There are at least two sets of ghosts at Von Haunt estate. Discovered that over the weekend when sent a sim there to check on the garden. Encountered Mimsy, started chatting, and got the relationship built up a bit. Later in the day, sim was in the house when Mimsy came in. Needed to do the introduction all over again. Now there are two Mimsy panels in the relationships, one per Mimsy. Very odd.
Something can trigger a live-in nanny offering her services. I'm not sure what it is, but I had a teen mother move into the trailer where her teen lover was with the two babies, and the nanny popup happened.
@EgonVM you can remly on it for one reset. Sometimes once is enough. 🙂
True... True... Especially on long lifespan setting...
Grim Reaper does have some unique details with him, from special responses to questions about his career or if he's single, special dialogue when you bug Grim and listen in on him (StrangerVille) etc.
@Oldeseadogge I have two Mimsys in my San Myshuno game as well! No idea if that happens in every save?
No idea. They seemed to alternate appearances on the lot. Only clue was the mentioned need to introduce again. Not seen it happen before, but then, have other things in mind when on the lot that chatting up ghosts. No Mimsy appearances at festivals yet, but have begun to see her at dance parties. Expanding her horizons and social circle?
Recently discovered that if you have a sim at either the spice or romance festivals and sim is invited to a short event like a play or concert, you can return to the festival and get a second pass at the plants. Depending on whether the posters & snow globe boxes were live before departure there may also be a second pass at them as well.
Never knew there was a lighthouse baby trait from the brindleton bay lighthouse. Very interested in trying this trait. Wonder if there will be any special buffs when the sims try for baby or later during the pregnancy?
Brindleton bay is probably my least played pack - rarely use it at all except for some of the stuff. It was such a disappointment when it came out with no horses or other small pets eg reptiles…. I really haven’t discovered it at all, so plan to explore a lot more there now.
I just discovered that if your sim eats a meal made with a golden egg they will gain an ability called "Golden Pulse" that allows you to make plants perfect quality. My sim is now running around the neighborhood turning all of the plants to perfect quality.
Eating a meal male with obsidian eggs will make your sim angry and give them the ability to use "evil Glare". When used on a sim they will become angry and their eyes will glow. Not sure if they gain the ability to use evil glare. If Evil Glare is used on an object it will be set that object on fire.
I just discovered that if your sim eats a meal made with a golden egg they will gain an ability called "Golden Pulse" that allows you to make plants perfect quality. My sim is now running around the neighborhood turning all of the plants to perfect quality.
Oh, awesome!! I am so gonna try that. Love this thread!
If you have dream home decorator, you can filter on 'modular' in build buy to see all the furniture that can snap together. I was actually watching a build buy overview for the Nook book kit when it was casually mentioned. Unfortunately the furniture in the Nook book kit is not tagged as modular. But with this filter it will be easier to build in DHD because some items are shelves, some are closets and some are bookcases. Now I can see them all together.
@Atreya33 Do you also happen to know of an easy method to pick up pieces of modular furniture without dragging some of the others along, and how to disable pieces automatically snapping together? Because God forbid I ever decide to move a wardrobe I've put together. The game always gets the strangest ideas about what I'm trying to do, and I usually end up having to delete everything and start anew.
@Atreya33 Do you also happen to know of an easy method to pick up pieces of modular furniture without dragging some of the others along, and how to disable pieces automatically snapping together? Because God forbid I ever decide to move a wardrobe I've put together. The game always gets the strangest ideas about what I'm trying to do, and I usually end up having to delete everything and start anew.
I am also struggling with objects dragging each other. If I manage to figure out a trick, I will post it here.
If you have dream home decorator, you can filter on 'modular' in build buy to see all the furniture that can snap together. I was actually watching a build buy overview for the Nook book kit when it was casually mentioned. Unfortunately the furniture in the Nook book kit is not tagged as modular. But with this filter it will be easier to build in DHD because some items are shelves, some are closets and some are bookcases. Now I can see them all together.
I have to correct myself. The bookshelves in the Nook book kit are tagged as modular. So filtering for modular and then on kits makes it possible to see all the bookshelf pieces together.
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Alien sims can revive dead aliens creatures
Too bad we can't name them or feed them LOL
I love the other woman’s pumpkin beret!
However, it only seems to work once. When you give more to the Grim Reaper, he will instead start questioning your sim's hobby.
So not something to rely upon...
True... True... Especially on long lifespan setting...
Grim Reaper does have some unique details with him, from special responses to questions about his career or if he's single, special dialogue when you bug Grim and listen in on him (StrangerVille) etc.
No idea. They seemed to alternate appearances on the lot. Only clue was the mentioned need to introduce again. Not seen it happen before, but then, have other things in mind when on the lot that chatting up ghosts. No Mimsy appearances at festivals yet, but have begun to see her at dance parties. Expanding her horizons and social circle?
Eating a meal male with obsidian eggs will make your sim angry and give them the ability to use "evil Glare". When used on a sim they will become angry and their eyes will glow. Not sure if they gain the ability to use evil glare. If Evil Glare is used on an object it will be set that object on fire.
Oh, awesome!! I am so gonna try that. Love this thread!
Unfortunately, while the plants in the open world increase to perfect quality the harvestables are still normal quality.
Something wicked this way comes!
I don't use MCCC.
I am also struggling with objects dragging each other. If I manage to figure out a trick, I will post it here.
I have to correct myself. The bookshelves in the Nook book kit are tagged as modular. So filtering for modular and then on kits makes it possible to see all the bookshelf pieces together.