So here it is. I had taken 50+ pictures but that's a little much so I'll simply post the floor plans and a few samples.
Overview
Carrington House is a comfortable mansion comprising:
- a 64X64 lot
- 7 bedrooms
- 12 bathrooms
- 2 elevators
- a garage for 3 cars
- a garden house
- a large (8X8) interior pool and a sauna
1- Main residence
2- Gardens
3- Garden House
4- Garage
First Floor
0- The foyer
1- The kitchen and its two pantries
2- The Gold Room (dining)
3- The Music Room
4- The Guest Suite with its private bathroom
5- The Scarlet Room (billard) and its attendant reading patio
6- The Gym (with sauna and public bathroom)
7- The Thermae (interior pool)
8- The Butler's Room
9- The Family patio
10- The Family Room
Second Floor
0- Upper Foyer
1- Mr Jonathan Carrington' Suite (master suite)
2- Aeryn Carrington' Suite (youngest daughter)
3- Adam Carrington' Suite (firstborn son)
4- Nathan Carrington' Suite (second son)
5- Isabel Savoie-Carrington' Suite (wife & mother)
6- Mr Carrington' Study
7- The Grey Room (library)
8- The Laundry Room
9- Mrs Carrington's Boudoir
Sample Pictures
The Foyer and Upper Foyer
The Artery (main hallway linking both wings of the house)
The Gold Room (dining)
The Scarlet Room (billard)
The Grey Room (library)
The Family Room Mrs Carrington' Suite & Boudoir
The Garden And this annoyance...
I've tried and tried but bar demolishing half the house I can't get rid of it.
Carrington House is so very grand! The roofing looks so very nice! The layout and furnishing of the interior of the home looks so very nice! It looks a very elegant home! It is a very detailed build! Very nice foyer and upper foyer areas! The chandelier is very nice! Very nice indoors pool!
I am sorry that you are having issues removing the item in the last picture.
Very beautiful home, well done! I would love to download but unfortunately I don't use CC. I can certainly admire the fine details and tasteful choices you made however. Thanks for sharing with us
Regarding the 'annoyance'... I have found an easy fix when this happens to me, so hopefully will work for you too...
Add some temporary floor tiles around the outside perimeter of the porch foundation to level the tiles (see where the grid is missing over the greenery... you can go a few tiles beyond just to be safe)
Then delete the floor tiles you just added.
That should solve the problem by removing both the tops and undersides of the tiles. Repeat the addition / deletion of temporary floor tiles anywhere else you may notice this glitch.
If you're unable to add the temporary floor tiles, you may need to remove the shrubbery first (and replace after the flyaway tiles are removed).
Keeping my fingers crossed it works for you. Good luck!
Post edited by soocoolsim on
* * * * * * * * * * Let’s keep in touch on Answers HQ until the new EA forums are launched in July!
Forgot to add that I assume you already tried using the delete 'hammer' tool... if not, perhaps try that first, aiming to get the underside of the tiles?
* * * * * * * * * * Let’s keep in touch on Answers HQ until the new EA forums are launched in July!
Regarding the 'annoyance'... I have found an easy fix when this happens to me, so hopefully will work for you too...
Add some temporary floor tiles around the outside perimeter of the porch foundation to level the tiles (see where the grid is missing over the greenery... you can go a few tiles beyond just to be safe)
Then delete the floor tiles you just added.
That should solve the problem by removing both the tops and undersides of the tiles. Repeat the addition / deletion of temporary floor tiles anywhere else you may notice this glitch.
...
After months away, I recently had a growing itch to build something in Sims3. I scoured 'My Sim Reality' and downloaded a few custom worlds, from which I extracted some of the best designs. One of those was the 'Old Town Hall', which turned out to be a perfect fit for my favorite spot in Bridgeport, the 60X60 lot high in the hills above the city, where the vanilla map has a country club of sorts.
And so here it is: Greystoke Manor.
This build was a *lot* of fun! And I'm quite pleased with it. The fact that it's completely unplayable in-game is disappointing but not unexpected. Too much detailed landscaping, too many rooms, too much CC. Still, the result is beautiful I think. So I'll share it with you regardless.
Greystoke Manor has 28 rooms. It costs 400k unfurnished and over 1,3M fully furnished.
It boasts:
- 7 active fireplaces
- 9 bedrooms
- 6 bathrooms
- 2 kitchens
- 2 dining rooms
- 2 utility rooms
- A gym and sauna
- A media room
- A music room
- A garage with 6 parking slots
Overview: The 1st floor:
1- The Foyer, or Main Hall
2- The Library
3- The Dining Hall
4- The Formal State Room
5- The Main Kitchen
6- The Master' Study
7- The Garden Drawing Room
The 2nd Floor
1- The Bronze Room (guest suite)
2- The Mandeley Room (guest suite)
3- The Davenport Room (guest suite)
4- The Common Bathroom
5- Lady Greystoke's Atelier
6- The Media Room
The 3rd Floor
1- The Ivory Room (Master Bedroom)
2- The Savoy Room (guest suite)
3- The Conway Room (guest suite)
4- The Common Bathroom
5- The Gym
6- The Sauna
7- The Billiard Room
The 4th Floor
1- The Turquoise Room (eldest son's bedroom)
2- The Common Bathroom
3- The Second Kitchen
4- The Breakfast Room
5- The Marine Room (the elder Greystoke (grandpa)'s room)
6- The Music Room
The 5th Floor
1- The Belfry Tower (youngest son's bedroom)
The Gardens Greystoke Manor overlooking Crystal Lake Greystoke Manor overlooking Bridgeport
I had kept the ceilings for the end and that was a mistake. So many rooms meant an increasing amount of floating tiles in the air. i should have assigned one type of ceiling before the floor divisions were raised and left it at that. In the end, I didn't bother with the ceilings at all.
That being said there were a number of serious issues that hampered the functionality of the house.
a ) The sims would pass through some of the floors (even though the 'enablecheat' & moveobjects commands were off;
b ) Some doors wouldn't open, the sims would go right through them. i think it's due to the various rugs and carpets hitting the 'proprietary zones' of the doors;
c ) The game was never fully rendering the various rooms when I switched floors to follow the sims around. Again, too many details and too much CC used I suppose.
Still, despite all that I had fun overall. However I think I shall limit myself to less grandiose builds in the future; if only to be able to actually play the game that is.
Greystoke Manor is a very grand and very detailed build! It looks very nice! Very nice landscaping of the build! The garden courtyard area with the large water fountain is very nice. The exterior design of the the building looks very great! Very nice layout of the interior, and furnishing of the rooms! It is great that there are five floors in the build, and the son’s bedroom is in the belfry tower.
It is great that you enjoyed working on the build
Comments
I have returned to S3 and found a custom world I adore:
St-Claire - by AweSims
thesimscatalog.com/product/st-claire/
So naturally I built a house for the local magnates - the Carringtons (no Blake or Krysel or Alexis sorry ).
It was inspired by the floor plans of Huntington Manor ( randwulf.com/hogwarts/x12658.html ).
So here it is. I had taken 50+ pictures but that's a little much so I'll simply post the floor plans and a few samples.
Overview
Carrington House is a comfortable mansion comprising:
- a 64X64 lot
- 7 bedrooms
- 12 bathrooms
- 2 elevators
- a garage for 3 cars
- a garden house
- a large (8X8) interior pool and a sauna
1- Main residence
2- Gardens
3- Garden House
4- Garage
First Floor
0- The foyer
1- The kitchen and its two pantries
2- The Gold Room (dining)
3- The Music Room
4- The Guest Suite with its private bathroom
5- The Scarlet Room (billard) and its attendant reading patio
6- The Gym (with sauna and public bathroom)
7- The Thermae (interior pool)
8- The Butler's Room
9- The Family patio
10- The Family Room
Second Floor
0- Upper Foyer
1- Mr Jonathan Carrington' Suite (master suite)
2- Aeryn Carrington' Suite (youngest daughter)
3- Adam Carrington' Suite (firstborn son)
4- Nathan Carrington' Suite (second son)
5- Isabel Savoie-Carrington' Suite (wife & mother)
6- Mr Carrington' Study
7- The Grey Room (library)
8- The Laundry Room
9- Mrs Carrington's Boudoir
Sample Pictures
The Artery (main hallway linking both wings of the house)
The Gold Room (dining)
The Scarlet Room (billard)
The Grey Room (library)
The Family Room
Mrs Carrington' Suite & Boudoir
The Garden
And this annoyance...
I've tried and tried but bar demolishing half the house I can't get rid of it.
I am sorry that you are having issues removing the item in the last picture.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Regarding the 'annoyance'... I have found an easy fix when this happens to me, so hopefully will work for you too...
- Add some temporary floor tiles around the outside perimeter of the porch foundation to level the tiles (see where the grid is missing over the greenery... you can go a few tiles beyond just to be safe)
- Then delete the floor tiles you just added.
That should solve the problem by removing both the tops and undersides of the tiles. Repeat the addition / deletion of temporary floor tiles anywhere else you may notice this glitch.If you're unable to add the temporary floor tiles, you may need to remove the shrubbery first (and replace after the flyaway tiles are removed).
Keeping my fingers crossed it works for you. Good luck!
Let’s keep in touch on Answers HQ until the new EA forums are launched in July!
MY SIMS 3 STUDIO *** MY SIMS 3 SHOWCASE - Residential and Community lots with NO CC
CAPE ALBACORE WORLD COLLABORATION VIDEO TOURS
DISNEY MAGIC KINGDOM WORLD COLLABORATION VIDEO TOURS
Forgot to add that I assume you already tried using the delete 'hammer' tool... if not, perhaps try that first, aiming to get the underside of the tiles?
Let’s keep in touch on Answers HQ until the new EA forums are launched in July!
MY SIMS 3 STUDIO *** MY SIMS 3 SHOWCASE - Residential and Community lots with NO CC
CAPE ALBACORE WORLD COLLABORATION VIDEO TOURS
DISNEY MAGIC KINGDOM WORLD COLLABORATION VIDEO TOURS
It worked! Thank you !
And so here it is: Greystoke Manor.
This build was a *lot* of fun! And I'm quite pleased with it. The fact that it's completely unplayable in-game is disappointing but not unexpected. Too much detailed landscaping, too many rooms, too much CC. Still, the result is beautiful I think. So I'll share it with you regardless.
Greystoke Manor has 28 rooms. It costs 400k unfurnished and over 1,3M fully furnished.
It boasts:
- 7 active fireplaces
- 9 bedrooms
- 6 bathrooms
- 2 kitchens
- 2 dining rooms
- 2 utility rooms
- A gym and sauna
- A media room
- A music room
- A garage with 6 parking slots
Overview:
The 1st floor:
2- The Library
3- The Dining Hall
4- The Formal State Room
5- The Main Kitchen
6- The Master' Study
7- The Garden Drawing Room
The 2nd Floor
2- The Mandeley Room (guest suite)
3- The Davenport Room (guest suite)
4- The Common Bathroom
5- Lady Greystoke's Atelier
6- The Media Room
The 3rd Floor
2- The Savoy Room (guest suite)
3- The Conway Room (guest suite)
4- The Common Bathroom
5- The Gym
6- The Sauna
7- The Billiard Room
The 4th Floor
2- The Common Bathroom
3- The Second Kitchen
4- The Breakfast Room
5- The Marine Room (the elder Greystoke (grandpa)'s room)
6- The Music Room
The 5th Floor
1- The Belfry Tower (youngest son's bedroom)
The Gardens
Greystoke Manor overlooking Crystal Lake
Greystoke Manor overlooking Bridgeport
I had kept the ceilings for the end and that was a mistake. So many rooms meant an increasing amount of floating tiles in the air. i should have assigned one type of ceiling before the floor divisions were raised and left it at that. In the end, I didn't bother with the ceilings at all.
That being said there were a number of serious issues that hampered the functionality of the house.
a ) The sims would pass through some of the floors (even though the 'enablecheat' & moveobjects commands were off;
b ) Some doors wouldn't open, the sims would go right through them. i think it's due to the various rugs and carpets hitting the 'proprietary zones' of the doors;
c ) The game was never fully rendering the various rooms when I switched floors to follow the sims around. Again, too many details and too much CC used I suppose.
Still, despite all that I had fun overall. However I think I shall limit myself to less grandiose builds in the future; if only to be able to actually play the game that is.
It is great that you enjoyed working on the build
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase