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Yes, "Forget Sim" would work fine.
And... you're welcome.
https://deaderpool-mccc.com/
https://www.patreon.com/egwarhammer
https://twitter.com/eg4mccc
https://eg4mccc.tumblr.com/
A wonderful dream of love and peace for everyone
Of living our lives in perfect harmony
A wonderful dream of joy and fun for everyone
To celebrate a life where all are free
☆ ☆ ☆ ☆ ☆
Joyeux noël ღ Feliz navidad ღ Frohe Weihnachten ღ メリークリスマス ღ God Jul ღ Buon natale
And to you!
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
My Gallery Page https://tinyurl.com/Roseymow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Happy Christmas to you too, Rose
Is there an option to stop sims from constantly making bar drinks? It's driving me crazy.
Try the "Stop Annoying Actions" options. It's in the MC Tuner module. Disabling "Grab a drink" should help.
Path:
Computer/Tablet: MC Command Center > MC Tuner > Stop Annoying Actions
These options are available in MC v3.0.3:
If you have any questions, please ask.
☆☆☆ Have Fun! ☆☆☆
#MCCC #Tuner #Annoying
When you use 'move out elders', I did not see an option to exclude played households. So, naturally, two elders in a played household were moved out into a retirement household. I can move them back but, then they would just get moved out again. Is this not an option? Did I miss something?
If "Move out Elders" is enabled, it's valid for all non-active households. If you want to extend it to all played households, you have to enable the 'Bypass Played Households" setting.
Where to find in MCCC:
Computer/Tablet: MC Command Center > MC Population > Moving Settings > Bypass Played Households
Please make sure, that the MCCC custom population mode is enabled.
Where to find in MCCC:
Computer/Tablet: MC Command Center > MC Population > Use Custom Population
Hope it helps!
#MCCC #Population
Maybe a look in your log file "mc_cmd_center.log" could also help to narrow down the issue. You find it in the same directory where the other MC files are.
Probably you have to activate verbose logging first. Please check whether
Computer/Tablet: MC Command Center > MCCC Settings > Notification/Console/Menu Settings > Notification Settings > Message Logging is set to enabled.
Normally the log file's content will be deleted and renewed everytime after restarting the game. You might activate the "Append to Logfile" function to have more information. Please check whether
Computer/Tablet: MC Command Center > MCCC Settings > Notification/Console/Menu Settings > Notification Settings > Append to Logfile is also set to enabled.
Maybe knowing that 'Move out Elders' is scheduled to Monday, Wednesday and Friday might also help.
#MCCC #Population #Logging
I have a question about clubs:
(I've asked a similar question before -I apologize about that- but I still feel like I must be doing something wrong. Or perhaps I just don't understand MCCC/TS4?) LoL!
Anyways...
Whenever I play with a household I immediately give them certain flags (no culling, no ageing etc) and also the "never club" flag.
Shouldn't that prevent the game from adding these sims into a club?
And will that change if I evict a sim/household so that they are no longer in my game and they have that "not in a world" (or whatever the notification is a sim in household management has) notification?
I have sims walking around that I've made, flagged, played a bit and then evicted to household management who are members of a club. Some are members to two clubs! Then I have to make my current sim become friends with these sims so she can ask them to stop being a member. Annoying.
Is TS4 and its clubs somehow bypassing MCCC because I don't want any of my sims to be members and the game NEEDS to have members to its clubs?? I have NPCs who are members and I don't care..I just DO NOT WANT any of my sims to become members.
PS: Why don't kids have "never club" option??
Thank you.
I am looking to buy City Living in the current sale. I have MC to tweak the lifespans.
What do I need to know in order to install City Living smoothly? Do I take out MC mod and then replace after installation?
Thank you.
I'll enable logging to find out what's going on. It moved the elders out again, in spite of me triple checking my settings. I will give it one more chance with logging on before I turn off the feature but, from everything i'm gathering, it should be bypassing that household even though it's not active because it's marked as a played household.
What's your game current patch level? Did you already install the latest patch from 2012/12/06?
If so, you probably use the latest MC version 3.03 in your game. Is that so?
If you already use patch 1.25 and MC 3.03, you're fine. If not, patch your game with Origin (during patch installation the mods will deactivated as usual) and update MC to the latest version.
Anyway it's always a good idea to make a backup of your game data before changing anything within the game. Copy your at least your "Saves" folder (you can also copy the whole "The Sims 4" folder) to your desktop or - better - to an external storage like a USB stick or USB hard drive to have a fallback option if something goes wrong. You can find a detailed explanation here (link) at @crinrict's help blog.
#MCCC #Versions #Backup
As far as I know from my game, you can flag played and unplayed sims and MC will continue to evaluate the flags and all the other settings, no matter whether your sims are assigned to a lot or "Currently Not in world". From this far I can't tell why your evicted sims became club members during game play. Normally they should not due to MC settings, which are overruling original game control.
Please check the following settings:
Computer/Tablet: MC Command Center > MCCC Clubs > Bypass Played Households ➽ set to enabled
Computer/Tablet: MC Command Center > MCCC Clubs > Monitor Club Members ➽ set to disabled
#MCCC #Clubs
I downloaded the combined zip file of all the modules (except the 'adult' one of course): McCmdCenter_AllModules_3_0_3.zip
Before installing that zip, I completely deleted all MC files.
And, for a third time, it moved the elders out of my played household. I am going to once again remove the MC files and download that zip but this is very odd. This is the only thing I could see that might be messing up the script and moving out my played elders.
Further down in the log after the marriages and other moving sims around (I let MC fill up a few of my empty lots), there was this:
Quite honestly I haven't a clue. But I forwarded your log entries to @Deaderpool. He is online so let's wait and see what he will answer.
Edit:
And here is the answer - almost in an instant
Could you please check the other mods you are using besides MC? Thanks.
I had Neia's mod. I thought I'd gotten rid of it but apparently not. I wonder if that would be affecting the elder moving. That's the only one that I had. Fingers crossed this is maybe the root of my trouble.
Thanks so much for your help and to Deaderpool for responding so quickly. Let me see what happens with this.
The log file entries are a great help to troubleshoot any issues.
If you have other questions, please come back and ask.