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Barrier to Entry System Tutorial - From Basic to Mind Blowing

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    ZeekSliderZeekSlider Posts: 5,831 Member
    edited March 2013
    clubers wrote:
    Hey, just wondering, if a sim has alien genetics but they don't have powers will they still be excluded from the "exclude aliens" setting?
    You're going to have to ask someone who has this DLC and aliens in their game. I have yet to even breed one from abductions since the patch came out that made them less frequent.
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    AmouraBAmouraB Posts: 1,510 Member
    edited March 2013
    :thumbup:
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    ZeekSliderZeekSlider Posts: 5,831 Member
    edited March 2013
    I'm curious, what is the most complicated lock setting that you guys have set up so far?
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    danivixendanivixen Posts: 4,254 New Member
    edited March 2013
    What will get this stickied is if you did tutorials for the majority of the store items that people seem a bit confused on, or tend to be more complicated. Alas, there has yet to be any real reason for such, though.

    I enjoy this thread, though, on that note. :)
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    ZeekSliderZeekSlider Posts: 5,831 Member
    edited March 2013
    danivixen wrote:
    What will get this stickied is if you did tutorials for the majority of the store items that people seem a bit confused on, or tend to be more complicated. Alas, there has yet to be any real reason for such, though.
    What other items are you talking about that requires a tutorial? I mean, the other PCs in the store aren't as complicated as the new locks.
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    kittana514kittana514 Posts: 1,413 Member
    edited March 2013
    ZeekSlider wrote:
    I'm curious, what is the most complicated lock setting that you guys have set up so far?

    Haven't set up my locks yet - still building a multi-purpose lot that will have different sections, each with separate groups of allowed sims. But i'm curios about this as well :)
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    danivixendanivixen Posts: 4,254 New Member
    edited March 2013
    ZeekSlider wrote:
    danivixen wrote:
    What will get this stickied is if you did tutorials for the majority of the store items that people seem a bit confused on, or tend to be more complicated. Alas, there has yet to be any real reason for such, though.
    What other items are you talking about that requires a tutorial? I mean, the other PCs in the store aren't as complicated as the new locks.

    Yeah, that's why I said this:

    "Alas, there has yet to be any real reason for such, though."


    :P
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    Liziann1Liziann1 Posts: 1,461 Member
    edited March 2013
    H E L P

    I guess I am missing something really obvious, but I need help to figure it out . . .

    I've built a venue its an Ice rink, which also houses an arcade, bar and dance floor room, crèche and coffee shop!

    I built it via edit town, build mode, I've set it as visitors allowed ( not sure if there's a better setting ?)

    but I just cant figure out how I set the barriers without going to live mode and have a sim do it via a click menu ?
    is anyone able to help me please :)

    Check out My showcase thread
    http://forums.thesims.com/en_US/discussion/853211/dizzisquirrels-showcase#latest]
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    aka DizziSquirrel

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    ZeekSliderZeekSlider Posts: 5,831 Member
    edited March 2013
    Liziann1 wrote:
    H E L P

    I guess I am missing something really obvious, but I need help to figure it out . . .

    I've built a venue its an Ice rink, which also houses an arcade, bar and dance floor room, crèche and coffee shop!

    I built it via edit town, build mode, I've set it as visitors allowed ( not sure if there's a better setting ?)

    but I just cant figure out how I set the barriers without going to live mode and have a sim do it via a click menu ?
    is anyone able to help me please :)
    Edit Town
    Build/Buy Mode
    Ctrl+Shift Click opens up the Settings Options

    You can do that for doors and lights, which is how I do all my custom lighting for my venues.
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    ZeekSliderZeekSlider Posts: 5,831 Member
    edited March 2013
    Heh, I just learned the hard way that if you have a LN bar or the UL Barista bar behind a gate that features a block of some kind (age, race, or gender), the object remains unmanned the entire time. There goes my Ladies Only Club... :roll:
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    smashbridges20smashbridges20 Posts: 7,397 Member
    edited April 2013
    bump for a nublet with questions
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    GenaeveGenaeve Posts: 42 Member
    edited April 2013
    ZeekSlider wrote:
    Heh, I just learned the hard way that if you have a LN bar or the UL Barista bar behind a gate that features a block of some kind (age, race, or gender), the object remains unmanned the entire time. There goes my Ladies Only Club... :roll:

    Actually, I read somewhere < I truly apologize for not remembering who thought of this idea > on these forums if you put in a back door and put up the velvet ropes to let in NO ONE and to have NO BRIBE set the NPCs to work your bar/nightclub can get in and out with no problems.

    NOW For my Nublet question:

    I can't figure out how to set the prices for the Tickets. I did the CTRL + Shift Click on the item but no setting menu popped up. Am I missing something?

    Thank you in advance.

    AND To the Simmer who Originally posted the NPC Fix - Thank you so much - Sorry I forgot your name to Credit You. =/
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    JEREMYSIMS01JEREMYSIMS01 Posts: 727 Member
    edited April 2013
    Genaeve wrote:
    ZeekSlider wrote:
    Heh, I just learned the hard way that if you have a LN bar or the UL Barista bar behind a gate that features a block of some kind (age, race, or gender), the object remains unmanned the entire time. There goes my Ladies Only Club... :roll:

    Actually, I read somewhere < I truly apologize for not remembering who thought of this idea > on these forums if you put in a back door and put up the velvet ropes to let in NO ONE and to have NO BRIBE set the NPCs to work your bar/nightclub can get in and out with no problems.

    NOW For my Nublet question:

    I can't figure out how to set the prices for the Tickets. I did the CTRL + Shift Click on the item but no setting menu popped up. Am I missing something?

    Thank you in advance.

    AND To the Simmer who Originally posted the NPC Fix - Thank you so much - Sorry I forgot your name to Credit You. =/

    The ticket price is set and can not be changed. However, you can indirectly change the price with different barrier options. For example, you could only allow a green ticket holder who was also a red ticket holder. You could also set one barrier at the entrance of your venue and charge an entry fee and have other barriers inside the venue that charge additional fees to enter certain areas.
    Post edited by Unknown User on
    Sims4SIG_zps6253f8f2.jpg
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    GenaeveGenaeve Posts: 42 Member
    edited April 2013
    @JEREMYSIMS01 :D
    Thank you so much - I thought I was going crazy! =) I was under the impression that I could set the prices - you can imagine how silly I was feeling. NOW I finally understand <Lightbulb> what everyone meant. So, by charging a red ticket and a blue ticket, that in and of itself raises the price of admission.

    Thanks again :D
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    angelcat621angelcat621 Posts: 350 New Member
    edited April 2013
    Thank you for this tutorial. I was browsing the forums looking for a thread like this. I'm tired of elders bringing in their kids to my newly opened Private Venue gambling paradise. (I'm looking at you, Granny Shue! :evil: ) This tutorial has helped me understand this system a lot more.
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    enkeli63enkeli63 Posts: 6,637 Member
    edited April 2013
    This was a fantastic post. I haven't had any issues with the Barrier to Entry system because my locks have been pretty straight forward, but I love the opportunity to create much more extensive and complex entry requirements! I never really thought about some options until I read your post, so I thank you for not only explaining it to those who had these ideas, but also for presenting creative ideas some of us might not of have thought of before 8)

    Great job! I hope they sticky this thread in this section, as it is quite informative and shouldn't get lost over time.
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    ZeekSliderZeekSlider Posts: 5,831 Member
    edited April 2013
    Thank you for this tutorial. I was browsing the forums looking for a thread like this. I'm tired of elders bringing in their kids to my newly opened Private Venue gambling paradise. (I'm looking at you, Granny Shue! :evil: ) This tutorial has helped me understand this system a lot more.
    Yeah. Granny Shue does love to bring the kids to the most inappropriate places, doesn't she?
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    angelcat621angelcat621 Posts: 350 New Member
    edited April 2013
    I'm happy to report Granny Shue and her kids are now barred from my little casino/bar, thanks to what I learned from this guide. Kudos on your hard work putting this guide together.
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    enkeli63enkeli63 Posts: 6,637 Member
    edited April 2013
    My LN bars are tended behind my barrier system. It's just set for Young Adults and older, but there's a bar tender.
    OriginID Starwing6
    my Sims 4 story blog: http://www.starwingsims.com/

    Join SimsWriters.com to promote or enjoy fan-generated content (stories, videos, music, etc) celebrating The Sims.
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    ZeekSliderZeekSlider Posts: 5,831 Member
    edited May 2013
    enkeli63 wrote:
    My LN bars are tended behind my barrier system. It's just set for Young Adults and older, but there's a bar tender.
    Awesome! Just make sure you keep an eye on them if you have aging on, because they may not get replaced until they become Elders. :P
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    AudreyFldAudreyFld Posts: 6,695 Member
    edited May 2013
    Excellent tutorial!!! I started to use them and backed off. Now I want to. :thumbup:
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    BlkBarbiegalBlkBarbiegal Posts: 7,924 Member
    edited May 2013
    Very nice. Thank you. :D

    I know where the door, and the ticket machine is in buy mode, but where is the machine that takes tickets located?
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    ZeekSliderZeekSlider Posts: 5,831 Member
    edited May 2013
    Very nice. Thank you. :D

    I know where the door, and the ticket machine is in buy mode, but where is the machine that takes tickets located?
    The Turnstile with Arch is in Doors (which is odd, but whatever) and the Turnstile by itself is considered a Fence Gate.
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    elanorbretonelanorbreton Posts: 14,549 Member
    edited May 2013
    Thanks for the tutorial, I only recently got the cinema and am just starting to use the ticket machines in other places.

    I only just discovered that you need the tickets to get both in and out. I was trying out my daycare centre and the kid and dad had a ticket, but dad couldn't get through while carrying his toddler. So I dragged the kids ticket to the toddler and then they were able to get through, but then the kid couldn't get out until I dragged the ticket back. :lol: Next time I'll make sure I buy the toddler a ticket of his own... that's pretty cool actually, that the toddler needs a ticket too.

    It's disappointing that you can't set the ticket price to whatever you want it to be (other than setting it for more than one ticket). It probably would have been pretty easy for EA to add that setting in.
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    CinderellimouseCinderellimouse Posts: 19,380 Member
    edited May 2013
    I just want to have a quick rave about this object... I love it and I keep finding uses for it! The level of customisation on it is brilliant!!! :D
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