Hi,
Legacy Island
(Click on the picture for link)
If Save option fails then use the Add to Game option
I really didn't expect this to upload. :shock:
But, here is a little world I was redoing for a few people.
I love playing the Legacy Challenge- only finished it for TS2.
This needs WA/Amb/NL/Generations and store items- Riverview/Evo Renault Set. There isn't a daycare center but there is still room to add one.
Beach, small city, small town, country, suburb, clubs, and apartments... hidden tomb to a secret science area.. it's got the spawners.
I made my favorite Sims from TS2 and made some new ones.
**Reiterated version has the Research Island moved to the Port
***
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World Name: Legacy IslandWorld Size: 1024x1024Number of Lots: 97.....Commercial Lots: 50
.....Residential Lots: 47
.....Occupied Lots: 15
Number of Residents:
39Description
Legacy Island is a Small world on a medium map. I love smaller worlds where I can see almost everything. This world is made with the Legacy Players in mind, like me. A large central lot with neighbors all around and a town to explore. Room to grow and lots of lots for it's size... Built with Riverview/WA/Amb/NL/Gen/Free Store Eco pack... All the main spawners and populated~ it has loads of charm! I hope you love it~ Happy Simming~Rflong7/13 =D
....Since I didn't expect it to upload it might have a few errors. :XD:
Just let me know!
Rflong7/13
I used the Renault Pack with the Recharging Station
click on the pictures for links
Comments
Off to download and play. Legacy Island looks wonderful and happy, happy, joy, joy...it's populated!
I had to have a world to test the mods.
Check out the Crypt 'O Night...
Because I should be asleep...
Rflong, you might want to tell people to use the add to game button to download. I used save file and installation failed. This had just happened to me with Sandpoint, so I knew to give add to game a try and this time got a success message for installation.
I have no clue why suddenly using save file isn't working, well for me anyway.
Yeah, there was a guy a few days ago who warned us for terrorists...
I hate you RFLong--kidding....I was just going to stick to TWO worlds. I have to see this one, though. I just had to. Even with Late Night apartments in it. I will at least take one tour of it. It's too beautiful to pass up. I passed on Sand Point and that was hard enough. I can't pass on this. I just can't.
I'll put it at the top!
I am glad that I started with Bella. I thought it would be better for her to have more than a 1 room shack to live in. After selecting her, I was really glad I made that decision. Relegating her to a one room shack might have been bad enough BUT with the Heartbreaker LTW and no bed in the shack...did someone have a wee bit of sim torture in mind? Cracked me up.
In the short amount of time I have played I haven't encountered a thing to report. I've been to the art gallery, which, wow, should have been a residence, taken a charisma class at City Hall, eaten at the diner, been to Crypt 'O Night and had Bella introduce herself to 4 or 5 gentlemen at the park. After all she has to have candidates for boyfriend flavor of the day.
If I'm orienting correctly with the world, I believe I moved her into one of the apts. on the cliffs so should be able to help test them. She hasn't been home much yet but what time has been spent there has run smoothly.
"Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
In dreams - I LIVE!
In REALITY, I simply exist.....
Thanks for another awesome looking world... I'm off to play it
I love the dock area. I imagine it`s the first thing first time visitors would see of Legacy Island (I heart islands ) before going on to explore the island. I think I read somewhere that you expanded the island a little (it`s a flawless and very beautiful expansion).
You have a distant terrain going on too, I can`t tell if it`s EA or your own work anyways, it really creates more of a feel of island when you can actually see the mainland in the distance. Nice! :thumbup: Not just one thumb, but two :thumbup:
I had given them the command to jam while they were in the bar, so what happened is they got up on the bandstand with the bar doorway area as their starting point.
This is just a weird thing to notice I may never have picked up on if I'd told them to jam when they were already standing outside. In fact, I did that and had no issues. They jammed before going in for drinks and food and again coming out. So it's coming out where I encountered a delay putting them on the bandstand.
Also the bandstand lacks a keyboard. It has drums, guitar and bass. It's no big deal lacking a keyboard. Just mentioning it as one of my girls is a keyboard player so she just watched.
That's all I found so far. I wasn't even trying to test, just touring!
I did experience lag but I'm not sure if it was spawners spawning. Need more time in there.
1)The fog emiter at the entrance of the movie theathre is not needed, wel it loooks silly
2)When sims return from vacation (WA) they end up on that science island so there trapped.
I sure hopes it's only starting off lag... *fingers crossed*
And I wrote down about the band stage and I'll wait and see if you get anything else.
I'm going to be working on Longview II population today. :shock:
Hi,
Interesting that your game would send them back to the island.
There isn't a fog emiter there, it should show pigeons after a save/exit or trip to WA. :?
I'm seeing fog in front of that one.
Lol~I should be more specific too... it IS a fog emiter set to show pigeons. Or should be set. I am going to make sure.