I love the moveobjects on cheat of all cheats in existence of sims 3. I just discovered a new potential of it. We can make underwater tombs. the underwater tombs are more dangerous than the regular tombs as your sim may drown but its a fun experience.
Your sim can grab ancient coins under swimming pools:
They can insert key stones and step on floor switches:
They can also clear rubble:
The sim may need some rest though, They get fatigue faster and there are tendencies of drowning but it makes adventures more fun to me as there is a danger.
They can also open treasure boxes underwater.
I hope I can inspire people to make underwater tombs.
I love move objects, I'm actually so addicted to it.
i7-7700K • 16GB • RTX 3060
S3 simblr: http://simplysimming.tumblr.com/
S4 simblr: http://simlogic.tumblr.com/
Same here! I use it for landscaping, furniture placement, making grottos out of swimming pools, lining up porch supports, and so on.
Then there are days when I like to see what crazy things I can do with it. My best effort was a dinosaur inside my Sims house. I used the biggest plate glass windows so you could see it in there from the street, lol.
I have it on The Exchange: http://www.thesims3.com/assetDetail.html?assetId=6319632
Albertwhisker, your tomb is awesome!!
For some unknown reason fish spawners dont work on pools in my game anymore, after the patch.
I may try to make a 2nd underwater tomb,that is 90% swimming based. But It will take a lot of testing before I can upload them.
and Martuni, your dinosaur house really made me . I think that's the house my son would have when he grows up.
I don't know of ANY other game that offers so much freedom and creativity. And then you get the thrill of letting little people explore and play in what you've built. I've been playing a long time, bought a LOT of EPs and stuff, but if I divided out the cost compared to the number of entertaining hours, I'd bet I've been paying about a penny for every 10 hours of fun.
Good luck with your swimmable tombs!
Umm...sim drowns while at work?
Bring it on, moveobjects!