This is difficult to describe without pictures (which I can't post yet, apparently - Sims veteran, forum noob), but here goes.
I want to build a Craftsman bungalow that's a story-and-a-half. The upstairs would under the main roof line, and extended by dormers. This used to be easy to do in TS3, but I'm having some real issues getting the roof to work for me in TS4 because the game wants to render all the odd roof bits in cut-away walls mode. I suspect it would function as the bedroom area I want it to be, but it just doesn't look right.
Anyhow, can anyone explain how to make nice dormers than Sims can actually live in, and that don't look horrendous in play mode when the Sim is on the second story?
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Origin ID: KaylyRed
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"I discovered at the Creators Camp from talking to Simguru Houts that the new roofing system works differently and the only way to keep a roofline from clipping into a space is for there to be a room...a connected room near or under the roof.
In other words, in The Sims 3, having a roof on top of another roof would "erase" the one underneath...so if you wanted to keep a roofline from clipping in you had to make sure there was a roof over it right?
Well now, in The Sims 4, you have to have a room under it to keep a roofline from clipping in. That means 3 sided open spaces will have roof clipping. It has to be a closed off "unit" that the game recognizes as a room ( or move-able block) and then it will erase or hide the parts clipping in.
It is a different way of doing things and it will have limitations...but it will also prevent those open roof gaps we often saw with some kinds of construction...it will just be something to get used to using. Hope that helps and it makes sense."
Does that help at all?