This would be extremely helpful for builders and world creators. If they gave us a room marker that you could set to a specific rabit hole, that could be awesome. Diners, spas, business, city hall etc. We could build highrises to handle a majority of our sims professions. Am I the only one who wants this?
0
Comments
It would allow builders to create rabbitholes which actually fit in with any certain themes world creators may have planned for their towns. It would also save so much room in smaller worlds, especially with so many community lots which need to be added if you want the complete sims experience. Those 60x60 rabbithole lots take up so much room.
Exactly!!! I don't see it functioning well for the equestrian center, clubs or live show venues. But most of the regular businesses/rabit holes would be nice. I think with multifunction buildings, i imagine it would have to be similar to apartments. You go into a lobby and click an elevator button to chose which floor, and set that floor to the destination with a room marker. Or do it from map view. But for highrises, you could build your library, gym, and consignment, or salon on say the bottom 3 floors, and all the others are rabbit holes. Wouldn't it be cool if the rabbit holes also had a basement function. LOL. Where the rabbit holes were under a building. LMAO. You could build down. Each basement level got a different room marker per rabbit hole. And one elevator goes down. That would be sweet too.
Either way, the rabbit hole room marker would have to be attached to an elevator.
They did apartments and tombs in WA, I don't see why this would be soo difficult.
Was that necessary? In a way I get it. I guess a lot of people want to do away with the rabbit holes all together, but that probably isn't going to happen. I want it for small caw worlds. I've been really wanting to do a small asian themed island, but I find it really hard. I mean with late night and now showtime, it's hard to do.
-my nickname was taken on twitter
And it is possible to put rabbithole buildings in the basement...that's how some creators do it when they create new worlds.
"We Don't Care If You LIKE The Game, Just As Long As You BUY The Game!"
I Disapprove (Naturally)
I Took The Pledge!
Regards adding rabbithole buildings to basements, I have tried this myself in one of my worlds and there doesn`t seem to be a problem (as long as there is more than adequate access to the basement rabbithole). Still, the larger rabbitholes need larger lots to facilitate basement placing, and I guess that kind of betrays the purpose of asking for a rabbithole marker to add the larger rabbithole buildings to smaller lots to save space in worlds (particularly smaller worlds).
I`m thinking it could work in a similar way to apartment markers from Late Night (where rooms are designated as townie apartments or areas are designated as public or private)? I don`t know if it will happen, but it would be nice.
-my nickname was taken on twitter
Actually, I think that person was named Jynx.
I'd love this feature. I used, and loved, the rugs, but it'd be easier to pop into buydebug and grab an orb. -shrugs- No CC needed that way.
-my nickname was taken on twitter
.. Then say LL is required? God, if they can make those rabbitholes, they can make markers.
"We Don't Care If You LIKE The Game, Just As Long As You BUY The Game!"
I Disapprove (Naturally)
I Took The Pledge!
It would be nice to have smaller rabbitholes. That way the workplace lots could be smaller and permit the creation of open venue lots for restaurants. A small town wouldn't necessarily have large hospital, police station, military base, etc. in it.
-shrugs- I'm too paranoid to upload anything I make (images, lots.. yeah. Sucks.), I forget other people do. I know MTS gives you places to check what you need, and a lot of the time, there's store in houses. On the Exchange, it says what you need. If I were to upload anything, it'd be on my blog, and I'd do something like this-
Expansions
-sdjkfhs
-dkfjhdskf
-asdkfjhasdkf
-asdkfahjksd
Stuff Packs
-sdjkfhs
-dkfjhdskf
-asdkfjhasdkf
-asdkfahjksd
Store Content
-sdjkfhs
-dkfjhdskf
-asdkfjhasdkf
-asdkfahjksd
Third Party CC
-sdjkfhs
-dkfjhdskf
-asdkfjhasdkf
-asdkfahjksd
.. Of course, with links to the store and 3PCC. (Too tired / lazy to actually write out anything under those. Enjoy the repetitive gibberish.)
I guess it depends, is it more of a world YOU wanted (like, my fiance wants a tiny little world with everything in it. I'd put those there, and whoever had a problem could suck it), or something that you want to share with other people? If you are the main reason you're making it, but feel like you wouldn't mind sharing it, just put the portals. If you're making it for other people to enjoy, get Jynx's rugs. (I know someone also added an equestrian center door thing, so you can probably find that on Google.)
-my nickname was taken on twitter
... Yo-yo... $90.... "really has"....
Wth. o_o I can't even..
-my nickname was taken on twitter
Yes, please.
While doing away with rabbitholes and opening up game functionality *would* be ideal, this^^ is an immediate thing that they could add that would solve a lot of problems.
I just finished typing out that I realize EA probably won't go back and retrofit "old" careers and rabbitholes even if they continue to develop and release new venues and career type user experiences (I can hope though) for sims3... and that the best chance of true open gameplay will be in sims4.
And yes, I know about the rug markers. I went through that when I did my initial CAW experiment. But just as others mentioned, I won't use something like the rugs if there is even a slim chance I'll ever put the world on the exchange.
This is where you hope they intelligently designed rabbitholes on their end to begin with, and a rabbithole is an object that is of a type/class and ... that there is not a one to one correspondence between code objects and rabbitholes. Like it seems there are between gem/fish/seed spawners and spawner objects. Or do they think we're too stupid collectively to grab a spawner out of the bin, select type, and then a subtype? It'd be so much easier to find things that way since we aren't having to look in the first place...
But EA hasn't done much to prove to me that they separate presentation from functionality, or that they understand the significance of doing so :P
Actually, I've experience several times where, on the exchange, it doesn't tell accurate info about what store content is used in a certain world/lot. I've made a few worlds now, and I made sure none of them had store content - they don't! - and yet it still says that store content is required.
It really frustrates me that this idea is continually being by-passed by EA. It is such a simple idea, so efficient ... *sigh* ... I don't have any issues with using CC or mods, I do actually have Jynx's rugs, but I refrain from using them in my worlds as there are so many people out there that are against CC. But, I could make versions of my worlds with CC and one with no CC. But that takes effort. :shock:
That's soo sad. But I can see there being some meat to it. Maybe they could make much much smaller rabbit holes for a future ep, and ones that are available in different colors/styles. That would at least be somewhat useful. Even if it was like a subway station that came in 3 or four colors. At least that could be used in multiple types of worlds. I love the ones in Lunar, but they only fit in a certain type of world.
-my nickname was taken on twitter
I would love to build rabbitholes that look more British. I still haven't finished my British world for that reason. Some of the American styled buildings do not look "right" on a British setting.
Some of the American architecture, although magnificent, is quite different.
I know that there is a mod for this but I don't like using mods or custom CC in my worlds
Is it possible the store content you have in your game is premium content? If so that could be the mix up. The premium content can contain a mod, like the spell book did. The system might be reading the the premium attached mod, even if you didn't use the item in the lot. But I'm speculating. I don't know if this is really the case. (?) :? Regardless, the lot/world should still be usable by the person downloading it. The lot/world should install minus the store items.
@wittylady
Exactly. I personally would love to finish my Asian world. As of now all my sims who live there have to grow and cook all their own food, and no one has a legit job.
-my nickname was taken on twitter
edit:it's highly unlikely the devs would ever include something like this in the future. Doing so would be extremely redundant. Also rabbit hole markers would encourage the building and customization of community venues. Which is precisely the opposite trend which the devs intend to be taking what's left of TS3.