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Yes, but at the same time, since Bluewater Village dead sims are always adult males, no matter if they look female and/or elder. It seems like even though they don't have gravestones or urns, they aren't meant to be resurrected either.
I'm still surprised that the delivery man in Specter graveyard may look like an adult, but is actually in baby stage.
That's why I do experiments in the game from time to time and tutorial videos on YouTube.
There isnt a single premade town without some form of buggy dead. Everything to do with ghosts in Sims 2 is a mess, unless you make them yourself.
See my Sims 3 studio for latest progress.
And this is ultimately what is required. Thankfully, there are other Simmers out there who have taken the time to do it with many Sims themselves.
I now have neighborhoods with 200 fewer extraneous Sims and all their attached baggage, only 1 of each NPC type needed, fixed ancestors and dead spouses, fixed memories etc. I also went through and gave the townies I kept better names.
I need to address Downtown now. I'm tempted to load up the empty Downtown template and just make Sims wholly from scratch to begin with rather than trying to wrangle EA's files.
Children have only one voice for both genders. So do toddlers and babies. Oh, and young adults share same voice with teens.
Also fun fact. Adult ghosts always have one voice for each gender, even though they might have had the other one when they were alive.
That's why I do experiments in the game from time to time and tutorial videos on YouTube.
https://forums.thesims.com/en_US/discussion/958714/cinebar-custom-content-clothes-updating-links/p1
Yep, the Myshuno game in Sims Life Stories thats part of the plot has seating around for this reason, had four people all sitting down playing it all eager while one person did the calling on the box.
See my Sims 3 studio for latest progress.
I once learned that those play interactions that can be done while eating can be romantic. I accidentally made my sim have a crush in other sim after having her throw food at her friend. Well, didn't want to ruin a relationship, so I exited without saving.
So in the end, you'll find love in food fights. What a message...
That's why I do experiments in the game from time to time and tutorial videos on YouTube.
There is one in the family with the 'good' and 'evil' twins as well, it leads to a room full of spell casting items, further hinting at the transformation they are meant to go through.
See my Sims 3 studio for latest progress.
Ooh! I'm wondering... How did you discover the animation? I have never seen it either.
That's why I do experiments in the game from time to time and tutorial videos on YouTube.
https://forums.thesims.com/en_US/discussion/958714/cinebar-custom-content-clothes-updating-links/p1
I have never saw this either! That’s cute!
@Cinebar I thought the same, that kids would only get upset at their parents fighting. That’s pretty cool it goes beyond that.
Yes, I discovered this years ago when my Sherlock was dining with Edward Scissorhands. I thought it would be a fun thing to try to have a food fight since it wasn't under the flirt option. Edward got a crush on Sherlock. Became a stalker. lol Started calling all the time, coming by the house, barging in. Started getting those messages he hadn't heard from him (Before a patch to fix the amount of times this happened) when he had just talked to him a few hours before. Interesting twist to food fights. ETA: This was years before the BFF they added (which I dislike) so someone who liked another Sim were always calling several times.
https://forums.thesims.com/en_US/discussion/958714/cinebar-custom-content-clothes-updating-links/p1
Alexander wanted to raise his logic skill so I let him use the career reward and then he had a mysterious disease. I tried to let him drink the medicine but it wouldn't let me interact with it, so I wanted Mortimer to sell it. And then it said: give medicine to Alexander. So wholesome if you think about it!
Thank you.
Hmm... I'll have to get it happen myself.
Seems like if there's a sick child, sims can give a medicine to them...
That's why I do experiments in the game from time to time and tutorial videos on YouTube.
So do you know how Pet Stories usually has no elders, and Sims would die at the end of the adult lifestage?
Elders are still in it to some extent. I copied over a Pleasant View neighbourhood and it's working fine, scripted events and all. But the main thing is, Mortimer still works without issue. Despite his lifestage not usually being in the game. Granted people will still die at the end of the adult lifestage and only premade elders seem to work
You can use mods to age people up to elders in Pet Stories too. Insiminator has a component that can set ages, and I was able to turn all the main cast into elders as a sort of test joke. I wonder why they removed them the way they did?
See my Sims 3 studio for latest progress.
I'm not sure if I love this, seeing how it's so easy to make money in Sims 2 anyway, but it's a fun idea and I was surprised to see it there!
Next time your doing University content, put those student savings to use by sticking solar panels on the dorm roof
See my Sims 3 studio for latest progress.