Please this is ridiculous. If 2 sims absolutely despise one another and declared each other enemies, they should not be having a pleasant conversation the next morning. TS2 and TS3 was much better in this regard.
I agree as well. Goldfish have a longer memory. I had my sim hang out at a neighbor's house for almost a full sim week constantly abusing them. Kicking them out of their own beds, embarrassing them in the bathroom. Pounding the everloving snot outta them every chance I got, just being a complete and total nightmare. I had just gotten the game and I was testing the boundaries of inappropriateness at a neighbor's house, to learn there aren't any boundaries. When I didn't actively have something mean and horrible queued up, they would always try to have a nice conversation. C'mon, I just pummeled you, you peed your pants, you're exhausted thanks to me, you're embarrassed and STILL you wanna play nice-nice with me? Get Real.
I agree. It makes it difficult to have any actual conflict. One family I played consisted of a couple and the husband's sister, who was living with them temporarily while she developed in her career as a musician. While the husband and his sister were supposed to get along fine, I had it in mind that she would be at odds with his wife and they would be constantly at each other's throats, eventually prompting the sister's early departure from the household. I made them perform a bunch of negative interactions and get their relationships well in the red, but they very seldom ever chose to be mean to each other and instead decided to be nice to each other. And even if I made them be mean to each other, they would engage in pleasant conversation between throwing drinks at each other. This made it impossible to create the tense household atmosphere that I wanted.
Yes, impossible is the right word. It is impossible to create tension in the TS4 unless you manually pick the interactions. I hope it's not intentional
Please this is ridiculous. If 2 sims absolutely despise one another and declared each other enemies, they should not be having a pleasant conversation the next morning. TS2 and TS3 was much better in this regard.
My sims will be at a bar, fight, declare each other enemies, then start chatting right then and there! Really ruins any submersion I had created into the situation.
I agree, it drove me crazy trying to make the bear from OR my enemy when my sim constantly wanted to be his friend and they kept having happy conversations even after their bar was completely red. On the other hand in sims 3, my sims girlfriend wouldn't even talk to him after she found out about his cheating.
Then again I remember one EA employee said that they weren't aware sims could fight because they only play happy games with nice sims <.< That scared me as much as when Rachel said the classic slap was mean and abusive.
Then again I remember one EA employee said that they weren't aware sims could fight because they only play happy games with nice sims <.< That scared me as much as when Rachel said the classic slap was mean and abusive.
Do you know where/when they said that?
Because that's appalling. Something that has been in the game for 3 iterations is mean and abusive?!?!?!
RF even thought pointing was bad, because the sim who was pointed at "flinched back" so it was a fear reaction. Never mind that if anyone sticks their finger in your face, you will step back due to personal space being violated. But yeah, both the pointing and the slapping are now mischief, which is too bad. I'm not going to either stick a finger in someone's face or hit them as a playful thing, nor would I consider them playful if someone did them to me.
It's kind of funny -- in trying to take the "mean" out of those interactions, you could say that they're actually trying to make aggressive actions seem playful which is the exact opposite of what they were trying to do.
RF even thought pointing was bad, because the sim who was pointed at "flinched back" so it was a fear reaction. Never mind that if anyone sticks their finger in your face, you will step back due to personal space being violated. But yeah, both the pointing and the slapping are now mischief, which is too bad. I'm not going to either stick a finger in someone's face or hit them as a playful thing, nor would I consider them playful if someone did them to me.
It's kind of funny -- in trying to take the "mean" out of those interactions, you could say that they're actually trying to make aggressive actions seem playful which is the exact opposite of what they were trying to do.
They also removed the random slapping ... do sims even still get into fights?
Then again I remember one EA employee said that they weren't aware sims could fight because they only play happy games with nice sims <.< That scared me as much as when Rachel said the classic slap was mean and abusive.
Do you know where/when they said that?
Because that's appalling. Something that has been in the game for 3 iterations is mean and abusive?!?!?!
It might have been the pointing or slappimg jot sure because they said it either before or just after sims 4 's release
They also removed the random slapping ... do sims even still get into fights?
Yes, they do. You can even make clubs that have fighting as an encouraged activity in GT.
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sorry op but i fully disagree with you on this i think sims even if they are enemies should patch things up and restore there friendship
That is assuming there is a friendship to restore. See, I happen to think if two people do not like each other, are enemies, so on and so forth, friendly chatting is not only weird, but so against what people's stories generally are when dealing with people they hate that it very easily ruins what they're trying to tell.
Edit: There are people who like darker, more deviant stories. I'm one of them. If I have two sims who hate each other, I don't want them chatting. I want them getting mad when they see each other and either totally ignore them or pick a fight. Now, while I can direct a fight, if they autonomously have a friendly chat, it ruins that story.
It is not a human reaction to be all happy chatty/raise relationship chatty with someone you cannot stand.
sorry op but i fully disagree with you on this i think sims even if they are enemies should patch things up and restore there friendship
For some people, this doesn't fit with their stories. I had a sim whose daughter was abused by another sim. Why would she want to be friends with the sim who abused her child?
I feel like this is actually fixable. The issue is that the enemies default to a normal chat tone if not directly being told to be awful to each other (assuming neither sim is evil/mean/in a foul mood). Maybe a solution is just to change the default chat tone for enemies to negative. It would still be possible for the player to salvage the conversation and steer it into the positive, but if left autonomous the chat would be awkward and tense. The exception to this being if the sim(s) were "good", or "family oriented" and related. Kindly sims might autonomously try to improve their relationship. Otherwise they would just either walk away annoyed, or get into a fight.
Eta: of course I would still prefer a memory system. Ideally a sims relationship gain would be forever penalized a certain amount based on the severity of past misdeeds and traits/familial status of both sims.
Then again I remember one EA employee said that they weren't aware sims could fight because they only play happy games with nice sims <.< That scared me as much as when Rachel said the classic slap was mean and abusive.
Do you know where/when they said that?
Because that's appalling. Something that has been in the game for 3 iterations is mean and abusive?!?!?!
It might have been the pointing or slappimg jot sure because they said it either before or just after sims 4 's release
I feel like this is actually fixable. The issue is that the enemies default to a normal chat tone if not directly being told to be awful to each other (assuming neither sim is evil/mean/in a foul mood). Maybe a solution is just to change the default chat tone for enemies to negative. It would still be possible for the player to salvage the conversation and steer it into the positive, but if left autonomous the chat would be awkward and tense. The exception to this being if the sim(s) were "good", or "family oriented" and related. Kindly sims might autonomously try to improve their relationship. Otherwise they would just either walk away annoyed, or get into a fight.
Eta: of course I would still prefer a memory system. Ideally a sims relationship gain would be forever penalized a certain amount based on the severity of past misdeeds and traits/familial status of both sims.
But like in sims 2 and 3 when theu get mad not even friendly interaction are excepted, they basically need to calm down forst or theybjust keep getting more mad.
Then again I remember one EA employee said that they weren't aware sims could fight because they only play happy games with nice sims <.< That scared me as much as when Rachel said the classic slap was mean and abusive.
Do you know where/when they said that?
Because that's appalling. Something that has been in the game for 3 iterations is mean and abusive?!?!?!
It might have been the pointing or slappimg jot sure because they said it either before or just after sims 4 's release
I've seen more bad behavior since the December patch. That said I don't really want them to continuously use mean interactions, that's not how real life works either. People I dislike don't get yelled at in public... we're polite. I just wish they stuck to neutral interactions (like the animations used during bored).
On the hugging of relative strangers - I can safely say as a person that doesn't like being hugged, people I just met hug me at an alarming rate. I have at least two friends that often introduce me to new people using, "This is X, he doesn't like to be hugged," so that it doesn't happen because they know how uncomfortable it makes me. I love going out and I think I'd go crazy if I didn't go out, but hugging... why ?
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My sims will be at a bar, fight, declare each other enemies, then start chatting right then and there! Really ruins any submersion I had created into the situation.
2. The Sims 3
3. The Sims 4 (5 years later its decent)
4. The Sims 1
Then again I remember one EA employee said that they weren't aware sims could fight because they only play happy games with nice sims <.< That scared me as much as when Rachel said the classic slap was mean and abusive.
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Thank you @MDianaSanders for halloween-fying Golluma
Do you know where/when they said that?
Because that's appalling. Something that has been in the game for 3 iterations is mean and abusive?!?!?!
It's like everyone is friends by default.
It's kind of funny -- in trying to take the "mean" out of those interactions, you could say that they're actually trying to make aggressive actions seem playful which is the exact opposite of what they were trying to do.
Do they even look in Ideas?
They also removed the random slapping ... do sims even still get into fights?
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
It might have been the pointing or slappimg jot sure because they said it either before or just after sims 4 's release
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
Yes, they do. You can even make clubs that have fighting as an encouraged activity in GT.
Repose en paix mamie tu va me manquer :
1923-2016 mamie
That is assuming there is a friendship to restore. See, I happen to think if two people do not like each other, are enemies, so on and so forth, friendly chatting is not only weird, but so against what people's stories generally are when dealing with people they hate that it very easily ruins what they're trying to tell.
Edit: There are people who like darker, more deviant stories. I'm one of them. If I have two sims who hate each other, I don't want them chatting. I want them getting mad when they see each other and either totally ignore them or pick a fight. Now, while I can direct a fight, if they autonomously have a friendly chat, it ruins that story.
It is not a human reaction to be all happy chatty/raise relationship chatty with someone you cannot stand.
Repose en paix mamie tu va me manquer :
1923-2016 mamie
What is this in response to? People are complaining that sims who hate each other are still autonomously nice -- that's not caused by bad cc.
Eta: of course I would still prefer a memory system. Ideally a sims relationship gain would be forever penalized a certain amount based on the severity of past misdeeds and traits/familial status of both sims.
It might have been the pointing or slappimg jot sure because they said it either before or just after sims 4 's release
But like in sims 2 and 3 when theu get mad not even friendly interaction are excepted, they basically need to calm down forst or theybjust keep getting more mad.
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
It might have been the pointing or slappimg jot sure because they said it either before or just after sims 4 's release
Ieant random townie fights, I don't think I saw any when I was playing ahha. That's cool that you csn have a fight club ahha
complete forum tutorial
Thank you @MDianaSanders for halloween-fying Golluma
On the hugging of relative strangers - I can safely say as a person that doesn't like being hugged, people I just met hug me at an alarming rate. I have at least two friends that often introduce me to new people using, "This is X, he doesn't like to be hugged," so that it doesn't happen because they know how uncomfortable it makes me. I love going out and I think I'd go crazy if I didn't go out, but hugging... why ?