The Manplant’in Project - A Legacy Challenge
For those of you who have been around for a while, you may remember this challenge
from 2009. I played it at the time and had a ton of fun with it. 11 expansions, many stuff packs, and countless worlds later... I thought it might be time for a reboot of this "Living off the land" challenge. I hope you'll agree Basic Concept:
It’s ridiculously easy to make money as a Sim these days. Careers pay big, and before you know it… your basic shack become a mansion in no time.
But what would life be like if we went back to a simpler time? When the fields of Riverview were overflowing with fresh crops… and the fish were (almost) always biting. When man lived off the earth and the things she provided for him. Join us in Riverview for a slower-paced, more family-oriented legacy challenge.Proposal:
Your challenge (should you accept) is to journey with a family through 10 generations without taking a career path. All funds must be gained mainly through gardening (selling produce) and fishing (selling your catch). There are a few other ways of bringing income into the home, but that will be explained later. There are also some restrictions and rules to follow. If you’re still interested, read on.Generations
Standard generation rules apply:
Your founder begins Generation 1 - if you create a couple, you must choose one of the pair to be your founder sim. (NOTE: A large portion of the scoring will be based on this one founder sim when they reach elder status)
A child directly fathered by/born of your founder begins generation 2 (you select the child)
A child fathered by/born of the founder of generation 2 begins generation 3 (you select the child)
And so on and so forth…
Generation 10, however, doesn’t officially “end” until your Gen 10 heir reaches the age status of Elder and you record their harvest score. That is when your official challenge is complete.
NOTE: If you choose to continue with your legacy past generation 10, awesome! Get to building an even more expensive dream home! And continue to share your scores with us
Founding sims DO NOT move out of the home until they have passed on (this also includes their spouses). At which time you may move their headstones to the family graveyard.Not Permitted in this Challenge
-The first and most obvious - no cheating of any kind! No money hacks, no skill building cheats, no aging off…etc. If it feels like cheating, it probably is
-Televisions and Computers aren’t permitted to be used by ANY of your sims. You may, however have a radio on your lot. Enjoy! (exception is the smart phone – they can call and text and use the social interactions like “show funny video”, etc)
-Your family sims may NOT use televisions or computers on any community lots either.
-Writing novels and gaining income through royalties is NOT allowed.
-No Sim living on your founding or dream lot can have an “official” career. All income must be obtained as stated earlier. This means no one can register for the “gardener” or “painter” careers. We’re living off the grid, my friends!
-Money Trees are a no go, kids. Don’t plant them, don’t harvest them. NOTE: If your sim accidentally grows one by planting an “unknown” seed, you must dispose of it immediately. (Believe me, I feel your pain on this one!)
-Life Fruit can be harvested from the community lot to SELL only. Eating it, either as the fruit or in Ambrosia, isn’t allowed. (Growing/harvesting on the founding/dream lot is allowed only for gaining experience, fertilizing, and completing opportunities – NO eating NOR selling)
-No use of Death Flowers for elders – you can plant them on the family lot for experience if you wish, but they should never be kept in the inventory of an elder.
Not available for sale
Again, any fish or plants grown/harvest/planted on your Founding or Dream lots. All those items must be put into your family fridge for personal use and cannot be sold to bring in family income.
Any paintings, bottles of nectar or living creatures collected in excess of the number allowed for sale per young adult/adult/elder sim (remember, each sim may only have ONE side job).
The Bread Winners
Any ADULT Sim living on your founding or dream lot, may bring income into the home as long as it’s in one of the ways permitted:
Fisher/Farmer - adult/young adult only (no elders)
Painter – any young adult/adult/elder sim
Musician – any young adult/adult/elder
Nectar Maker – any young adult/adult/elder
Organism Collector (insect, reptile, etc.) – any young adult/adult/elder
NO CHILD LABOR Time to Move
Children of your founders who aren’t chosen to be the next generations founder MUST move out of the lot once they reach the age status of Young Adult. These Sims can no longer provide income to the home. Ideally, you want to put them into a home in your town so their family members can still interact with them. (You don’t have to do this, but it’s an option.) You can get them engaged or “going steady” before moving them out and then use “Edit Town” to move their fiancé in with them in a different home, but you MAY NOT have them marry before they move out (this provides a simolean boost to your family that is not allowed in the income rules).
Scoring is going to be a little different here. Your score will be the combined number of plants harvested or fish caught from ALL your founding sims through 10 generations. Scoring only applies for founders and not their spouses. In Generation 1 you need to choose the “official” founding sim for scoring purposes if you choose to create a spouse. Record your gardening and fishing totals when your founder reaches the age status of Elder. Elders stay in the household and can continue to contribute to the family via help with maintaining the family lot, taking care of grandchildren, and continuing to pursue their side jobs. Elders CANNOT contribute the family income by harvesting/fishing from the community lot.
Bonus points –
-500 points for each founder/official heir sim portrait you capture and display on your lot by the end of Gen 10. (10 total possible)
-50 points for each PERFECT plant you have planted on your dream lot at the end of Gen 10. ** This can add up - there are around 60+ total plants available in the game.
-100 points for each "Mastered Skill Certificate" you have displayed on your lot at the end of Gen 10.
I think that pretty much covers everything important. If you have any questions feel free to ask me. I’m currently still “testing” the challenge myself but everything seems to be working out without my family staying dead broke all the time so any feedback on your progress would be great!
I’m really having fun with this and I hope those of you that give this challenge a go enjoy it as well.
Animaga ^_^ (& kitkat)