I'd like to see difficulty sliders in this game.
I find this game to be incredibly easy, but on the other hand I see others complaining that bills are too high and needs are hard to keep filled.
I think some slider options for needs, bills, etc would be beneficial for all.
What do you guys think? Would it even be possible?
6
Comments
But I think the needs are fine the way they are, it gives you more time to do other activities.
Yes! I think it would be neat if your sim could take out loans from the bank to buy a retail store.
We do. It's called "kaching" or "motherlode".
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
Lol, yes I know that but I'd love it if it worked like a bank loan were there was interest and debt.
EDIT
I'd like to add that I hate receiving a 12k bill for my favorite build of mine. It's a beautiful build and its not that large, but every time it's a 12k bill and it just feels so unrealistic. I'd love to get that lowered.
Find my Legacy family tree here
I probably spent the majority of my time managing needs, especially if there was more than one sim.
You can safely assume my Sims have a tendency to come home from work with a Tense moodlet at least half the time, but that's how I play.
-They're needs would be static or 3 times a day they have to use the bathroom/eat/shower?
-Cheap rent?
Cheats are there if anyone wants things easier/harder. That's how I always looked at them.
*TS2 got easier with each additional expansion- OFB with the dragonflowers/Freetime (?) Aspiration Benefits/new career rewards like Jumbok - plus the plan old, base game Aspiration rewards.
However, I would love some more difficulty put back into Sims. Found myself losing interest back in Sims 2 when easiness was being added. You can't readily re-establish something you've removed though so I agree with @Rflong7 on implementation.
Though let it be said that I think that careers in TS4 pay really really bad as opposed to the OP paintings sims sell for money. They need to tweak these two really bad.
Also like people said, you can use cheats to make it easier or harder for you, or you could make your own limits and make the game harder for yourself.
So, in short, again, no, this is not something that this game needs or is all about. Plus bills in the game are already pretty 🐸🐸🐸🐸 high unless you have a ton of cash and live in a small house with not many expensive things.
not!
Needs you can make it easier by:
A: disabling needs all together.
B: reward Traits, Steel bladder, Never weary, Hardly hungry, Antiseptic, Independent.
My Mood:
Faster Need Decrease
More Expensive Bills
Slower Work Performance
Slower Skill Speed
Sometimes your creativity is limited where you use it most, but you can use those limitations to inspire new forms of creativity you may never have thought of beforehand.
Sounds good!
Also would like a chance to get fired from my job.
Chances to die or become very ill from sickness.
I'd like a messy house to result in bugs and sickness.
Repose en paix mamie tu va me manquer :
1923-2016 mamie
Not drastically no. You really have to slack off to get demoted. Come to think of it, I've never been fired in the sims 4.
Hmph, I don't think any of my sims have ever gotten fired either, same with TS3. In TS2 I've had a few sims get fired... I miss the challenge of TS2.
And I still wish sicknesses actually had an affect besides a negative moodlet.
I think the higher you are in a Career, the easier it seems to be demoted, perhaps once a Sim reaches Level 8 of their Career in Hard Mode, 'Normal' won't do much or anything at all to increase work performance without an emotional boost, that would make it more difficult but it is possible to get fired from a Job, but the easiest way is only to not go to work for consecutive number of days I think.
Sometimes your creativity is limited where you use it most, but you can use those limitations to inspire new forms of creativity you may never have thought of beforehand.
Yeah, I know right? The fun and comfort needs are just ridiculous.