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Comments

  • Rflong7Rflong7 Posts: 36,451 Member
    edited August 2013
    Hi, Ouerbacker :D

    It looks Fabulous! :thumbup:
  • OuerbackerOuerbacker Posts: 301 New Member
    edited August 2013
    Rflong7 wrote:
    Hi, Ouerbacker :D

    It looks Fabulous! :thumbup:

    thanks
  • aminovasaminovas Posts: 1,523 Member
    edited August 2013
    This is stunning. It reminds me of Wyoming.

    Ouerbacker, I'm a big fan of your worlds. Your landscape shaping and painting verges on photorealistic.
  • MIss_SophieMIss_Sophie Posts: 107 New Member
    edited August 2013
    I agree with aminovas, I love your worlds! You have a true artist talent :)
  • tammyjo329tammyjo329 Posts: 2,741 Member
    edited August 2013
    Looks lovely :thumbup: :thumbup:
  • OuerbackerOuerbacker Posts: 301 New Member
    edited August 2013
    thanks everyone

    Since my previous color palette for this world was quite over-saturated, I thought it would be nice to tone it down a bit.

    Aside from the green, which might be lightened, this should be the final batch of colors.

    Screenshot-3_zpsc40c6939.jpg

    Also, I'm considering the thought of renaming it Pumice valley, as its current name doesn't really relay the world's high desert theme. What do you all think?
    Post edited by Unknown User on
  • thetideschangingthetideschanging Posts: 250 New Member
    edited August 2013
    Looks stunning :) your terrain painting is brilliant!
  • NilxisNilxis Posts: 596 Member
    edited August 2013
    I totally agree, the new colors look very realistic.
    What a wonderful world! :mrgreen:
  • aminovasaminovas Posts: 1,523 Member
    edited August 2013
    Ouerbacker wrote:
    Also, I'm considering the thought of renaming it Pumice valley, as its current name doesn't really relay the world's high desert theme. What do you all think?

    I like Pumice Valley! It reminds me also of Southern California along the Nevada border, and there is a lot of pumice there :)

    Also, you make your own distant terrains, right? With blender? Any chance you know of a good tutorial? I've tried to follow a few without much success. Your terrains have such natural sculpting, do you use some kind of program to generate the weathering of the landscape?
  • will2586will2586 Posts: 3,863 Member
    edited August 2013
    Looks a lot better! I think Pumice Valley would suit it, sounds like something that would be in a desert-ish region.

    I really like the new terrain paints, and the sculpting and painting of the mountains is impeccable! I'm so excited for this world! :mrgreen:
  • OuerbackerOuerbacker Posts: 301 New Member
    edited August 2013
    Thanks everyone

    I added a few new images to the first post.




    Also, you make your own distant terrains, right?

    yes
    With blender?

    partially. For me, I'm just using it to put a hole in the distant terrain mesh, map the texture, and convert everything over to a sims 3 file format.
    Any chance you know of a good tutorial?

    There aren't any that are particularly made for dts, but I would recommend the one linked below as it supplies almost every step that I needed for the blender part.

    http://simswiki.info/wiki.php?title=Tutorials:Creating_An_End_Table_In_Blender_2.5_Part_1#Step_1


    Your terrains have such natural sculpting, do you use some kind of program to generate the weathering of the landscape?

    On all of my previous worlds, I stuck to hand painting and sculpting. For this one, however, a program called World Machine was used for the majority of these things. From comparing Ea's painting to that of this world, my best guess is that they also use this tool, as a similar erosion style is evident in each.
  • juncedajunceda Posts: 2,614 Member
    edited August 2013
    Very nice world, and the new colours are gorgeous, they mess together perfectly
    firma_zps7hsuhx2i.png

    I can play at last TS2 TS3 and TS4 So great that toddlers are here!!!
  • EvalenEvalen Posts: 10,175 Member
    edited August 2013
    Love your colors of your world.
    very warm and inviting.
  • aminovasaminovas Posts: 1,523 Member
    edited August 2013
    Ouerbacker wrote:
    On all of my previous worlds, I stuck to hand painting and sculpting. For this one, however, a program called World Machine was used for the majority of these things. From comparing Ea's painting to that of this world, my best guess is that they also use this tool, as a similar erosion style is evident in each.

    World Machine -- yes, thank you! You just made my day. I did not know if anyone was using it for the Sims. I am a real beginner with all of this, but I was researching how to create landscape weathering in DEMs and came across World Machine a few months ago. I've downloaded it and messed with it a bit without too much success, but enough to get the idea. I just need to pursue it, and knowing that you have had success with it (and have produced this amazing landscape) is plenty of motivation. Thank you so much for this info and I will check out the tutorial. A lot of this goes way over my head but I'd like to at least try and figure it out.
  • OuerbackerOuerbacker Posts: 301 New Member
    edited September 2013
    A few new images

    If the images seem to prematurely cut off along their right sides, they will need to be right clicked on and opened in a new tab to be fully viewed. Just clicking on each should also work.


    A sunset
    Screenshot-28_zps4edf2c81.jpg


    A desert-ish house
    <a href="http://s1231.photobucket.com/user/Ouerbacker/media/Screenshot-30_zps0a557986.jpg.html&quot; target="_blank"><img src="http://i1231.photobucket.com/albums/ee510/Ouerbacker/Screenshot-30_zps0a557986.jpg&quot; border="0" alt=" photo Screenshot-30_zps0a557986.jpg"/></a>


    and a night ini that isn't too dark, bright, or colorful.
    Screenshot-29_zps2cd10f44.jpg
  • carla70carla70 Posts: 575 Member
    edited September 2013
    Looks good. Love how the mountains look so realistic. :)
  • YellowJaneYellowJane Posts: 6,589 Member
    edited September 2013
    Nice! Well done you should be real proud :)
  • citytubecitytube Posts: 458 Member
    edited September 2013
    :shock: Wow...so pretty and I love the sculpting. It reminds me of home. I am waiting for this to be done. Very nice.
  • Smidgieroo3Smidgieroo3 Posts: 457 Member
    edited September 2013
    Beautiful! I can't wait to see more!
  • rchristisonrchristison Posts: 129 Member
    edited September 2013
    :shock: This looks stunning!! Amazing work! :D:D
    Origin ID - OrtwinOmaar
  • flstriderflstrider Posts: 1,912 Member
    edited September 2013
    On all of my previous worlds, I stuck to hand painting and sculpting. For this one, however, a program called World Machine was used for the majority of these things. From comparing Ea's painting to that of this world, my best guess is that they also use this tool, as a similar erosion style is evident in each.

    Does this mean you use world machine for your terrain painting as well? I just downloaded it and understand how to get the heightmaps for the sculpting but is there a way to do the painting in WM as well? yes still learning about this.
    My World's thread linked in Sig
    NewSig.jpg


  • OuerbackerOuerbacker Posts: 301 New Member
    edited September 2013

    Does this mean you use world machine for your terrain painting as well?
    For the most part, yes.
    I just downloaded it and understand how to get the heightmaps for the sculpting but is there a way to do the painting in WM as well?
    yes still learning about this.

    There is a way for world machine to create the needed greyscale maps for terrain paint. As you are having trouble with this, I would recommend looking at the "adding flow" section of this tutorial.

    http://wiki.splashdamage.com/index.php/An_Advanced_Terrain_and_Megatexture

  • flstriderflstrider Posts: 1,912 Member
    edited September 2013
    Thanks Ouerbacker ..... This will be a big help I love the results you have with Pumice Valley and I hope I can learn more to get results this good.
    My World's thread linked in Sig
    NewSig.jpg


  • OuerbackerOuerbacker Posts: 301 New Member
    edited September 2013
    thanks for the comments everyone.

    Here are a few pics that show off the improved vegetation.

    Sometime in the future, I'm going to have to stop being lazy and resize my screenshots. Till then, click on each for the full picture.

    Also, sometimes they work and sometimes they don't. If the images look full and like they're all there, there is no need to click on them.


    Screenshot-34_zpsb43aa90f.jpg

    Screenshot-35_zpsfdeb1fe7.jpg

    Screenshot-33_zps852517aa.jpg

    Screenshot-32_zps7406760d.jpg
  • OuerbackerOuerbacker Posts: 301 New Member
    edited September 2013
    If anyone wants it, here's an updated beta version.

    http://www.mediafire.com/download/io7m4xwne3lli0x/uploadPumicevallry.rar
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