I haven't posted on the forums in ages (RL seems to be getting in the way all the time) but I was wondering if anyone else has seen any images of cars, garages, driveways, or parking spots in Sims 4. I haven't seen anything, and I'm getting worried.
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No- not me. Haven't seen any stores, community lots, kids, teens, parks, clubs...or beaches. Haven't seem much, really.
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I am hoping that cars, car spaces and garage doors are a better scale this time. The cars were overly large in TS3, which I dlisliked when I built houses (because of the garages).
I would also love the ability to park on the street. Lots of houses don't have a garage.
Seriously, its 2013, how hard can that be?!
Like when your sims are in traffic there is no threat of any injury. Cars just pass thru your careless sims like ghosts. On the other hand seeing my clumsy sims splattered on the pavement cause they walked out into traffic might not make my day either. :-)
Or household pets being hit by cabs. No fun there.
But yes, being able to interact with your car and park them should be possible.
Well come on, those kinds of animations are only found in high end games, not 'indie' apps. like Sims 4, amiright?
I'd pay $2.00 extra, JUST to see pets be able to get hit by cars.
They had animations of the sims getting in and out of the cars in the sims 2. I don't see why they took a step back with that for the sims 3. That was the one aspect that really disappointed me the most
I'm with you on this one.
4:50
It could add something to the game if Sims have to take care when they cross the street (quite educational for the youngsters), but if it would mean they'd have to skip something else for it - I think making a game like this is all about choices - it's not at the top of my list.
(Sorry, chose quote instead of edit :oops: )
When I stop playing a household for a while, then go back and suddenly they've got cars and boats in their inventory, pee's me off.
I was hoping this is something the devs would rectify for Sims 4, but obviously, that's too much to ask for :P .
This. And also cars in 2:38 & 3:18 in the trailer too.
Will Wright with 'his' Maxis Team had it right the first time. In TS1 a car would not move forward but beep the horn until Sims, pets,and wild animals got out of the way. No running through a simulatated person like we see in other games..and some haved claimed happens in this game.
They took the 'time' and spent the 'money' to make it right. Where as this new idea of 'Sims' seems to me to me 'ah, toss it out, too much trouble and too costly'. :roll:
And no to others, Grant has not promised 'cars' in basegame, what he did say was of course Sims will have cars. But he exclaimed why having car animations (like from TS2) is too costly and too much work.
Yes. Yet with this open world, there isn't that many Sims at a lot to cause a massive car fight for parking. Most lots actually do/can/should/will/did have parking spaces. Plus, the ability to make a parking space for 10 cars is easy in this open world.
All the parking spaces that get full because Sims leave their cars and pull out another one.
It would be nice if the roads were wide enough that you could just park on the side of the road.
And if they would clean up spawning cars as Rlong pointed out..no reason we couldn't have had the animations in TS3.
And 'if' they would take money out of the 'collecting' and 'goaling' side of the game or the 'online' options..they 'could' afford to make car animations..something the forums have been demanding for over four years.
And (Cinebar), that's right, we don't know yet if 4 will have an open wolrd too. So maybe the 1&2 system of cars will return. We'll have to wait and see :-)