Okay, just a small petition but I just think there were way too many basic things taken out of the game (I'm not including items here that came with SPs or EPs) which existed in the Sims 2-
- Bring back the hirable nanny who would track your schedule.
- Bring back children being able to play with, talk to etc with toddlers.
- I know it only came in Apartment Life, but Toddlers should be able to interact with eachother other than at the Playtable. At the moment your soul working Sims are the only ones capable of socialising with toddlers.
- Speaking of the playtable, where is the drawing?
- Bring back, talking while having a meal. My sims just choke down their meals whether they're at the table or with someone else.
- Many have said it, but the memories.
I'm sure there are others, but most of these are base game, Sims 2 interactions that have been completely removed from what was to be a superior game. Although fun and I will play it, interactions are so limited.
Improvements -
- Please write a code that will tell other sims in the house to not cook a blankety blank meal when you already have another sim doing so. Granted I could just turn freewill off, but for crying out loud, my sims are stupid. Oh look, there's dad cooking dinner. Let's make a plate of salmon too.
- I understand random flirting, but if you have a sim who's interested in another sim they won't accept an 'Amourous Hug' from your Sim because your bar is not full enough with them yet, but they will from a stranger (a stranger married to your twin brother no less)??
Again, wonderful game, but there are some changes they need to make before it's perfect in my opinion. I know it's a hot topic, but I also think that game coding/programming should be set up to never, ever have a family you created, or siblings who moved out, move away from your neighbourhood and please don't make sims Clone themselves once they reach adulthood...
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Crowley Family Legacy Patriarch - Jonah Crowley1
Comments
Strange, my Sims talk while they're eating. Are they eating near each other? That might be a bug.
They might say a couple words, but it's mostly choking down the food as quickly as possible. Granted, the Sims 2, 3 hour meal was a bit much, but all my sims now run the risk of choking. They can't all sit down at the same time anymore because there's no option to serve the meal other than just putting it on the counter, so while one person is eating, the rest are crowding around trying to get their meals.
Crowley Family Legacy Patriarch - Jonah Crowley
by the way, children and toddlers can communicate while playing with the dollhouse Good question. That is kind of missing As you already said, common meals in Sims2 was usually something to avoid because they'd spend half the day eating and talking. Since time is already short in Sims3, I like that they eat fast.
But I agree that something needs to be done about their pathfinding, so Sims don't keep blocking each other when trying to get some food. I think what makes those complicated to include is that by all rights memories should be also recorded when you are playing a different household. Since their lives go on even then, anything else would create major "memory holes" for all Sims. But always recording memories for all Sims in the neighbourhood would take up a lot of valuable processing time for the computer. So I don't think it would really be an option (and I personally never say any use in memories. 90% was usually meeting all kinds of unimportant Sims).
I never really experienced your other problems, so I can't comment on them
and yes, i´m happy that they eat really fast, leaves some time to make other stuff instead of having the everyday household-life.
and i really, really hope that TS3 won´t ever be a copy of TS2; we can simply play TS2 if we want this, can´t we!
last but not least i´m sure more interactions will come with add-ons, for every age.
this is not an anti-petition to your post! just my opinion added ;-) have fun with your simmies :-)
Crowley Family Legacy Patriarch - Jonah Crowley
And I have to ask this too...Why is there no drawing on the drawing table, EA?? The paper must be on there to torture toddlers and kids with the promise of doodling.
Signed.
the point is, that YOU DON´T HAVE TO call for a babysitter! just leave the house, a question will pop up if you want either stay or have a babysitter. it´s only one mouseklick, no time on the phone at all...
to me it always took to much time to have a meal together
Signed.
When someone was in love they'd randomly swoon every now and then.
When mommy would pass by, their kids (or husband or friend) would look up and acknowledge them.
On that note... why do family members seem to start at 0 social status with each other and need to INTRODUCE THEMSELVES when you first play them??
A more charismatic and outgoing sim used to often say hi (err... chick-a-wato) to housemates when they got home if she walked by.
I would like memories back, too, but only if a more stable personality could just GET OVER IT if they saw bugs or had a burnt meal once. If they have the Neurotic trait, then okay (I do like the new freak-out auto response). Normal people move on with their lives.
I really want dating or any form of "Ask to go out on social outing" option back.
I have two roomates now who barely talk to each other despite having high social status and identical interests and favorites. Speaking of which... whatever happened to "Chemistry".
I like the new "favorites" section (food, music, color), though I'm not sure what impact they have on gameplay yet... but why ditch turn-on turn-offs? Those made sense.
I sign this in the hopes that people at EA actually read and keep up with these forums. It's hard to have faith in that, though.
Yeah - I have NO idea what that all means. Do they get more pleasure out of hearing their fave music than normal? Or a special moodlet or something? I don't really understand the point of that.
I really miss chemistry too, and turn ons/off, and HATE the fact that children and toddlers can't speak to eachother or do anything. It's so ridiculous, they just ignore eachother... So it's really difficult to make them friends (also why aren't they automatically born into the family with some sort of relationship boost anyway??! You don't "not know" people who are born into your family. You automatically bond with them because they are family.)
I'd like it if there were different interactions for specific relationships..Like sister-sister relationships are different to brother-brother ones... And also what about step-parents and step-brothers and in-laws? There could be a couple more interactions like a "you're not my real mum!" one or something.
I'd like to think they do. How else would they figure out what to fix, if they didn't listen to the very people who love their products and will buy them in the future?
It could be set so that whichever parent/adult leaves the house last every day is the one who brings the baby to daycare and the first one home picks the baby up. Have it be like a "Sign Up For Daycare" option so it makes the actions happen automatically, and if you don't want it, you don't have to sign up for it.
I just find a bit of a problem with that because since I live near Toronto there's a strike by the CUPE people and those people include garbage people, ferry people, and day care people because EA could some where lets say in the 4th or 5 generations have the daycare people have a strike and then what would sim parents do in such a case?
- See into buildings
-Become movie stars and teachers
-College, Preschool, Middle School, and High School. Possibly Cram School for the kids doing bad.
-Preteens/young teens. 10-14.
-More supernaturalism.
The problem that is they are usually high school students, meaning they need to disappear in order to go school. Then my infant or toddler is left to their own devices.
I'd rather have family members watch them. All of my sim family have schedules that don't conflict with each other; IE Uncle doesn't start work until 3pm, allowing him time to watch over nephews and niece (that is, if that worked, seeing as I have to get to know my family members everytime I talk to them)
I'm glad it's not the two hour ordeal it was before, but again, in regards to the family relationship meter, they need to engage. Now, my sims do talk, though it's rather sporadic. I do wish they would sit and chat for a bit before getting up to put their plate away.
And what do you mean, 'make other stuff'? The Sims DO have everyday house-hold lives. That's really like the main point of the game.
I don't think anyone wants S3 to be a copy of S2; we just want those elements from the game to be in this one. I mean, really, family ties are just herendous in this game. My sim has to introduce himself to his brother? Someone whom he lived with all his life? Come on!
And really, if we wanted to continue playing Sims 2, we wouldn't have bought Sims 3.
Well, the last patch was supposed to fix the Story Progression problem and it didn't. :oops:
I'm all for add-ons and EPs, but the point is there are some things that should've been in the BASE game, not an expansion. Expansions are for new places to go, new clothes to wear, new objects to play with. Not so my sim family will recognize each other when they move out.
Not to chastize, certainly not, but someone mentioned in another thread that we've gone back to basics with this game (mechanics, not visuals. Visuals are much better), which we shouldn't be with a third generation game, especially one built from the second gen game.
Oh and /signed
The sims, although intelligent, just aren't as intelligent as TS2. Especially at reconising who family members/loved ones are.
And that winds me up too, when a sim is making dinner, but yet another sim goes ahead and makes food as well. Why!?
I think sims shouldn't choke on their food unless it's poor quality.