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Aaaahh my worst fears are coming true! The CC color nightmare!!!

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TOLKIENTOLKIEN Posts: 1,594 Member
edited December 2014 in The Sims 4 Ideas Corner
So once upon a time I guessed without a color wheel my mod folder would fill up with CC that was simply recolors of hair, eyes and clothing rather then true custom content.

As I'm rebuilding my Sims 4 folders preparing for tomorrow and looking at my CC, I can't help but notice its almost ALL recolors. Nothing original or new for CC - just new colors.

Whats worse is when I spot a hair/color CC and think wow that looks really nice but find it only comes in the ONE hair style because of course the creator would need to recolor EACH hair style individually.

This is really driving me nuts, because now all this CC (that simply adds a variety of color into my game) has to is installed AND it will eventually slow my game down.

I wouldn't have ANY of this CC in my game if I could recolor it IN GAME.

I understand and completely agree that create a style/patterns taxed the Sims 3 but a basic color wheel can be programmed into a simply online cellphone game that runs one 1 core. Its 2014 guys...

According to steam stats MOST gamers have 2 cores! Actually I'm not even sure if 1 core PC's exist anymore?!

See even a guy who likes the Sims 4 sometimes needs to vent!

EA seriously - hire some top dollar programmers and do some basic programming! Sigh....although I suppose this has as much to do with Silicon Valley companies stealing away the best and brightest to work for the facebooks and googles of the world.

Comments

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    Azarinop2Azarinop2 Posts: 776 Member
    I can assure you from education I've had on games development that Maxis are able to implement a colour wheel into their game within their game engine. They just need to work out how to do it.

    Their claim on "We're unable to implement the CASt" was mentioned when they thought that emotions would reflect the colours which surrounded a sim (what they wore, pictures etc) Yes if a sim views a risqué painting they will become a bit romantic however changed the colour of the picture's frame will not affect their mood. At least let us change the colour of things which wouldn't effect the sims emotion.

    THEY CAN IMPLEMENT IS WHAT I'M SAYING! I JUST KNOW IT! Okay :)
    Me on a spiritual level
    30vnk7k.gif
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    TOLKIENTOLKIEN Posts: 1,594 Member
    Azarinop2 wrote: »
    I can assure you from education I've had on games development that Maxis are able to implement a colour wheel into their game within their game engine. They just need to work out how to do it.

    Their claim on "We're unable to implement the CASt" was mentioned when they thought that emotions would reflect the colours which surrounded a sim (what they wore, pictures etc) Yes if a sim views a risqué painting they will become a bit romantic however changed the colour of the picture's frame will not affect their mood. At least let us change the colour of things which wouldn't effect the sims emotion.

    THEY CAN IMPLEMENT IS WHAT I'M SAYING! I JUST KNOW IT! Okay :)

    Yeah but this is easy programming, you simply locked it down to triggers. Objects (that you define like paintings) could act as triggers vs clothing or hair that don't have emotional triggers, or you could hard code specific colors as triggers within a color range too if you really wanted to get aggressive (all colors fall within numbers).

    Sigh...basic programming....

    Well heres hoping they actually DO invest some time into creating a color wheel one day...
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    ULIBABA66ULIBABA66 Posts: 2,088 Member
    I hope we will get a color wheel one day as well, or at least A LOT more color options. Especially for doors, flooring (more wood floor options please!), and choosing the bedding for a bed separately with variety of color/style/pattern options :) those are really needed in my game.
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    SimsFurSimsFur Posts: 1,998 Member
    yeah i feel you. Downloading all the possible colors cause you might need and then you don't wanna search that web page again and download it all over again. Its horrible.

    When i see a room set on a website and its all grey i get happy.. and then the color changes into black and it looks awesome too.. and then i see there is also wooden color, white and pink and im like.. i wish i didnt see it but then also i wish there was just a color wheel..
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    thesimsfairy47thesimsfairy47 Posts: 6,116 Member
    edited December 2014
    I always used cast, I always used the colour wheel on hair and cloths and sometimes furniture, I feel so limited with there being no cast I have chestnut highlights in my hair, but I can't give my simself those highlight because there i no colour wheel, I don't understand why EA removed the colour wheel :'(
    Post edited by thesimsfairy47 on
    Sims 5 artstyle poll Here
    monday-to-friday-workweek-graphic.jpg
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    Jessa_DakkarJessa_Dakkar Posts: 9,737 Member
    I never used cast, I only used the colour wheel on hair and cloths and sometimes furniture, I feel so limited with there being no cast I have chestnut highlights in my hair, but I can't give my simself those highlight because there i no colour wheel, I don't understand why EA removed the colour wheel :'(

    If you used the color wheel, then you used CaSt, no? Isn't the color wheel a part of CaSt?
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    thesimsfairy47thesimsfairy47 Posts: 6,116 Member
    I never used cast, I only used the colour wheel on hair and cloths and sometimes furniture, I feel so limited with there being no cast I have chestnut highlights in my hair, but I can't give my simself those highlight because there i no colour wheel, I don't understand why EA removed the colour wheel :'(

    If you used the color wheel, then you used CaSt, no? Isn't the color wheel a part of CaSt?

    Sorry that was a spelling mistake. look up
    Sims 5 artstyle poll Here
    monday-to-friday-workweek-graphic.jpg
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    LovelyMelodyLovelyMelody Posts: 896 Member
    I always used cast, I always used the colour wheel on hair and cloths and sometimes furniture, I feel so limited with there being no cast I have chestnut highlights in my hair, but I can't give my simself those highlight because there i no colour wheel, I don't understand why EA removed the colour wheel :'(

    Isn't the color wheel CASt though? I know adding textures is a seperate part of CASt but yeah :)

    I feel the OP's pain when it comes to recolors. Sometimes it'll be a bad texture too but it'll have the color I'm looking for. That bothers me tremendously
    Strawberry_Shortcake_Commision_by_sugarlette.gif <~ my weakness.
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    Jessa_DakkarJessa_Dakkar Posts: 9,737 Member
    I never used cast, I only used the colour wheel on hair and cloths and sometimes furniture, I feel so limited with there being no cast I have chestnut highlights in my hair, but I can't give my simself those highlight because there i no colour wheel, I don't understand why EA removed the colour wheel :'(

    If you used the color wheel, then you used CaSt, no? Isn't the color wheel a part of CaSt?

    Sorry that was a spelling mistake. look up


    Ohhh, now it makes sense! :D
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    CrackFoxCrackFox Posts: 1,507 Member
    edited December 2014
    Pretty much the same for me. I've stopped taking notice of what the gurus say they can and can't do. At one point they said pools weren't possible so whatever. I think there's a chance we'll get a colour wheel though. I remember one of the gurus was asked about it in the ask a guru session once and he said that they are very aware of how much it's wanted. Thought that was quite a hopeful answer.

    That would actually be perfect because with the Sims 3 I found that having lots of different texture styles was too much choice and became overwhelming. Simply changing the basic colour what be great.
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    SimJoseph7SimJoseph7 Posts: 110 Member
    While a colour wheel is very, very important to me, it is also the patterns that are of the same importance to me.
    Joseph
    Dreams Never Die, Just The Dreamer...
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    PyliathesunelfPyliathesunelf Posts: 949 Member
    SimJoseph7 wrote: »
    While a colour wheel is very, very important to me, it is also the patterns that are of the same importance to me.

    I agree whole heartily!
    I can't tell you how much I enjoyed creating patters and re-colouring outfits. I know quite a few simmers who actually played that way. While you have builders and sim creators, there were a lot of us who simply enjoyed re-colouring things and creating our own patterns.

    Keeping my fingers crossed that someday soon they will bring this into the game. ^_^

    But, yes, I agree also with the OP that it is annoying that re-colour stuff is labeled as CC.
    It's great and I know those people took the time to re-colour stuff to make our games look amazing, but it is trouble keeping up with it all.
    I thought about dabbling in some re-colours myself using the Sims 4 studio, but then what if EA does give us that colour wheel option at least?

    I'm going to sit, hope and watch for awhile. images?q=tbn:ANd9GcT4Q1xFllU6KsanavoFj5p6XEu9OY92JAhOge2NqjjmNxXR0SC3
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    FelicityFelicity Posts: 4,979 Member
    edited December 2014
    CASt really didn't slow my system at all -- just because the code wasn't optimized well in Sims 3 doesn't mean it can't be done in way that works better in later games.

    They threw the baby out with the bathwater on this one. People complained that CASt took a long time to load (or it bugged out their game if they downloaded a bad pattern), so instead of optimizing it, they just eliminated it.

    I hate this. I want my platinum blondes with black roots back again. Or purple with black roots. Or whatever weird combination suits my fancy for that particular sim.

    Edit: And rooms -- I want them to look as shabby and torn up or as lush and extravagant as I see fit.

    And while I do, for the most part, trust custom patterns, I do not like custom content when it comes to furniture. And with CASt, there's less of a need anyway as you can pretty much make your furniture look however you want provided you have a decent amount of base furniture.
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    landverhuizerlandverhuizer Posts: 310 Member
    ULIBABA66 wrote: »
    I hope we will get a color wheel one day as well, or at least A LOT more color options. Especially for doors, flooring (more wood floor options please!), and choosing the bedding for a bed separately with variety of color/style/pattern options :) those are really needed in my game.

    I was able to have this in Sims 2 so why oh why couldn't they do this for Sims 4, yeah, I really dislike having to pick the bedding along with whatever bed they saw fit

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    landverhuizerlandverhuizer Posts: 310 Member
    edited December 2014
    ejoslin wrote: »
    CASt really didn't slow my system at all -- just because the code wasn't optimized well in Sims 3 doesn't mean it can't be done in way that works better in later games.

    They threw the baby out with the bathwater on this one. People complained that CASt took a long time to load (or it bugged out their game if they downloaded a bad pattern), so instead of optimizing it, they just eliminated it.

    Yes! I was hoping for an optimized and expanded game, not a gutted one... I would have happily waited for this knowing they were working on such a game, instead I was surprised by a 4 edition and then, nearly as quickly, disappointed by it.
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    JoAnne65JoAnne65 Posts: 22,959 Member
    TOLKIEN wrote: »
    I understand and completely agree that create a style/patterns taxed the Sims 3...
    How does CASt taxes your game? When I'm in CAS I have to wait a while for patterns to pop up, but that's it.
    5JZ57S6.png
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    thesimsfairy47thesimsfairy47 Posts: 6,116 Member
    SimJoseph7 wrote: »
    While a colour wheel is very, very important to me, it is also the patterns that are of the same importance to me.

    The patterns would cause lag on low-end pc because there was so many that is why they cut cast out.
    Sims 5 artstyle poll Here
    monday-to-friday-workweek-graphic.jpg
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    landverhuizerlandverhuizer Posts: 310 Member
    SimJoseph7 wrote: »
    While a colour wheel is very, very important to me, it is also the patterns that are of the same importance to me.

    The patterns would cause lag on low-end pc because there was so many that is why they cut cast out.

    That's all good but generally new games make use of better machines not antiquated ones, you have an older machine then you play and older game, the company shouldn't try to have it both ways because obviously it's not going to impress. If they **really** needed to include more players on lesser machines, then they could have included more game play options where the player could opt out of certain features. They could still download stuff but the colour/texture would default to a pre-set.

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    JoAnne65JoAnne65 Posts: 22,959 Member
    SimJoseph7 wrote: »
    While a colour wheel is very, very important to me, it is also the patterns that are of the same importance to me.

    The patterns would cause lag on low-end pc because there was so many that is why they cut cast out.
    How exactly does that work? Why are patterns causing lag? Because I saw many people here explaining why that isn't true.
    5JZ57S6.png
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    landverhuizerlandverhuizer Posts: 310 Member
    SimJoseph7 wrote: »
    While a colour wheel is very, very important to me, it is also the patterns that are of the same importance to me.

    The patterns would cause lag on low-end pc because there was so many that is why they cut cast out.
    How exactly does that work? Why are patterns causing lag? Because I saw many people here explaining why that isn't true.


    I suspect an even bigger problem was all the broken expansions and tons of downloadable content, though after playing around a bit (limiting colours etc. and dlc) and found more issues with having too many EPs installed at the same time. Still runs on my puter but rooms would take longer to load and there were other issues.


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    TOLKIENTOLKIEN Posts: 1,594 Member
    That's all good but generally new games make use of better machines not antiquated ones, you have an older machine then you play and older game, the company shouldn't try to have it both ways because obviously it's not going to impress. If they **really** needed to include more players on lesser machines, then they could have included more game play options where the player could opt out of certain features. They could still download stuff but the colour/texture would default to a pre-set.

    Unfortunately according to steam hardware stats something like 44-48% of PC gamers are still running old dual-core processors (which is REALLY last gen) vs core5, core7 systems. Which means most gamers ARE running near antiquated rigs - especially users who prefer laptops.

    Still good coding can go a long way and again a color wheel is nothing.
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    JoAnne65JoAnne65 Posts: 22,959 Member
    I found the explanation why it doesn't make sense rooms take longer to load with CASt, @Schweighsr wrote it.
    If she allows it I can copy-paste it here. It convinced me back then ;)
    5JZ57S6.png
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    GruffmanGruffman Posts: 4,831 Member
    If a true 'color wheel' is not possible, I fail to see why they could not put in a color pallet of 16-32 set colors where we could just swap one preset color for a second preset color.
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    thesimsfairy47thesimsfairy47 Posts: 6,116 Member
    edited December 2014
    SimJoseph7 wrote: »
    While a colour wheel is very, very important to me, it is also the patterns that are of the same importance to me.

    The patterns would cause lag on low-end pc because there was so many that is why they cut cast out.
    How exactly does that work? Why are patterns causing lag? Because I saw many people here explaining why that isn't true.

    I meant cast caused lag not by using it but because it simply was there
    Post edited by thesimsfairy47 on
    Sims 5 artstyle poll Here
    monday-to-friday-workweek-graphic.jpg
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    FelicityFelicity Posts: 4,979 Member
    So you optimize the engine, not cut out the feature entirely.
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