

    So yep, this is still my stance on it. I definitely prefer clay.
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