Sul sul Simmers! Join the celebration and tune into
our Twitch live stream today, Feb 25th, @11 AM PT / 7 PM UTC! 🎉
You Make The Sims! Let's recognise and celebrate our amazing community! 💚
As we celebrate Black History Month and highlight our Black players, tune into
their Twitch live streams and join the fun! 🖤
Feburary 25: Today is patch day! 😃 To read the patch notes, click
here!
February 19 - Is everyone ready for the Friday Highlights? Check them out
here.
Guide to Houseboats in game & in CAW
Return to top
Comments
People can disagree, of course, but I think having this in the buyDebug menu is good placement. There is a lot in the buyDebug menu that is very useful on a build, but there are also things in the buyDebug sort that you really shouldn't mess around with unless you know what you are doing (like the tomb building tools and the spawners just as a few examples).
Some people will put spawners on the lot without a second thought but if you put too many you can really cause lag in your game. If you upload a lot with spawners and you get someone downloading who doesn't know any better they will rotate the lot several times as they place it and not realize that they just created multiples of the spawners with each rotation. It is a known issue among builders (unless it was recently fixed) that you double spawner numbers with each rotation on placement.
I think the gangway object is well-placed if you think of it in that way because you DO need to know what you are doing in order to use it.
As I said, people can disagree on that.
Zoo
I have a question about the lots that are partially in the water and how it will work with uploading and downloading.
I added a lot to Dragon Valley that is partially in the water and I'm just finishing a build (tower and dragon hatchery) on that lot. My plan is to upload it to the Exchange and write in the description some instructions about creating a 50X50 lot in Edit Town that is partially over the water and then placing my lot there.
Am I thinking about this right? Is that how this will work? Anyone using the lot will need a "beach lot" in order to place it, right?
Zoo
Super! Thank you
Looking forward to read your CAW tutorial
I do have one issue with houseboats though that I am not sure is intentional. If you put a basement on your houseboat you are no longer able to fish off of it. Even if you put a hot tub on the main floor you cannot fish from your houseboat.
Is not being able to fish from my houseboat if I have a basement a bug or was it designed that way for a reason?
I made a ship/houseboat and had to use tapestries and wall décor for sails but there's no rigging or anything. The cannons from Barnacle Bay are too low but that's alright. Realistic sails would be awesome!
This is how it looks right now with makeshift sails:
http://forum.thesims3.com/jforum/posts/list/210/636918.page#11010399
I'm also having trouble with my sim not being able to fish from the houseboat. I added a basement, but I made sure there was enough space for her to fish at the back of the boat, and even though there's no objects there, she cannot fish.
Is this because of the basement?
my Sims 4 story blog: http://www.starwingsims.com/
Join SimsWriters.com to promote or enjoy fan-generated content (stories, videos, music, etc) celebrating The Sims.
Yes it is because of the basement. It also happens with putting hot tubs on the main floor of your houseboat. I am not sure if this is intended or not and would like an answer on it.
For now I play with no basement on my houseboat which is frustrating because i love basements. But I also love fishing and want the fishing from houseboat more than the basement.
I had this same problem happen to me but I had no idea it was the basement. Nice to know now though. Would deleting the basement fix this? Like if I completely get rid of the basement, should my sims be able to fish now?
***
NEVERMIND! I figured it out!!
So I'd like to know how many can I add before it starts to cause problems, please?
I figured everything else out except the gangway thing lol why didnt i think of buydebug its so obvious now lol
I made my first house boat its so cool how you can piggyback the upgrades on them **SPIOLER** The auto pilot has saved my sims so much work haha
which reminds me i have 2 large dogs or my curved bow boat and they are happy with main and 2nd deck and love goin ashore pitty they cant swim int the sea but we love visiting the pool
This is entirely dependent on how powerful your computer is. If you add too many and your game gets slower, I'd suggest stopping (or even deleting a few of the ones you added).
Why can't my Witch add multiple upgrades to the helm when using magic to perform the upgrade?
The Witch actually is adding multiple upgrades to the helm, even though the "Magically Upgrade" interaction asks you to replace an existing upgrade with a different one. This is a known issue, but should not affect in-game functionality. Just use magic to add each of the upgrades to the helm and you should be able to still simultaneously enjoy the Foghorn/Faster Engines/Autopilot functionality.
Can I use the pool slide or diving board off the side of a diving boat?
No. The only way to get on/off a houseboat to go swimming is to use the ladder at the back of the hull.
Sorry, I have another question! Is there a problem with putting ports in some areas of other hoods? ie. from a routing/ocean depth point of view.
I put one in Sunlit Tides, following your easy tutorial (no cheats used), added a boat. The sim cannot move the boat anywhere away from the port, she gets a route failure icon above her head - even just trying to move the boat a little way forward will not work.
Edit: If there is a problem, what can we look out for which will make placing ports more successful?
Exploring life through imagination & satire since 1969.
Save Game Often
repair & clear caches Often
S3 Studio
S3 blog Story, lists of empty lots by world
Behrooz
S2/3/4 Randomnes