Do any of you feel like 3 traits just isn't enough for a Sim? I feel like they should add at least another trait or two. What are your thoughts on this?
Extras:
We should have a larger variety of traits to choose from. Not just through DLCs, but if EA feels generous enough, free patches.
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even Babies should be able to acquire at least 1 trait. (Toddlers get 2 slots), children get 3, Teens get 4, Young Adults get 5, and Adults and elders get 6 slots.
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But don't we already do that through aspirations and rewards? I'm not saying I disagree, because I think sims should start with at least one extra trait and we should be given a lot more to choose from, but I play with my sim life span set to long and my teenager has like six traits already just through aspirations and rewards.
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This!!! I think if they added in the zodiac and favorites like they had in TS3 would be awesome as well.
We definitely need a larger variety of traits! I expected to have a lot more than just one added trait in the Get To Work expansion.
Yeah I think we need more specific traits, like how we got supernatural lover/sceptic in ts3. I know we don't have those types of expansions yet but it would be nice to see them branch out beyond the generic traits.
I just wished they added more traits in GTW, too. At least one?
I mean, I loved Squeamish when I got it with OR but it loses its spark after a while.
The extra traits gained from aspiration points are neat, but they're only really small resistances and small things you could live without. It'd actually be cool if townies had extra traits as well, so they're not just a normal creative/insane/loner, they're a creative/insane/loner who doesn't need sleep and doesn't get tense, etc... So if they ever marry into the family they have a nice twist to them... at least for a while until you realize they're all the same and then things get bland again LOL
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Probably the worst insult to injury with traits is my Neat Sims. I had a house of 8, which included 3 Neat Sims. This was during one of my Autonomy Tests, so I didn't clean; I wanted to see what THEY would do. There were no slobs, but over the course of a week, virtually every flat surface contained a stinking bowl of garbage. The tubs and toilets were also grungy. Although the house became filthy dirty, it was only cleaned once and then, it was only cleaned about 25%. The only effect of the Neat trait was that the Neat Sims got more uncomfortable around messes than did the non-Neat Sims. However, they did virtually nothing autonomously to alleviate their discomfort.
Until I can see where the traits actually add something to gameplay, I don't care if they add 50 of them.