I think the lock aspect has to be changed somehow. I hate that they're household restricted. I build a lot and I would like to use some of these objects. Also, it kind of defeats the purpose when you can just get the objects from rooms on the gallery...
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Also, when building lots, why are they locked?
I feel builders were short-changed.
@Olivesims2 http://modthesims.info/download.php?t=534081 Heres the one I have.
No, I don't think so. There is a cheat for all the things you can collect but not to unlock the career rewards.
I agree the rewards are messed up. I don't really mind the reward part but I do mind that they are tied to the sim who achieved them and not the household.
It has been stated that if you download them from the gallery they will not be available to your sim unless they have achieved them so no you can't get them off the gallery. Still looking for the statement in the Guru chat thread. Wish ne luck it's a big thread!
Why?
Currently your options are:
- cheat2win
- max careers (and parties) with two sims you can later use in any new game as a dummy sims to unlock objects and when you buy items just remove those 2 from households
- download such 2 sims from gallery...
If it's tied to a household, again, all you need is to export/import that household in a new game.
To avoid all this hassle and complication, the easiest way it to set that once unlocked by a player, they remain unlocked till doomsday.
Sims still get these objects for free while doing a career, but also, you don't need to worry if something is still locked in your future games.
Agreed. I like to build and design. If I want to do that, then every object of this game I paid for should be at my disposal.
And I totally understand where you're coming from if you're playing your Sim. Some people though do focus on the designing and building aspects of the game, and for them, despite the fact they've paid for the game same as you, they are restricted from using some of the content in order to play the game their way.
I totally agreed. But I also want it to have some kind of cheat to unlock them in Build mode too.
And I would be fine with that. If it requires a cheat like buydebug it's still in the game. Just give builders some way to access it.
The professions' locks strike me as a little too close to the pirates expansion, in that unlocking all of them would be a tremendous grind. Even worse, though, is the fact that every household has to start the grind over anew. I would like to see any new professions introduced to the game come along with something like the sets of reward objects from the Sims Medieval, which get unlocked for the whole town as soon as some condition gets fulfilled. Maybe it doesn't even need to be based on the profession level, but rather something like professional achievements such as painting a masterpiece or earning a minimum royalty on a book.
At its simplest, what I'm saying is that the sense of accomplishment from unlocking new items through in-game achievement is great, but only when unlocking those items seems achievable, and possible without a grind.
Did you unzip it? If you did it wont work because it needs to be read as a script. Also did you enable script mods when you put it in your game?
Yeah hopefully they find a work around for this that works for everyone.
Exactly.
The Options Menu needs... more options!