Hey everybody,
I've never really played the sims 4 before with CC, it just hasn't really interested me all that much I guess. But lately, I've been dying to get my hands on some of the new CC that has come out recently. So I guess my real questions is, the sims 4 with cc and the sims 4 without cc?
Is there any type of lag/crashing associated with downloading CC? Or is it an unrelated issue?
Thanks ! :)
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It depends on your computer system how well it can handle the cc. Some simmers that have lower computer systems/processors find that cc/mods can cause lagging.
When there are patches released, sometimes mods/cc conflict with the game after updating, so it is best to go back to the sites where you downloaded the mods/cc and check if new updated versions have been released after a patch or if other simmers have had issues.
Perhaps try installing the cc, then see how your computer handles it. It is causing issues, remove the cc from the mods folder.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Now, some CC CAN in fact cause lag - but that's not just because it's CC. It depends on how it's made. TS4 is very low-poly, and thus easy for most computers to keep up with. If you happen to find a piece of CC, say a bed (something with really fluffy, wrinkly sheets and blankets) that is super high poly - like 50k polys - and you decide you want an 8 bedroom house and use that bed in each room, then your game might start to slow down. However, as I said, that is just because of how that one particular thing is made. If EA made a 50k poly bed, you'd get the same effect. Whether the item is CC or not is not a contributing factor, the game still reads reacts to the file the same way.
As for crashing, that can happen if the content is severely outdated, if it's for the wrong version of the game (I.E a TS2 package file), after a major patch, if the file has become corrupted somehow, or if it's conflicting with something else in your game. Such occasions are generally rare, and can be resolved simply by taking out the piece of content in question. Because of this, it's best to download and install CC in small batches so that you can easily sort through it if needed. Mods (not CC) are the main issue, as they have to be updated nearly after every game update. CC, on the other hand, usually has a pretty long life.
Alienware R4 17: i7 6700HQ, 16GB RAM, 8GB NVidia GTX 1070
A good example would be in Skyrim- the Riften region has all those little falling leaves, and for some reason, Bethesda made them all high res textures for their size (256 x 256 or 512). Just thousands of these little high res leaves fluttering around would cause framerate drops in that area. If you replaced the leaf textures with a 32 x 32 or 64 x 64 one, there was a huge jump in performance and you couldn't even tell because the leaves were so small.
Hello I hope that you will enjoy having the cc in your game. Happy simming!
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase