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The Pixel Atelier

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  • grallonspheregrallonsphere Posts: 65 Member
    edited December 2016
    ...


    I have returned to S3 and found a custom world I adore:

    St-Claire - by AweSims
    thesimscatalog.com/product/st-claire/

    So naturally I built a house for the local magnates - the Carringtons (no Blake or Krysel or Alexis sorry ;) ).

    It was inspired by the floor plans of Huntington Manor ( randwulf.com/hogwarts/x12658.html ).

    So here it is. I had taken 50+ pictures but that's a little much so I'll simply post the floor plans and a few samples.


    3183h205ag56ri76g.jpg


    Overview


    Carrington House is a comfortable mansion comprising:

    - a 64X64 lot
    - 7 bedrooms
    - 12 bathrooms
    - 2 elevators
    - a garage for 3 cars
    - a garden house
    - a large (8X8) interior pool and a sauna
    9v797lt0qqsbc4x6g.jpg

    1- Main residence
    2- Gardens
    3- Garden House
    4- Garage


    First Floor
    oy570q61i77go2a6g.jpg

    0- The foyer
    1- The kitchen and its two pantries
    2- The Gold Room (dining)
    3- The Music Room
    4- The Guest Suite with its private bathroom
    5- The Scarlet Room (billard) and its attendant reading patio
    6- The Gym (with sauna and public bathroom)
    7- The Thermae (interior pool)
    8- The Butler's Room
    9- The Family patio
    10- The Family Room


    Second Floor
    tlfi73cnacwexfy6g.jpg

    0- Upper Foyer
    1- Mr Jonathan Carrington' Suite (master suite)
    2- Aeryn Carrington' Suite (youngest daughter)
    3- Adam Carrington' Suite (firstborn son)
    4- Nathan Carrington' Suite (second son)
    5- Isabel Savoie-Carrington' Suite (wife & mother)
    6- Mr Carrington' Study
    7- The Grey Room (library)
    8- The Laundry Room
    9- Mrs Carrington's Boudoir


    Sample Pictures
    The Foyer and Upper Foyer
    deh4bzrcs56u6926g.jpg
    9v7lyq32b5167766g.jpg


    The Artery (main hallway linking both wings of the house)
    kanatgco0krevpv6g.jpg


    The Gold Room (dining)
    kx3n4z6j4532mai6g.jpg
    j777j84943uxafs6g.jpg


    The Scarlet Room (billard)
    kbb5m915bw8e1vj6g.jpg


    The Grey Room (library)
    wsl0t3e18ck304a6g.jpg


    The Family Room
    fmyc6nb5yf2oup66g.jpg


    Mrs Carrington' Suite & Boudoir
    22wtc9amo2d22pb6g.jpg
    7noztw9n7317h0z6g.jpg
    iko8s70nd8clegb6g.jpg


    The Garden
    9qw7xupydur8qji6g.jpg

    And this annoyance...
    b9d9tt121r87zij6g.jpg

    I've tried and tried but bar demolishing half the house I can't get rid of it. :/
  • rosemowrosemow Posts: 145,787 Member
    Carrington House is so very grand! :) The roofing looks so very nice! The layout and furnishing of the interior of the home looks so very nice! It looks a very elegant home! It is a very detailed build! Very nice foyer and upper foyer areas! The chandelier is very nice! Very nice indoors pool!
    I am sorry that you are having issues removing the item in the last picture.


  • soocoolsimsoocoolsim Posts: 3,173 Member
    edited December 2016
    Very beautiful home, well done! I would love to download but unfortunately I don't use CC. I can certainly admire the fine details and tasteful choices you made however. Thanks for sharing with us :smiley:

    Regarding the 'annoyance'... I have found an easy fix when this happens to me, so hopefully will work for you too...
    • Add some temporary floor tiles around the outside perimeter of the porch foundation to level the tiles (see where the grid is missing over the greenery... you can go a few tiles beyond just to be safe)
    • Then delete the floor tiles you just added.
    That should solve the problem by removing both the tops and undersides of the tiles. Repeat the addition / deletion of temporary floor tiles anywhere else you may notice this glitch.

    If you're unable to add the temporary floor tiles, you may need to remove the shrubbery first (and replace after the flyaway tiles are removed).

    Keeping my fingers crossed it works for you. Good luck!
    Post edited by soocoolsim on
  • soocoolsimsoocoolsim Posts: 3,173 Member

    Forgot to add that I assume you already tried using the delete 'hammer' tool... if not, perhaps try that first, aiming to get the underside of the tiles?
  • grallonspheregrallonsphere Posts: 65 Member
    soocoolsim wrote: »

    ...


    Regarding the 'annoyance'... I have found an easy fix when this happens to me, so hopefully will work for you too...
    • Add some temporary floor tiles around the outside perimeter of the porch foundation to level the tiles (see where the grid is missing over the greenery... you can go a few tiles beyond just to be safe)
    • Then delete the floor tiles you just added.
    That should solve the problem by removing both the tops and undersides of the tiles. Repeat the addition / deletion of temporary floor tiles anywhere else you may notice this glitch.
    ...


    It worked! Thank you :)!

  • grallonspheregrallonsphere Posts: 65 Member
    edited September 2018
    After months away, I recently had a growing itch to build something in Sims3. I scoured 'My Sim Reality' and downloaded a few custom worlds, from which I extracted some of the best designs. One of those was the 'Old Town Hall', which turned out to be a perfect fit for my favorite spot in Bridgeport, the 60X60 lot high in the hills above the city, where the vanilla map has a country club of sorts.


    And so here it is: Greystoke Manor.


    9k2yxl758cy2as86g.jpg



    This build was a *lot* of fun! And I'm quite pleased with it. The fact that it's completely unplayable in-game is disappointing but not unexpected. Too much detailed landscaping, too many rooms, too much CC. Still, the result is beautiful I think. So I'll share it with you regardless.


    Greystoke Manor has 28 rooms. It costs 400k unfurnished and over 1,3M fully furnished.

    It boasts:

    - 7 active fireplaces
    - 9 bedrooms
    - 6 bathrooms
    - 2 kitchens
    - 2 dining rooms
    - 2 utility rooms
    - A gym and sauna
    - A media room
    - A music room
    - A garage with 6 parking slots



    Overview:
    4uql300rg2sp0na6g.jpg


    The 1st floor:
    ldcp4wurdb4w3po6g.jpg

    1- The Foyer, or Main Hall
    xhc81lke844b5116g.jpg

    2- The Library
    45i8fnd05c88pbm6g.jpg

    c6h898t27d8g90s6g.jpg

    3- The Dining Hall
    1ailpc5k4som08k6g.jpg

    4- The Formal State Room
    q5ir6sbc1rbabwj6g.jpg

    e257q3dsbhfjt0q6g.jpg

    5- The Main Kitchen

    6- The Master' Study

    7- The Garden Drawing Room


    The 2nd Floor
    lbgg88tbtvauxf76g.jpg
    1- The Bronze Room (guest suite)
    0p6xlpmhha93t9a6g.jpg

    2- The Mandeley Room (guest suite)

    3- The Davenport Room (guest suite)

    4- The Common Bathroom

    5- Lady Greystoke's Atelier

    6- The Media Room


    The 3rd Floor
    wiaa9699lui99f36g.jpg
    1- The Ivory Room (Master Bedroom)
    lffy372jbezwaz36g.jpg

    2- The Savoy Room (guest suite)

    3- The Conway Room (guest suite)

    4- The Common Bathroom

    5- The Gym

    6- The Sauna

    7- The Billiard Room


    The 4th Floor
    mgcnp9g6so2ort76g.jpg
    1- The Turquoise Room (eldest son's bedroom)

    2- The Common Bathroom

    3- The Second Kitchen
    fd2et12d47f7cnp6g.jpg

    4- The Breakfast Room
    c22immi96tbhivf6g.jpg

    5- The Marine Room (the elder Greystoke (grandpa)'s room)

    6- The Music Room
    wu4454a54i9iray6g.jpg


    The 5th Floor
    64zm5ek8b866zp56g.jpg

    1- The Belfry Tower (youngest son's bedroom)
    p3c0h53l727h38g6g.jpg


    The Gardens
    l7a2aulk7k7crrk6g.jpg


    Greystoke Manor overlooking Crystal Lake
    q2y4pf9pq2wboaq6g.jpg


    Greystoke Manor overlooking Bridgeport
    r9bd18aeic9fhu86g.jpg



    I had kept the ceilings for the end and that was a mistake. So many rooms meant an increasing amount of floating tiles in the air. i should have assigned one type of ceiling before the floor divisions were raised and left it at that. In the end, I didn't bother with the ceilings at all.

    That being said there were a number of serious issues that hampered the functionality of the house.

    a ) The sims would pass through some of the floors (even though the 'enablecheat' & moveobjects commands were off;
    b ) Some doors wouldn't open, the sims would go right through them. i think it's due to the various rugs and carpets hitting the 'proprietary zones' of the doors;
    c ) The game was never fully rendering the various rooms when I switched floors to follow the sims around. Again, too many details and too much CC used I suppose.


    Still, despite all that I had fun overall. However I think I shall limit myself to less grandiose builds in the future; if only to be able to actually play the game that is.
  • rosemowrosemow Posts: 145,787 Member
    Greystoke Manor is a very grand and very detailed build! :) It looks very nice! Very nice landscaping of the build! The garden courtyard area with the large water fountain is very nice. The exterior design of the the building looks very great! Very nice layout of the interior, and furnishing of the rooms! It is great that there are five floors in the build, and the son’s bedroom is in the belfry tower.
    It is great that you enjoyed working on the build :)
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